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Wednesday, April 7, 2021

Writing - part xx552 Writing a Novel, Turning the Telic Flaw into Item Plots

 7 April 2021, Writing - part xx552 Writing a Novel, Turning the Telic Flaw into Item Plots

Announcement: Delay, my new novels can be seen on the internet, but my primary publisher has gone out of business—they couldn’t succeed in the past business and publishing environment.  I’ll keep you informed, but I need a new publisher.  More information can be found at www.ancientlight.com.  Check out my novels—I think you’ll really enjoy them.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.

I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.

Today’s Blog: To see the steps in the publication process, visit my writing websites http://www.sisteroflight.com/.

The four plus one basic rules I employ when writing:

1. Don’t confuse your readers.

2. Entertain your readers.

3. Ground your readers in the writing.

4. Don’t show (or tell) everything.

     4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

5. Immerse yourself in the world of your writing.

These are the steps I use to write a novel including the five discrete parts of a novel:

 

1.      Design the initial scene

2.      Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.      Develop the initial setting

c.      Develop the characters

d.      Identify the telic flaw (internal and external)

3.      Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.      Write the next scene(s) to the climax (rising action)

5.      Write the climax scene

6.      Write the falling action scene(s)

7.      Write the dénouement scene

I finished writing my 29th novel, working title, Detective, potential title Blue Rose: Enchantment and the Detective.  The theme statement is: Lady Azure Rose Wishart, the Chancellor of the Fae, supernatural detective, and all around dangerous girl, finds love, solves cases, breaks heads, and plays golf.  

Here is the cover proposal for Blue Rose: Enchantment and the Detective



Cover Proposal

The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I am continuing to write on my 30th novel, working title Red Sonja.  I finished my 29th novel, working title Detective.  I’m planning to start on number 31, working title Shifter

How to begin a novel.  Number one thought, we need an entertaining idea.  I usually encapsulate such an idea with a theme statement.  Since I’m writing a new novel, we need a new theme statement.  Here is an initial cut.

 

For novel 30:  Red Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns about freedom, and is redeemed.

 

For novel 31:  Deirdre and Sorcha are redirected to French finishing school where they discover difficult mysteries, people, and events. 

 

Here is the scene development outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

          

Today:  Why don’t we go back to the basics and just writing a novel?  I can tell you what I do, and show you how I go about putting a novel together.  We can start with developing an idea then move into the details of the writing. 

 

To start a novel, I picture an initial scene.  I may start from a protagonist or just launch into mental development of an initial scene.  I get the idea for an initial scene from all kinds of sources.  To help get the creative juices flowing, let’s look at the initial scene. 

 

1.      Meeting between the protagonist and the antagonist or the protagonist’s helper

2.      Action point in the plot

3.      Buildup to an exciting scene

4.      Indirect introduction of the protagonist

 

Ideas.  We need ideas.  Ideas allow us to figure out the protagonist and the telic flaw.  Ideas don’t come fully armed from the mind of Zeus.  We need to cultivate ideas. 

 

1.      Read novels. 

2.      Fill your mind with good stuff—basically the stuff you want to write about. 

3.      Figure out what will build ideas in your mind and what will kill ideas in your mind.

4.      Study.

5.      Teach. 

6.      Make the catharsis. 

7.      Write.

 

The development of ideas is based on study and research, but it is also based on creativity.  Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

 

If we have filled our mind with all kinds of information and ideas, we are ready to become creative.  Creativity means the extrapolation of older ideas to form new ones or to present old ideas in a new form.  Literally, we are seeing the world in a new way, or actually, we are seeing some part of the world in a new way. 

 

I’ve worked through creativity and the protagonist.  The ultimate point is that if you properly develop your protagonist, you have created your novel.  This moves us on to plots and initial scenes.  As I noted, if you have a protagonist, you have a novel.  The reason is that a protagonist comes with a telic flaw, and a telic flaw provides a plot and theme.  If you have a protagonist, that gives you a telic flaw, a plot, and a theme.  I will also argue this gives you an initial scene as well. 

 

So, we worked extensively on the protagonist.  I gave you many examples great, bad, and average.  Most of these were from classics, but I also used my own novels and protagonists as examples.  Here’s my plan.

 

1.      The protagonist comes with a telic flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a flaw in the world of the protagonist that only the Romantic protagonist can resolve.

2.      The telic flaw determines the plot.

3.      The telic flaw determines the theme.

4.      The telic flaw and the protagonist determines the initial scene.

5.      The protagonist and the telic flaw determines the initial setting.

6.      Plot examples from great classic plots.

7.      Plot examples from mediocre classic plots.

8.      Plot examples from my novels.

9.      Creativity and the telic flaw and plots.

10.  Writer’s block as a problem of continuing the plot.

 

Every great or good protagonist comes with their own telic flaw.  I showed how this worked with my own writing and novels.  Let’s go over it in terms of the plot.

 

This is all about the telic flaw.  Every protagonist and every novel must come with a telic flaw.  They are the same telic flaw.  That telic flaw can be external, internal or both.

 

We found that a self-discovery telic flaw or a personal success telic flaw can potentially take a generic plot.  We should be able to get an idea for the plot purely from the protagonist, telic flaw and setting.  All of these are interlaced and bring us our plot.

 

For a great plot, the resolution of the telic flaw has to be a surprise to the protagonist and to the reader.  This is both the measure and the goal.  As I noted before, for a great plot, the author needs to make the telic flaw resolution appear to be impossible, but then it happens.  There is much more to this.  Here’s the list of plots I’ve looked at already:

 

Redemption:  the protagonist must make an internal or external change to resolve the telic flaw. This is the major style of most great modern plots.

 

Revelation:  the novel reveals portions of the life, experiences, and ideas of the protagonist in a cohesive and serial fashion from the initial scene to the climax and telic flaw resolution.

 

Achievement:  the novel is characterized by a goal that the protagonist must achieve to resolve the telic flaw. 

 

I evaluated the list of plots and categorized them according to the following scale:

 

Overall (o) – These are the three overall plots we defined above: redemption, achievement, and revelation.

 

Achievement (a) – There are plots that fall under the idea of the achievement plot. 

 

Quality (q) – These are plots based on a personal or character quality.

 

Setting (s) – These are plots based on a setting.

 

Item (i) – These are plots based on an item.

 

All of the plots we looked at fall into one of these five.  Let’s do that:

 

Overall (o)

1.      Redemption (o) – 17i, 7e, 23ei, 8 – 49%

2.      Revelation (o) –2e, 64, 1i – 60%

3.      Achievement (o) – 16e, 19ei, 4i, 43 – 73%

 

Achievement (a)

1.      Detective or mystery (a) – 56, 1e – 51%

2.      Revenge or vengeance (a) –3ie, 3e, 45 – 46%

3.      Zero to hero (a) – 29 – 26%

4.      Romance (a) –1ie, 41 – 37%

5.      Coming of age (a) –1ei, 25 – 23%

6.      Progress of technology (a) – 6 – 5%

7.      Discovery (a) – 3ie, 57 – 54%

8.      Money (a) – 2e, 26 – 25%

9.      Spoiled child (a) – 7 – 6%

10.  Legal (a) – 5 – 4%

11.  Adultery (qa) – 18 – 16%

12.  Self-discovery (a) – 3i, 12 – 13%

13.  Guilt or Crime (a) – 32 – 29%

14.  Proselytizing (a) – 4 – 4%

15.  Reason (a) – 10, 1ie – 10%

16.  Escape (a)  – 1ie, 23 – 21%

17.  Knowledge or Skill (a) – 26 – 23%

18.  Secrets (a) – 21 – 19%

 

Quality (q)

1.      Messiah (q) – 10 – 9%

2.      Adultery (qa) – 18 – 16%

3.      Rejected love (rejection) (q) – 1ei, 21 – 20%

4.      Miscommunication (q) – 8 – 7%

5.      Love triangle (q) – 14 – 12%

6.      Betrayal (q) – 1i, 1ie, 46 – 43%

7.      Blood will out or fate (q) –1i, 1e, 26 – 25%

8.      Psychological (q) –1i, 45 – 41%

9.      Magic (q) – 8 – 7%

10.  Mistaken identity (q) – 18 – 16%

11.  Illness (q) – 1e, 19 – 18%

12.  Anti-hero (q) – 6 – 5%

13.  Immorality (q) – 3i, 8 – 10%

14.  Satire (q) – 10 – 9%

15.  Camaraderie (q) – 19 – 17%

16.  Curse (q) – 4 – 4%

17.  Insanity (q) – 8 – 7%

18.  Mentor (q) – 12 – 11%

 

Setting (s)

1.      End of the World (s) – 3 – 3%

2.      War (s) – 20 – 18%

3.      Anti-war (s) –2 – 2%

4.      Travel (s) –1e, 62 – 56%

5.      Totalitarian (s) – 1e, 8 – 8%

6.      Horror (s) – 15 – 13%

7.      Children (s) – 24 – 21%

8.      Historical (s) – 19 – 17%

9.      School (s) – 11 – 10%

10.  Parallel (s) – 4 – 4%

11.  Allegory (s) – 10 – 9%

12.  Fantasy world (s) – 5 – 4%

13.  Prison (s) – 2 – 2%

 

Item (i)

1.      Article (i) – 1e, 46 – 42%

 

Let’s start with the idea of an internal and external telic flaw.  Then let’s provide it a wrapper.  The wrapper is the plot.      

 

If we have a protagonist, we have a telic flaw.  In fact, we should have an internal and an external telic flaw.  We want to take the telic flaw and turn it into an overall plot and plots. 

 

In looking at the classics and most specifically, the plots in the classics, it became obvious that every novel contains more than one plot.  In fact, all novels contain many plots that support the telic flaw resolution.  This was unexpected for me.  I just presumed that each novel just had a plot, but evaluation of plots in a novel showed us this just wasn’t true.  What is true is there should be only one telic flaw in a novel and the various plots all work together to resolve the telic flaw.  We also saw that there can be an internal and external telic flaw.  These are usually resolved in the same climax.

 

I showed and charted the various plots we find in the first Harry Potty novel.  These are listed below.  All of these plot types and plots result in the resolution of the telic flaw of the first Harry Potty novel.

 

In Harry Potty you have these plots: 

 

Overall (o)

1.      Redemption (o) – 17i, 7e, 23ei, 8 – 49% - yeap, Harry must change and learn about wizarding or something.

2.      Revelation (o) –2e, 64, 1i – 60% - yeap, the whole wizarding world

3.      Achievement (o) – 16e, 19ei, 4i, 43 – 73% - yeap, Harry must defeat Voldermort.

 

Achievement (a)

1.      Detective or mystery (a) – 56, 1e – 51% - yeap, Harry has to solve some mysteries

2.      Revenge or vengeance (a) –3ie, 3e, 45 – 46% - yeap, presumed since Voldermort murdered Harry’s parents

3.      Zero to hero (a) – 29 – 26% - yeap, Harry is a hero from supposed zero (not a very good one)

4.      Romance (a) –1ie, 41 – 37% - yeap, very slight.

5.      Coming of age (a) –1ei, 25 – 23% - yeap, presumed.

6.      Discovery (a) – 3ie, 57 – 54% - yeap, all about magic.

7.      Self-discovery (a) – 3i, 12 – 13% - yeap, coming of age is self-discovery

8.      Reason (a) – 10, 1ie – 10% - yeap, the end climax is based in the use of magic, chess thinking, riding a broom, and figuring out what the philosopher’s stone can do.

9.      Knowledge or Skill (a) – 26 – 23% - yeap, that’s magic.

10.  Secrets (a) – 21 – 19% - yeap, everybody has a secret in the wizard world

 

Quality (q)

1.      Messiah (q) – 10 – 9% - yeap, Harry is a messiah.

2.      Betrayal (q) – 1i, 1ie, 46 – 43% - yeap, Longshanks gets betrayed and that turns the success of Griffindor.

3.      Blood will out or fate (q) –1i, 1e, 26 – 25% - yeap, Harry was born to be the messiah.

4.      Magic (q) – 8 – 7% - yeap, it’s all about magic.

5.      Camaraderie (q) – 19 – 17% - yeap, with his friends.

6.      Curse (q) – 4 – 4% - yeap, the mark and his power over Voldermort.

7.      Mentor (q) – 12 – 11% - kinda, you get this more in the other novels, but Harry has his mentors throughout.

 

Setting (s)

1.      War (s) – 20 – 18% - yeap, Voldermort is at war with the rest of the wizard world.

2.      Travel (s) –1e, 62 – 56% - yeap, some travel to Hogswart and around.

3.      Horror (s) – 15 – 13% - kinda, it’s low grade, but supposed to excite.

4.      Children (s) – 24 – 21% - obviously

5.      School (s) – 11 – 10% - duh

6.      Parallel (s) – 4 – 4% - yeap, with the real world.  This is a reflected worldview.

7.      Fantasy world (s) – 5 – 4% - yeap, there ain’t no real magic out there.

 

Item (i)

Article (i) – 1e, 46 – 42% - yeap, the broom, the philosopher’s stone, the mirror

 

Here’s the question for us as authors.  If we have a protagonist with his or her telic flaw (the telic flaw of the novel) can we plot shop to help write and improve our novel?  You’d think the answer should be a resounding yes.  The actual answer is a resounding meh.  Most of the time, the protagonist and the setting determines large portions of the plots.  This is really important to understand.  Let’s continue on with Harry Potty looking at the item plots now.

 

We can definitely choose item plots for our novel separately from the protagonist.  Let’s look at the article plots in Harry Potty .

 

If you haven’t figured out, Harry Potty is a reflected worldview setting.  This is very important because it allows brilliant scope when using items and articles in the novel.  Harry is also a fantasy world plot.  This makes the use and plot power of items spectacular.

 

How’s that?  In these types of novels, when you need a deus ex machina to make something happen, all you need is an item to do it.  Thus, we get all kinds of illogical items in the world of Harry Potty, and yes, Rowling just made them up as she went along.  You can too.

 

I’m much more scrupulous in the use of items in my novels although they are reflected worldview.  Harry’s world is also a created fantasy parallel world to ours.  This means it is a created worldview more than a reflected worldview.  What does this mean? 

 

It means that in a created worldview you can do almost anything your readers will buy as reasonable and logical in that created world.  If you want boots that can teleport or powder that allows travel from chimney to chimney or all kinds of other stuff, you can have it.  As I noted, I’m much more scrupulous. 

 

In a proper reflected worldview, the reader should be able to look up whatever you place in the world and have some detailed information about it.  For example, if you write about a dragon, your readers should be able to research your dragon and actually figure out about it as you did.  Although the idea of enchanted boots or powder are certainly extrapolated magical notions, they really don’t have any antecedents in the world.  For example, if I looked up enchanted teleporting boot portals, I would only find references to Harry Potty and his fan literature.  That’s not a reflected worldview concept.  The same is true of almost everything in Harry Potty.  It’s mainly a created worldview and not a reflected worldview.

 

In a true reflected worldview, the readers should be able to research your items, creatures, ideas, and other concepts and figure out all kinds of deep information. 

 

For example, in my novel Aksinya: Enchantment and the Deamon, the demon is Asmodeus.  This demon has all kinds of references in the real world.  He’s in all kinds of historical literature and in the Bible, the apocryphal book of Tobit to be exact.  You can read about Asmodeus in my novel and study Asmodeus in the real world, and see they are the same demon—they are the same.  Likewise, when I choose an item to use, I pick actual historically based items.  Now, they might be mythical items or imaginary items from the standpoint of the real world, but they are historically based and have actual history behind them.

 

An example of this is the Hope Diamond, and other jewels that are supposed to be cursed.  The moment you bring such an item into your novel, you readers should be able to figure out what you are getting at.  Or any of the other wonderous mythical and tale or literature based items—any of those can become actual items for your reflected worldview novel.  Then there is Harry Potty.

 

I’m not knocking the item plots in Harry Potty—I think they are ingenious to a degree.  They are pretty illogical from novel to novel and the worldview is pretty illogical, but it’s a kid’s novel, these things don’t need to be that sophisticated to fool children.  The suspension of disbelief is well done enough that the novels and their worldview hang together pretty well util given close scrutiny.

 

Now, I recommend using a tighter reflected worldview, but a created worldview based on a reflected worldview is still a great way to go.  The trick is to make it all fit together.  Rowling shows how really disconnected it can be.  She is like the space opera of fantasy.  Space opera notably don’t describe much science at all.  They presume some degree of science, like faster than light spaceships for example.  In a space opera, it doesn’t matter how it happens, it matters that the characters can travel from one planet and solar system to another.  The same is true in Harry Potty—it doesn’t matter how the enchanted boot teleportation portal works, it just works.  The magic or science doesn’t matter, the actions and the results matter. 

 

So, use the example of Harry Potty in this, but remember, there are other ways to go with this.  I think with more adult based writing, you need a stronger foundation.  A created worldview will work, but sometimes and perhaps most of the time, a reflected worldview is even better. 

 

Remember also, items are excellent plot producers.  As you can see in Harry Potty, you can develop entire scenes, plots, and storylines based on the item plot.  For example, in Harry Potty, the broom produces a Quiddich storyline, scenes, and creative elements that lead to the resolution of the first novel.  The wand item plots do the same thing.  The wand item plots build through all the novels, but they aren’t particularly well used or rationally explained.  There are a host of other items and item plots.  You can see that an item can build a scene, and have great power in the overall novel and plots. 

 

So use item plots well.  Item plots are definitely creative elements and Chekov Guns.  If you introduce an item in one scene, you better use it in another.      

 

In the end, we can figure out what makes a work have a great plot, and apply this to our writing.     

      

The beginning of creativity is study and effort.  We can use this to extrapolate to creativity.  In addition, we need to look at recording ideas and working with ideas.    

    

More tomorrow.

For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com  

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic

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