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Tuesday, May 31, 2022

Writing - part xx971 Writing a Novel, We are Refining the Protagonist, Writing Development, The Rising Action, Tension and Release and Plot Elements

31 May 2022, Writing - part xx971 Writing a Novel, We are Refining the Protagonist, Writing Development, The Rising Action, Tension and Release and Plot Elements

Announcement: Delay, my new novels can be seen on the internet, but my primary publisher has gone out of business—they couldn’t succeed in the past business and publishing environment.  I’ll keep you informed, but I need a new publisher.  More information can be found at www.ancientlight.com.  Check out my novels—I think you’ll really enjoy them.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.

I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.

Today’s Blog: To see the steps in the publication process, visit my writing websites http://www.sisteroflight.com/.

The four plus one basic rules I employ when writing:

1. Don’t confuse your readers.

2. Entertain your readers.

3. Ground your readers in the writing.

4. Don’t show (or tell) everything.

     4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

5. Immerse yourself in the world of your writing.

These are the steps I use to write a novel including the five discrete parts of a novel:

 

1.     Design the initial scene

2.     Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.     Develop the initial setting

c.      Develop the characters

d.     Identify the telic flaw (internal and external)

3.     Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.     Write the next scene(s) to the climax (rising action)

5.     Write the climax scene

6.     Write the falling action scene(s)

7.     Write the dénouement scene

I finished writing my 29th novel, working title, Detective, potential title Blue Rose: Enchantment and the Detective.  The theme statement is: Lady Azure Rose Wishart, the Chancellor of the Fae, supernatural detective, and all around dangerous girl, finds love, solves cases, breaks heads, and plays golf.  

Here is the cover proposal for Blue Rose: Enchantment and the Detective




Cover Proposal

The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I am continuing to write on my 30th novel, working title Red Sonja.  I finished my 29th novel, working title Detective.  I’m planning to start on number 31, working title Shifter. 

How to begin a novel.  Number one thought, we need an entertaining idea.  I usually encapsulate such an idea with a theme statement.  Since I’m writing a new novel, we need a new theme statement.  Here is an initial cut.

 

For novel 30:  Red Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns about freedom, and is redeemed.

 

For novel 31:  Deirdre and Sorcha are redirected to French finishing school where they discover difficult mysteries, people, and events. 

 

For Novel 32:  Shiggy Tash finds a lost girl in the isolated Scottish safe house her organization gives her for her latest assignment: Rose Craigie has nothing, is alone, and needs someone or something to rescue and acknowledge her as a human being.

 

Here is the scene development outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

          

Today:  Why don’t we go back to the basics and just writing a novel?  I can tell you what I do, and show you how I go about putting a novel together.  We can start with developing an idea then move into the details of the writing. 

 

To start a novel, I picture an initial scene.  I may start from a protagonist or just launch into mental development of an initial scene.  I get the idea for an initial scene from all kinds of sources.  To help get the creative juices flowing, let’s look at the initial scene. 

 

1.     Meeting between the protagonist and the antagonist or the protagonist’s helper

2.     Action point in the plot

3.     Buildup to an exciting scene

4.     Indirect introduction of the protagonist

 

Ideas.  We need ideas.  Ideas allow us to figure out the protagonist and the telic flaw.  Ideas don’t come fully armed from the mind of Zeus.  We need to cultivate ideas. 

 

1.     Read novels. 

2.     Fill your mind with good stuff—basically the stuff you want to write about. 

3.     Figure out what will build ideas in your mind and what will kill ideas in your mind.

4.     Study.

5.     Teach. 

6.     Make the catharsis. 

7.     Write.

 

The development of ideas is based on study and research, but it is also based on creativity.  Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

 

If we have filled our mind with all kinds of information and ideas, we are ready to become creative.  Creativity means the extrapolation of older ideas to form new ones or to present old ideas in a new form.  Literally, we are seeing the world in a new way, or actually, we are seeing some part of the world in a new way. 

 

I’ve worked through creativity and the protagonist.  The ultimate point is that if you properly develop your protagonist, you have created your novel.  This moves us on to plots and initial scenes.  As I noted, if you have a protagonist, you have a novel.  The reason is that a protagonist comes with a telic flaw, and a telic flaw provides a plot and theme.  If you have a protagonist, that gives you a telic flaw, a plot, and a theme.  I will also argue this gives you an initial scene as well. 

 

So, we worked extensively on the protagonist.  I gave you many examples great, bad, and average.  Most of these were from classics, but I also used my own novels and protagonists as examples.  Here’s my plan.

 

1.     The protagonist comes with a telic flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a flaw in the world of the protagonist that only the Romantic protagonist can resolve.

2.     The telic flaw determines the plot.

3.     The telic flaw determines the theme.

4.     The telic flaw and the protagonist determines the initial scene.

5.     The protagonist and the telic flaw determines the initial setting.

6.     Plot examples from great classic plots.

7.     Plot examples from mediocre classic plots.

8.     Plot examples from my novels.

9.     Creativity and the telic flaw and plots.

10.  Writer’s block as a problem of continuing the plot.

 

Every great or good protagonist comes with their own telic flaw.  I showed how this worked with my own writing and novels.  Let’s go over it in terms of the plot.

 

This is all about the telic flaw.  Every protagonist and every novel must come with a telic flaw.  They are the same telic flaw.  That telic flaw can be external, internal or both.

 

We found that a self-discovery telic flaw or a personal success telic flaw can potentially take a generic plot.  We should be able to get an idea for the plot purely from the protagonist, telic flaw and setting.  All of these are interlaced and bring us our plot.

 

For a great plot, the resolution of the telic flaw has to be a surprise to the protagonist and to the reader.  This is both the measure and the goal.  As I noted before, for a great plot, the author needs to make the telic flaw resolution appear to be impossible, but then it becomes inevitable in the climax.  There is much more to this. 

 

I evaluated the plots from the list of 112 classics and categorized them according to the following scale:

 

Overall (o) – These are the three overall plots we defined above: redemption, achievement, and revelation.

 

Achievement (a) – There are plots that fall under the idea of the achievement plot. 

 

Quality (q) – These are plots based on a personal or character quality.

 

Setting (s) – These are plots based on a setting.

 

Item (i) – These are plots based on an item.

I looked at each novel and pulled out the plot types, the telic flaw, plotline, and the theme of the novel.  I didn’t make a list of the themes, but we identified the telic flaw as internal and external and by plot type.  This generally gives the plotline. 

Overall (o)

1.     Redemption (o) – 17i, 7e, 23ei, 8 – 49%

2.     Revelation (o) –2e, 64, 1i – 60%

3.     Achievement (o) – 16e, 19ei, 4i, 43 – 73%

Achievement (a)

1.     Detective or mystery (a) – 56, 1e – 51%

2.     Revenge or vengeance (a) –3ie, 3e, 45 – 46%

3.     Zero to hero (a) – 29 – 26%

4.     Romance (a) –1ie, 41 – 37%

5.     Coming of age (a) –1ei, 25 – 23%

6.     Progress of technology (a) – 6 – 5%

7.     Discovery (a) – 3ie, 57 – 54%

8.     Money (a) – 2e, 26 – 25%

9.     Spoiled child (a) – 7 – 6%

10.  Legal (a) – 5 – 4%

11.  Adultery (qa) – 18 – 16%

12.  Self-discovery (a) – 3i, 12 – 13%

13.  Guilt or Crime (a) – 32 – 29%

14.  Proselytizing (a) – 4 – 4%

15.  Reason (a) – 10, 1ie – 10%

16.  Escape (a)  – 1ie, 23 – 21%

17.  Knowledge or Skill (a) – 26 – 23%

18.  Secrets (a) – 21 – 19%

Quality (q)

1.     Messiah (q) – 10 – 9%

2.     Adultery (qa) – 18 – 16%

3.     Rejected love (rejection) (q) – 1ei, 21 – 20%

4.     Miscommunication (q) – 8 – 7%

5.     Love triangle (q) – 14 – 12%

6.     Betrayal (q) – 1i, 1ie, 46 – 43%

7.     Blood will out or fate (q) –1i, 1e, 26 – 25%

8.     Psychological (q) –1i, 45 – 41%

9.     Magic (q) – 8 – 7%

10.  Mistaken identity (q) – 18 – 16%

11.  Illness (q) – 1e, 19 – 18%

12.  Anti-hero (q) – 6 – 5%

13.  Immorality (q) – 3i, 8 – 10%

14.  Satire (q) – 10 – 9%

15.  Camaraderie (q) – 19 – 17%

16.  Curse (q) – 4 – 4%

17.  Insanity (q) – 8 – 7%

18.  Mentor (q) – 12 – 11%

Setting (s)

1.     End of the World (s) – 3 – 3%

2.     War (s) – 20 – 18%

3.     Anti-war (s) –2 – 2%

4.     Travel (s) –1e, 62 – 56%

5.     Totalitarian (s) – 1e, 8 – 8%

6.     Horror (s) – 15 – 13%

7.     Children (s) – 24 – 21%

8.     Historical (s) – 19 – 17%

9.     School (s) – 11 – 10%

10.  Parallel (s) – 4 – 4%

11.  Allegory (s) – 10 – 9%

12.  Fantasy world (s) – 5 – 4%

13.  Prison (s) – 2 – 2%

Item (i)

1.     Article (i) – 1e, 46 – 42%

So, what is it about writer’s block?  Many if not most authors and writers will complain about writer’s block.  When I was a younger author, I would get writer’s block very often, but I’ve discovered something very important about writer’s block.  Writer’s block is a function of the plot and not the protagonist.  The correction or resolution of writer’s block comes from centering our writing on the protagonist instead of the plot.  This is what I’d really like to get into as a topic.  Here is an outline of how we will approach this.

 

1.     Problems with a plot focus

2.     Correcting with a protagonist focus

3.     How to figure out a plot with a protagonist focus

4.     Writing development

5.     Fixing or blowing through problems with writing

6.     How to write to prevent writer’s block

7.     The Scene Outline

8.     Exercises

9.     Examples

10.  Conclusions

 

I could easily write: if you develop a great protagonist, the writing will come.  That’s basically what I do, but I know that doesn’t work for the inexperienced and the young writer. 

 

Writing is really exhausting when you are first starting.  The problem, as I see it is getting into the rhythm of the writing.  When a writer is in the rhythm, the writing seems to come easily, when they aren’t, who knows what you might get. 

 

When I was a younger writer, I found many times I had no idea where I was going or what was going on in my writing.  Today, I realize the problem was with my protagonist, and also with my plot development.  Let’s lump those together and call them writing development. 

 

Below, I’ve left up the outline for the protagonist.  This is what you need to develop to build a proper protagonist.

 

1.     Define the initial scene

2.     At the same time as the above—fit a protagonist into the initial scene.  That means the minimum of:

a.      Telic flaw

b.     Approximate age

c.      Approximate social degree

d.     Sex

3.     Refine the protagonist

a.      Physical description

b.     Background – history of the protagonist

                                                  i.     Birth

                                                ii.     Setting

                                              iii.     Life

                                               iv.     Education

                                                v.     Work

                                               vi.     Profession

                                             vii.     Family

c.      Setting – current

                                                  i.     Life

                                                ii.     Setting

                                              iii.     Work

d.     Name

4.     Refine the details of the protagonist

a.      Emotional description (never to be shared directly)

b.     Mental description (never to be shared directly)

c.      Likes and dislikes (never to be shared directly)

5.     Telic flaw resolution

a.      Changes required for the protagonist to resolve the telic flaw

                                                  i.     Physical changes

                                                ii.     Emotional changes

                                              iii.     Mental changes

b.     Alliances required for the protagonist to resolve the telic flaw

c.      Enemies required for the protagonist to resolve the telic flaw

d.     Plots required for the protagonist to resolve the telic flaw

e.      Obstacles that must be overcome for the protagonist to resolve the telic flaw

Now, if you slavishly follow this outline for the protagonist, it will not guarantee you a great or even a good protagonist.  What it will give you is a protagonist detailed enough to write about.  I’ve covered the idea of the great protagonist before.  I’ll state again, and you should review what I’ve written, you need a good Romantic protagonist. 

The protagonist is developed simultaneously, in my mind with the initial scene.  There are other means to begin your writing development, but I don’t, and I’ve shown you the pitfalls I’ve discovered when using other methods or starting places.  That doesn’t mean you can’t come at this writing development from another standpoint.    

Here are the four, in order of precedence, means of approaching the initial scene.  I have used all four in published works.  I recommend only the first two.  The others can work, but they are not as good at producing a great initial scene.  This is the first step, in my book, to writing development.  As I wrote, it doesn’t matter how you got to this point, this is where writing development begins.  The list:  

1.     Meeting between the protagonist and the antagonist or the protagonist’s helper

2.     Action point in the plot

3.     Buildup to an exciting scene

4.     Indirect introduction of the protagonist

We are writing about writing development.  You must start somewhere, and it might as well be the initial scene.

The purpose of the initial scene is to sell your novel.  The purpose of the initial scene in novel development is to sell your novels, but also to set the protagonist, the telic flaw, the setting, and potentially the antagonist and the protagonist’s helper.

These are the steps I use to write a novel including the five discrete parts of a novel:

 

1.     Design the initial scene

2.     Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.     Develop the initial setting

c.      Develop the characters

d.     Identify the telic flaw (internal and external)

3.     Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.     Write the next scene(s) to the climax (rising action)

5.     Write the climax scene

6.     Write the falling action scene(s)

7.     Write the dénouement scene

 

If you notice, the steps I use in the development of a novel include quite a bit about the initial scene.  Once you get past the initial scene, I think the rest of the novel is relatively easy to write.  You might not have this opinion, but I do think a strong initial scene, a great protagonist, and a great telic flaw makes all the difference.  That’s not to say you won’t know where to go next—that’s writer’s block in a nutshell. 

 

So where do we go from the initial scene.  Let me repeat the scene development outline below:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

 

With an initial scene, or any scene for that matter, we have an output.  We take that output to be the input of the next scene.  With an initial scene, you have a beginning, but we have to move on to the rising action.

 

I know, the problem is the creative and not really anything else.  If you can’t get the creative together, you really do have a problem.  Let’s look at these elements:

 

1.     Input

2.     Initial setting

3.     Creative elements

4.     Plots

5.     Telic flaw

6.     Telic flaw resolution

7.     Tension

8.     Release

 

The input and the initial setting are there—you have to have them.  The creative elements are partially there, but not all of them.  Plus, we can make up all the creative elements we want—to a certain degree.  What are creative elements.

 

We take setting elements and turn them into creative elements and plot elements.  Plot elements are Chekov Guns.  One trick of creativity is starting with the right setting elements. 

 

The means of tension and release development is through promoting creative elements to plot elements.  Most of those creative elements are characters, but they don’t have to be.  We need to look at using creative elements in tension and release. 

 

I think the use of great setting elements which are promoted to creative elements and then to plot elements means the scene writes itself.  Not everyone shares my opinion.  Therefore, I need to show you how to get to the tension and release. 

 

Here we go.  I’m going to pass on some great tricks in scene development.  For writing a scene, we have this outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

 

For creating a scene, we have the following:

 

1.     Input (it’s the output from the previous scene)

2.     Initial Setting (it is defined from the previous scene—it’s the setting driven by the input)

3.     Setting elements

4.     Goal (it’s encapsulated in the input of the scene.  It is the goal of the protagonist and characters, and defines the output of the scene)

5.     Promote selected setting elements to creative elements (interact with the protagonist or other characters)—this creates tension and release

6.     Promote selected creative elements to plot elements (interact with the plot or telic flaw)

7.     Conflict (obstacles, goals, characters, protagonist, antagonist)

  

Yes, this is a creative and an iterative process.  It isn’t engineering, but as we approach the development of a scene, we need to take the whole into consideration.  The whole means that we look at the telic flaw, the input, the initial setting elements, the characters, the protagonist, the scene output, and the plot, while we design the scene.  That’s a lot of work and a lot of thinking.  That’s why I like to look at this and approach this scene design from a linear standpoint.  What’s that mean.

 

With the secret room example, we have a general outline.  We have some special setting elements, notably the castle, the secret room, the other rooms and stuff in the castle (writer’s choice), the ring, the secret compartment.  The next steps are to turn the special setting elements into creative elements. 

 

Having tension and release in the scene is what the scene is all about, but we really want to connect all of this to the overall plot of the novel.  I’d argue that just moving along from the initial setting, input, and the protagonist should get us there, but that’s probably not a good enough answer.  Just like the creative elements and the tension and release, I think I can help bridge the creative elements to plot problem.

 

We do know this is an iterative process.  That means you, as the author, can and must work with the elements to bring them into the plot.  If any of the elements do not support the plot or the telic flaw resolution, you must get rid of them.  We can prevent this little problem in the following ways.

 

In the first place, the setting is part of the setting because of the output of the previous scene and because of the setting of the novel.  In the example, a castle and a secret room in a castle are pretty unique to certain parts of the world and certain plots and telic flaws.  You wouldn’t just throw in a castle if it didn’t fit the plot or telic flaw.  The castle and indeed all the setting elements must fit into the overall plot and telic flaw of the novel.  This is not necessarily the first and main point of ensuring the plot and telic flaws match with the tension and release and the creative elements, but it is a very important point.

 

You don’t and shouldn’t bring in setting, special setting, creative, or plot elements that don’t fit the overall plot or the telic flaw resolution.  Keep that in mind.  I don’t think it is as great a problem as you might imagine, but it can be a problem for some authors.

 

The main control of the creative elements to plot elements is the protagonist.  The novel is a revelation of the protagonist.  If the protagonist doesn’t fit in a castle in some way, there ain’t no way you should have it in your novel.  The protagonist must fit the setting and special setting elements.  If they don’t, then there is no reason to bring them into the scene, use them for tension and release by promoting them to creative elements, and no way to make them plot elements.

 

In general, the fact the setting and special setting elements fit the protagonist and the novel, means they also support the overall plot and telic flaw resolution.  I’m not adverse to moving the ball either. 

 

If the purpose of the novel overall is the revelation of the protagonist, any revelation of the protagonist should do.  Really, a revelation that is totally extraneous to the overall plot and telic flaw might be out of bounds, but I don’t see how to get there with a linear or near linear plot and scene development. 

 

You could get there with a flashback, but that is one of the reasons I don’t like flashbacks.  If the story is unfolding and the scenes are moving along from input to output and setting to setting, it’s very difficult to get too far off track.  Even the pretty much off track stuff Harry Potty adds in doesn’t really mess up the novels too much.  That’s really the point of the revelation of the protagonist. 

 

If the setting and special setting elements fit the protagonist, then their interaction with the protagonist will result in creative elements that support the plot and telic flaw.  Now, you can get off track if the elements have no purpose beyond that one scene, but that is an easy fix.  That is an editorial easy.  Let me explain.

 

Let’s say I introduce a mirror—the mirror of truth found in the secret room.  If that’s all that happens and the scene ends and we never hear about the mirror again, you likely brought in an extraneous special setting element, turned it into a creative element, and ignored its potential as a plot element.  The point is to bring in these creative elements for tension and release and to use them to resolve the telic flaw—the plot will get in line.

 

If you bring in a mirror of truth, you need to figure out how to use that mirror of truth to resolve the telic flaw.  If you notice, in the first Harry Potty novel, the author brough up the mirror, and then used it to resolve the telic flaw.  This may be the most confusing and non-understandable scene in the novel.  It is obvious to me that Rowling added the mirror to the climax later either as her own edit or the edit of her publisher’s editor.  When elements don’t fit very well, they were usually an add.  You don’t have to be like that.

 

Use every creative element you bring into the scenes.  They are Chekov’s Guns ready to fire.  They can always be written into your plot and telic flaw resolution—that’s an important part of editing.  In fact, we should look at editing the creative elements into overall plot and telic flaw resolution.  That’s one of the main ways you can ensure your creative elements are plot elements.  It also helps with tension and release.  

 

The next step is both the plot elements and the tension and release.  That’s what we will look at next.

 

Perhaps we should look more closely and deeply at this as an idea—that is developing the scene and then producing tension and release in it.

I’ll look more closely at this idea as we continue to move along in the list of how of get rid of writer’s block.  

In the end, we can figure out what makes a work have a great plot and theme, and apply this to our writing.     

      

The beginning of creativity is study and effort.  We can use this to extrapolate to creativity.  In addition, we need to look at recording ideas and working with ideas.    

    

More tomorrow.

For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com  

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