24 May 2022, Writing - part xx964 Writing a Novel, We are Refining the Protagonist, Writing Development, The Rising Action, more Conflict and Tension and Release
Announcement: Delay, my new novels can be seen on the
internet, but my primary publisher has gone out of business—they couldn’t
succeed in the past business and publishing environment. I’ll keep you
informed, but I need a new publisher.
More information can be found at www.ancientlight.com. Check out my novels—I think
you’ll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire
novel in installments that included commentary on the writing. In the
commentary, in addition to other general information on writing, I explained,
how the novel was constructed, the metaphors and symbols in it, the writing
techniques and tricks I used, and the way I built the scenes. You can look back
through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I’m using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I’ll
keep you informed along the way.
Today’s Blog: To see the steps in the publication process, visit my
writing websites http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don’t confuse your readers.
2. Entertain your readers.
3. Ground your readers in the writing.
4. Don’t show (or tell) everything.
4a. Show what can
be seen, heard, felt, smelled, and tasted on the stage of the novel.
5. Immerse yourself in the world of your writing.
These are the steps I use to write a novel including the
five discrete parts of a novel:
1.
Design the initial scene
2. Develop a theme statement (initial setting, protagonist,
protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3. Write the initial scene (identify the output: implied
setting, implied characters, implied action movement)
4. Write the next scene(s) to the climax (rising action)
5. Write the climax scene
6. Write the falling action scene(s)
7.
Write the dénouement scene
I
finished writing my 29th novel, working title, Detective, potential
title Blue Rose: Enchantment and the Detective. The theme statement is: Lady Azure Rose
Wishart, the Chancellor of the Fae, supernatural detective, and all around
dangerous girl, finds love, solves cases, breaks heads, and plays golf.
Here is the cover proposal for Blue
Rose: Enchantment and the Detective.
|
Cover
Proposal |
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I am continuing to write on my 30th novel, working
title Red Sonja. I finished my 29th novel, working
title Detective. I’m planning to start on number 31, working
title Shifter.
How to begin a novel.
Number one thought, we need an entertaining idea. I usually encapsulate such an idea with a
theme statement. Since I’m writing a new
novel, we need a new theme statement.
Here is an initial cut.
For novel 30: Red
Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test
pilot’s administrative clerk, learns about freedom, and is redeemed.
For novel 31: Deirdre
and Sorcha are redirected to French finishing school where they discover
difficult mysteries, people, and events.
For Novel 32: Shiggy
Tash finds a lost girl in the isolated Scottish safe house her organization
gives her for her latest assignment: Rose Craigie has nothing, is alone, and
needs someone or something to rescue and acknowledge her as a human being.
Here is the
scene development outline:
1. Scene input
(comes from the previous scene output or is an initial scene)
2. Write the
scene setting (place, time, stuff, and characters)
3. Imagine
the output, creative elements, plot, telic flaw resolution (climax) and develop
the tension and release.
4. Write the
scene using the output and creative elements to build the tension.
5. Write the
release
6. Write the
kicker
Today: Why don’t we go back to the basics and just writing a
novel? I can tell you what I do, and
show you how I go about putting a novel together. We can start with developing an idea then
move into the details of the writing.
To start a
novel, I picture an initial scene. I may
start from a protagonist or just launch into mental development of an initial
scene. I get the idea for an initial
scene from all kinds of sources. To help
get the creative juices flowing, let’s look at the initial scene.
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3. Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
Ideas. We need
ideas. Ideas allow us to figure out the
protagonist and the telic flaw. Ideas
don’t come fully armed from the mind of Zeus.
We need to cultivate ideas.
1.
Read novels.
2. Fill your mind with good stuff—basically the stuff you want
to write about.
3. Figure out what will build ideas in your mind and what will
kill ideas in your mind.
4. Study.
5. Teach.
6. Make the catharsis.
7.
Write.
The development of ideas is based on study and research, but
it is also based on creativity. Creativity
is the extrapolation of older ideas to form new ones or to present old ideas in
a new form. It is a reflection of
something new created with ties to the history, science, and logic (the
intellect). Creativity requires
consuming, thinking, and producing.
If we have filled our mind with all kinds of information and
ideas, we are ready to become creative.
Creativity means the extrapolation of older ideas to form new ones or to
present old ideas in a new form.
Literally, we are seeing the world in a new way, or actually, we are
seeing some part of the world in a new way.
I’ve worked through creativity and the protagonist. The ultimate point is that if you properly
develop your protagonist, you have created your novel. This moves us on to plots and initial
scenes. As I noted, if you have a
protagonist, you have a novel. The
reason is that a protagonist comes with a telic flaw, and a telic flaw provides
a plot and theme. If you have a
protagonist, that gives you a telic flaw, a plot, and a theme. I will also argue this gives you an initial
scene as well.
So, we worked extensively on the protagonist. I gave you many examples great, bad, and
average. Most of these were from
classics, but I also used my own novels and protagonists as examples. Here’s my plan.
1.
The protagonist comes with a telic
flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a
flaw in the world of the protagonist that only the Romantic protagonist can
resolve.
2.
The telic
flaw determines the plot.
3. The telic flaw determines the theme.
4. The telic flaw and the protagonist determines the initial
scene.
5. The protagonist and the telic flaw determines the initial
setting.
6. Plot examples from great classic plots.
7. Plot examples from mediocre classic plots.
8. Plot examples from my novels.
9. Creativity and the telic flaw and plots.
10.
Writer’s
block as a problem of continuing the plot.
Every great or good protagonist comes with their own telic
flaw. I showed how this worked with my
own writing and novels. Let’s go over it
in terms of the plot.
This is all about the telic flaw. Every protagonist and every novel must come
with a telic flaw. They are the same
telic flaw. That telic flaw can be
external, internal or both.
We found that a self-discovery telic flaw or a personal
success telic flaw can potentially take a generic plot. We should be able to get an idea for the plot
purely from the protagonist, telic flaw and setting. All of these are interlaced and bring us our
plot.
For a great plot, the resolution of the telic flaw has to be
a surprise to the protagonist and to the reader. This is both the measure and the goal. As I noted before, for a great plot, the
author needs to make the telic flaw resolution appear to be impossible, but
then it becomes inevitable in the climax.
There is much more to this.
I evaluated the plots from the list of 112 classics and
categorized them according to the following scale:
Overall (o) – These are the three overall plots we defined above:
redemption, achievement, and revelation.
Achievement (a) – There are plots that fall under the idea of the
achievement plot.
Quality (q)
– These are plots based on a personal or character quality.
Setting (s)
– These are plots based on a setting.
Item (i)
– These are plots based on an item.
I looked at each novel and pulled out the plot types, the telic flaw,
plotline, and the theme of the novel. I didn’t make a list of the themes,
but we identified the telic flaw as internal and external and by plot
type. This generally gives the plotline.
Overall (o)
1. Redemption (o) – 17i, 7e, 23ei, 8 – 49%
2. Revelation (o) –2e, 64, 1i – 60%
3. Achievement (o) – 16e, 19ei, 4i, 43 – 73%
Achievement (a)
1. Detective or mystery (a) – 56, 1e – 51%
2. Revenge or vengeance (a) –3ie, 3e, 45 – 46%
3. Zero to hero (a) – 29 – 26%
4. Romance (a) –1ie, 41 – 37%
5. Coming of age (a) –1ei, 25 – 23%
6. Progress of technology (a) – 6 – 5%
7. Discovery (a) – 3ie, 57 – 54%
8. Money (a) – 2e, 26 – 25%
9. Spoiled child (a) – 7 – 6%
10. Legal (a) – 5 – 4%
11. Adultery (qa) – 18 – 16%
12. Self-discovery (a) – 3i, 12 – 13%
13. Guilt or Crime (a) – 32 – 29%
14. Proselytizing (a) – 4 – 4%
15. Reason (a) – 10, 1ie – 10%
16. Escape (a) – 1ie, 23 – 21%
17. Knowledge or Skill (a) – 26 – 23%
18. Secrets (a) – 21 – 19%
Quality (q)
1. Messiah (q) – 10 – 9%
2. Adultery (qa) – 18 – 16%
3. Rejected love (rejection) (q) – 1ei, 21 –
20%
4. Miscommunication (q) – 8 – 7%
5. Love triangle (q) – 14 – 12%
6. Betrayal (q) – 1i, 1ie, 46 – 43%
7. Blood will out or fate (q) –1i, 1e, 26 – 25%
8. Psychological (q) –1i, 45 – 41%
9. Magic (q) – 8 – 7%
10. Mistaken identity (q) – 18 – 16%
11. Illness (q) – 1e, 19 – 18%
12. Anti-hero (q) – 6 – 5%
13. Immorality (q) – 3i, 8 – 10%
14. Satire (q) – 10 – 9%
15. Camaraderie (q) – 19 – 17%
16. Curse (q) – 4 – 4%
17. Insanity (q) – 8 – 7%
18. Mentor (q) – 12 – 11%
Setting (s)
1. End of the World (s) – 3 – 3%
2. War (s) – 20 – 18%
3. Anti-war (s) –2 – 2%
4. Travel (s) –1e, 62 – 56%
5. Totalitarian (s) – 1e, 8 – 8%
6. Horror (s) – 15 – 13%
7. Children (s) – 24 – 21%
8. Historical (s) – 19 – 17%
9. School (s) – 11 – 10%
10. Parallel (s) – 4 – 4%
11. Allegory (s) – 10 – 9%
12. Fantasy world (s) – 5 – 4%
13. Prison (s) – 2 – 2%
Item (i)
1. Article (i) – 1e, 46 – 42%
So, what is it about writer’s block? Many if not most authors and writers will
complain about writer’s block. When I
was a younger author, I would get writer’s block very often, but I’ve
discovered something very important about writer’s block. Writer’s block is a function of the plot and
not the protagonist. The correction or
resolution of writer’s block comes from centering our writing on the
protagonist instead of the plot. This is
what I’d really like to get into as a topic.
Here is an outline of how we will approach this.
1.
Problems with a plot focus
2. Correcting with a protagonist focus
3. How to figure out a plot with a protagonist focus
4. Writing development
5. Fixing or blowing through problems with writing
6. How to write to prevent writer’s block
7. The Scene Outline
8. Exercises
9. Examples
10.
Conclusions
I could easily write: if you develop a great protagonist,
the writing will come. That’s basically
what I do, but I know that doesn’t work for the inexperienced and the young
writer.
Writing is really exhausting when you are first
starting. The problem, as I see it is
getting into the rhythm of the writing.
When a writer is in the rhythm, the writing seems to come easily, when
they aren’t, who knows what you might get.
When I was a younger writer, I found many times I had no
idea where I was going or what was going on in my writing. Today, I realize the problem was with my
protagonist, and also with my plot development.
Let’s lump those together and call them writing development.
Below, I’ve left up the outline for the protagonist. This is what you need to develop to build a
proper protagonist.
1.
Define the initial scene
2. At the same time as the above—fit a protagonist into the
initial scene. That means the minimum
of:
a.
Telic flaw
b.
Approximate age
c.
Approximate social degree
d.
Sex
3. Refine the protagonist
a.
Physical description
b.
Background – history of the
protagonist
i. Birth
ii. Setting
iii. Life
iv. Education
v. Work
vi. Profession
vii. Family
c.
Setting – current
i. Life
ii. Setting
iii. Work
d.
Name
4. Refine the details of the protagonist
a.
Emotional description (never to be
shared directly)
b.
Mental description (never to be
shared directly)
c.
Likes and dislikes (never to be
shared directly)
5. Telic flaw resolution
a.
Changes required for the protagonist
to resolve the telic flaw
i. Physical changes
ii. Emotional changes
iii. Mental changes
b.
Alliances required for the
protagonist to resolve the telic flaw
c.
Enemies required for the protagonist
to resolve the telic flaw
d.
Plots required for the protagonist
to resolve the telic flaw
e.
Obstacles that must be overcome for
the protagonist to resolve the telic flaw
Now, if you slavishly follow this outline for the protagonist, it will not
guarantee you a great or even a good protagonist. What it will give you is a protagonist
detailed enough to write about. I’ve
covered the idea of the great protagonist before. I’ll state again, and you should review what
I’ve written, you need a good Romantic protagonist.
The protagonist is developed simultaneously, in my mind with the initial
scene. There are other means to begin
your writing development, but I don’t, and I’ve shown you the pitfalls I’ve
discovered when using other methods or starting places. That doesn’t mean you can’t come at this
writing development from another standpoint.
Here are the four, in order of precedence, means of approaching the initial
scene. I have used all four in published
works. I recommend only the first two. The others can work, but they are not as good
at producing a great initial scene. This
is the first step, in my book, to writing development. As I wrote, it doesn’t matter how you got to
this point, this is where writing development begins. The list:
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3. Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
We are writing about writing development.
You must start somewhere, and it might as well be the initial scene.
The purpose of the initial scene is to sell your novel. The purpose of the initial scene in novel
development is to sell your novels, but also to set the protagonist, the telic
flaw, the setting, and potentially the antagonist and the protagonist’s helper.
These are the steps I use to write a novel including the
five discrete parts of a novel:
1.
Design the initial scene
2. Develop a theme statement (initial setting, protagonist,
protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3. Write the initial scene (identify the output: implied
setting, implied characters, implied action movement)
4. Write the next scene(s) to the climax (rising action)
5. Write the climax scene
6. Write the falling action scene(s)
7.
Write the dénouement scene
If you notice, the steps I use in the development of a novel
include quite a bit about the initial scene.
Once you get past the initial scene, I think the rest of the novel is relatively
easy to write. You might not have this
opinion, but I do think a strong initial scene, a great protagonist, and a
great telic flaw makes all the difference.
That’s not to say you won’t know where to go next—that’s writer’s block
in a nutshell.
So where do we go from the initial scene. Let me repeat the scene development outline
below:
1. Scene
input (comes from the previous scene output or is an initial scene)
2. Write the
scene setting (place, time, stuff, and characters)
3. Imagine
the output, creative elements, plot, telic flaw resolution (climax) and develop
the tension and release.
4. Write the
scene using the output and creative elements to build the tension.
5. Write the
release
6. Write the
kicker
With an initial scene, or any scene for that matter, we have
an output. We take that output to be the
input of the next scene. With an initial
scene, you have a beginning, but we have to move on to the rising action.
I know, the problem is the creative and not really anything
else. If you can’t get the creative
together, you really do have a problem. Let’s
look at these elements:
1.
Input
2. Initial setting
3. Creative elements
4. Plots
5. Telic flaw
6. Telic flaw resolution
7. Tension
8.
Release
The input and the initial setting are there—you have to have
them. The creative elements are
partially there, but not all of them.
Plus, we can make up all the creative elements we want—to a certain
degree. What are creative elements.
We take setting elements and turn them into creative
elements and plot elements. Plot
elements are Chekov Guns. One trick of
creativity is starting with the right setting elements.
The means of tension and release development is through promoting
creative elements to plot elements. Most
of those creative elements are characters, but they don’t have to be. We need to look at using creative elements in
tension and release.
I think the use of great setting elements which are promoted
to creative elements and then to plot elements means the scene writes
itself. Not everyone shares my opinion. Therefore, I need to show you how to get to
the tension and release.
Here we go. I’m going
to pass on some great tricks in scene development. For creating a scene, we have this:
1.
Input (it’s the output from the
previous scene)
2. Initial Setting (it is defined from the previous scene—it’s
the setting driven by the input)
3. Goal (it’s encapsulated in the input of the scene. It is the goal of the protagonist and characters,
and defines the output of the scene)
4.
Conflict (obstacles, goals, characters,
protagonist, antagonist)
This is what we worked out for creatively designing a
scene. Let me add a little to this:
1.
Input (it’s the output from the
previous scene)
2. Initial Setting (it is defined from the previous scene—it’s
the setting driven by the input)
3. Goal (it’s encapsulated in the input of the scene. It is the goal of the protagonist and characters,
and defines the output of the scene)
4. Setting elements
5. Promote selected setting elements to creative elements
(interact with the protagonist or other characters)
6. Promote selected creative elements to plot elements (interact
with the plot or telic flaw)
7.
Conflict (obstacles, goals, characters,
protagonist, antagonist)
I added in the elements we have discussed to this creative
outline. Consider, we are still going to
use the scene outline to develop or write the scene, but we have added these
items to help our creativity. Let me
list the scene outline again:
1. Scene input
(comes from the previous scene output or is an initial scene)
2. Write the
scene setting (place, time, stuff, and characters)
3. Imagine
the output, creative elements, plot, telic flaw resolution (climax) and develop
the tension and release.
4. Write the
scene using the output and creative elements to build the tension.
5. Write the
release
6. Write the
kicker
What we have effectively done is to expand the third
step. Steps 3 through 7 are all incased
in step three. We haven’t begun to write
yet—that’s step four.
If you notice, I put the elements in. I’d say you can move these around a little—let’s
do that to make the list more logical and based on what I wrote before.
1.
Input (it’s the output from the
previous scene)
2. Initial Setting (it is defined from the previous scene—it’s
the setting driven by the input)
3. Setting elements
4. Goal (it’s encapsulated in the input of the scene. It is the goal of the protagonist and characters,
and defines the output of the scene)
5. Promote selected setting elements to creative elements
(interact with the protagonist or other characters)
6. Promote selected creative elements to plot elements (interact
with the plot or telic flaw)
7.
Conflict (obstacles, goals, characters,
protagonist, antagonist)
We might as well put the setting elements right after the
initial setting. Since I have an initial
setting, I should develop setting elements along with that initial
setting. Let’s go back to the castle
exploration.
The output of the previous scene was: we shall explore the
castle. The input of the next scene is:
we shall explore the castle. The initial
setting is the castle or the environs around the castle. That’s up to the writer and the writer’s
imagination. We could put the initial
setting in the village next to the castle.
When we write or develop the initial setting, we can also put in the
setting elements. What could we put in
or design from our scene.
Why not take the castle and determine the floor plan? That’s a great first step. You need a castle first. Let’s find a castle. That’s our research. We look at real and imaginary castles that
might fit our novel and scene. I like to
take places, people, and things from real life.
I borrow castles from the real world that fit my places. Actually, if I needed a castle, I would find
a setting with the castle I like. Find a
castle.
Once you find a castle, the next step is to either use that
castle’s floorplan or make up one. The
floorplan will allow you to know where doors, windows, stairs, closets, hiding places,
furniture, and all those kinds of things are.
Once you have all the basic setting elements, now we can add
in the special setting elements. I’ll
write about that next.
Perhaps we should look more closely and deeply at this as an
idea—that is developing the scene and then producing tension and release in it.
I’ll look more closely at this idea as we continue to move along in the list
of how of get rid of writer’s block.
In the end, we can figure out what makes a work have a great
plot and theme, and apply this to our writing.
The beginning of creativity is study and effort. We can use this to extrapolate to
creativity. In addition, we need to look
at recording ideas and working with ideas.
More tomorrow.
For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story,
storyline, character development, scene, setting, conversation, novel, book,
writing, information, study, marketing, tension, release, creative, idea, logic
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