Announcement: Delay, my new novels can be seen on the internet, but the publisher has delayed all their fiction output due to the economy. I'll keep you informed. More information can be found at www.ancientlight.com. Check out my novels--I think you'll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I'll keep you informed along the way.
The four plus one basic rules I employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the writing.
4. Don't show (or tell) everything.
5. Immerse yourself in the world of your writing.
All novels have five discrete parts:
1. The initial scene (the beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
The theme statement of my 26th novel, working title, Shape, is this: Mrs. Lyons captures a shape-shifting girl in her pantry and rehabilitates her.
Here is the cover proposal for Lilly: Enchantment and the Computer. Lilly is my 24th novel.
Cover Proposal |
I'm an advocate of using the/a scene input/output method to drive the rising action--in fact, to write any novel.
Scene development:
1. Scene input (easy)
2. Scene output (a little harder)
3. Scene setting (basic stuff)
4. Creativity (creative elements of the scene)
5. Tension (development of creative elements to build excitement)
6. Release (climax of creative elements)
I can immediately discern three ways to invoke creativity:
1. History extrapolation
2. Technological extrapolation
3. Intellectual extrapolation
Creativity is like an extrapolation of what has been. It is a reflection of something new created with ties to the history, science, and logic (the intellect). Creativity requires consuming, thinking, and producing.
One of my blog readers posed these questions. I'll use the next few weeks to answer them.
2. Character presentation (appearance, speech, behavior, gestures, actions)
3. Change, complexity of relationship, and relation to issues/theme
4. Evolving vs static character
5. Language and style
6. Verbal, gesture, action
7. Words employed
8. Sentence length
9. Complexity
10. Type of grammar
11. Diction
12. Field of reference or allusion
13. Tone
14. Mannerism suggest by speech
15. Style
16. Distinct manner of writing or speaking you employ, and why (like Pinter's style includes gaps, silences, non-sequitors, and fragments while Chekhov's includes 'apparent' inconclusiveness).
Moving on to 2. 2. Character presentation (appearance, speech, behavior, gestures, actions)
An author develops a character first and then reveals the character through the plot. Plot revelation is what it is all about. We do not reveal characters by telling. First develop, then reveal.
Appearance, speech, behavior, gestures, and actions are means of character revelation. I really like this list--let's look at each piece.
How does your character act? That goes back to what does your character think. The thoughts generally reflect the thoughts, but not always. Remember the Greek idea of the human being. What are the emotions, the thoughts, and the spirit of a person--and how does the author reflect them.
When Essie is the Aos Si, she is a creature in absolute control of the world. The fae are terrified of her. Anyone who knows her power should be terrified of her--yet, she is still kind and benevolent to those who show proper obedience and deference. The power of the Aos Si isn't what you are thinking. The Aos Si is a creature in absolute control of herself. She does not act out of malice or revenge. She can and will cause suffering, but not in the way you might imagine. Because the Aos Si is not intelligent or beautiful, the most horrible action she can take against the fae (other than physically punishing them) is by reminding them to honor her. In British folklore, the fae are the angels who were cast down to earth by God because they didn't support Him in the heavens and they didn't oppose Him. The demons were cast into hell, but the non-allied angels were banished to earth. God placed a creature as their god (spiritual leader, if you like) that was not intelligent and not beautiful like the angels. This rubs the fae completely raw. Their high priestess is the Aos Si. They hate her. They hate her even though she can bring them comfort and reconciliation with God. This is delicious tension.
The Aos Si is very serious about her work--she stands in the stead of God for the fae. She protects the fae. She provides for the fae, but they hate her. The fae must be a being in absolute control. This is her behavior. This behavior, especially as the Aos Si demonstrates her power and inward (and outward) control. Should the Aos Si ever lose control? That is a wonderful question.
More tomorrow.
For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic
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