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Thursday, April 30, 2015

Writing Ideas - New Novel, part 385, still more Creativity and Entertainment in Scenes Developing the Rising Action

30 April 2015, Writing Ideas - New Novel, part 385, still more Creativity and Entertainment in Scenes Developing the Rising Action

Announcement: Delay, my new novels can be seen on the internet, but the publisher has delayed all their fiction output due to the economy.  I'll keep you informed.  More information can be found at  Check out my novels--I think you'll really enjoy them.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with

I'm using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I'll keep you informed along the way.

Today's Blog: To see the steps in the publication process, visit my writing website and select "production schedule," you will be sent to

The four plus one basic rules I employ when writing:

1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the writing.
4. Don't show (or tell) everything.
5. Immerse yourself in the world of your writing.

All novels have five discrete parts:
1.  The initial scene (the beginning)
2.  The rising action
3.  The climax
4.  The falling action
5.  The dénouement

The theme statement of my 25th novel, working title, Escape, is this: a girl in a fascist island nation will do anything to escape--a young cargo shuttle pilot not following the rules crashes on the island.

Here is the cover proposal for Lilly: Enchantment and the ComputerLilly is my 24th novel.
Cover Proposal
The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action.  I've just started on the next major run-through of my novel, Escape.

I'm an advocate of using the/a scene input/output method to drive the rising action--in fact, to write any novel. 

Scene development:
1.  Scene input (easy)
2.  Scene output (a little harder)
3.  Scene setting (basic stuff)
4.  Creativity (creative elements of the scene)
5.  Tension (development of creative elements to build excitement)
6.  Release (climax of creative elements)

How to be creative?  This is a great question.  Is it something you are born with?  Is creativity something you learn in the truly formative years 1 to 8?  Are the foundations laid down at 1 to 8 and grow with age?  Here's what I think.

All the foundations for learning and imagination begin in the 1 to 8 range.  If you aren't basted in creativity and intellectual curiosity during that time, you will have a hard time being an exceptional learner or a creative person.  Creativity and intellectual curiosity are not wholly the bastions of the wealthy or the intellectual.  Any parent who sees the world with curiosity and seeks knowledge can pass that trait to their children.  You won't get there sucking on the boob tube or without interaction.

So with a foundation of intellectual curiosity and creativity, you can begin to build a mind that can create.  Creativity is simply the ability to see the world in ways others cannot.  It is the ability to take the old and make the new.  Creativity is the skill of either seeing something entirely new in what already exists or visualizing something with no previous basis in existence.  You must realize everything has a basis in the past--nothing is completely new, but some leaps are unique.    

More tomorrow.

For more information, you can visit my author site, and my individual novel websites:

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release 

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