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Tuesday, September 24, 2024

Writing - part xxx817 Scene Outline

 24 September 2024, Writing - part xxx817 Scene Outline

Announcement: I still need a new publisher.  However, I’ve taken the step to republish my previously published novels.  I’m starting with Centurion, and we’ll see from there.  Since previously published novels have little chance of publication in the market (unless they are huge best sellers), I might as well get those older novels back out.  I’m going through Amazon Publishing, and I’ll pass the information on to you.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.

I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.

Today’s Blog: To see the steps in the publication process, visit my writing websites http://www.sisteroflight.com/.

The four plus two basic rules I employ when writing:

1. Don’t confuse your readers.

2. Entertain your readers.

3. Ground your readers in the writing.

4. Don’t show (or tell) everything.

     4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

5. Immerse yourself in the world of your writing.

6. The initial scene is the most important scene.

 

These are the steps I use to write a novel including the five discrete parts of a novel:

                     1.     Design the initial scene

2.     Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.     Develop the initial setting

c.      Develop the characters

d.     Identify the telic flaw (internal and external)

3.     Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.     Write the next scene(s) to the climax (rising action)

5.     Write the climax scene

6.     Write the falling action scene(s)

7.     Write the dénouement scene

I finished writing my 31st novel, working title, Cassandra, potential title Cassandra: Enchantment and the Warriors.  The theme statement is: Deirdre and Sorcha are redirected to French finishing school where they discover difficult mysteries, people, and events.

I finished writing my 34th novel (actually my 32nd completed novel), Seoirse, potential title Seoirse: Enchantment and the Assignment.  The theme statement is: Seoirse is assigned to be Rose’s protector and helper at Monmouth while Rose deals with five goddesses and schoolwork; unfortunately, Seoirse has fallen in love with Rose.     

Here is the cover proposal for the third edition of Centurion:




Cover Proposal

The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I am continuing to write on my 30th novel, working title Red Sonja.  I finished my 29th novel, working title Detective.  I finished writing number 31, working title Cassandra: Enchantment and the Warrior.  I just finished my 32nd novel and 33rd novel: Rose: Enchantment and the Flower, and Seoirse: Enchantment and the Assignment.

How to begin a novel.  Number one thought, we need an entertaining idea.  I usually encapsulate such an idea with a theme statement.  Since I’m writing a new novel, we need a new theme statement.  Here is an initial cut.

For novel 30:  Red Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns about freedom, and is redeemed.

For Novel 32:  Shiggy Tash finds a lost girl in the isolated Scottish safe house her organization gives her for her latest assignment: Rose Craigie has nothing, is alone, and needs someone or something to rescue and acknowledge her as a human being.

For novel 33, Book girl:  Siobhàn Shaw is Morven McLean’s savior—they are both attending Kilgraston School in Scotland when Morven loses everything, her wealth, position, and friends, and Siobhàn Shaw is the only one left to befriend and help her discover the one thing that might save Morven’s family and existence.

For novel 34:  Seoirse is assigned to be Rose’s protector and helper at Monmouth while Rose deals with five goddesses and schoolwork; unfortunately, Seoirse has fallen in love with Rose.

For novel 35: Eoghan, a Scottish National Park Authority Ranger, while handing a supernatural problem in Loch Lomond and The Trossachs National Park discovers the crypt of Aine and accidentally releases her into the world; Eoghan wants more from the world and Aine desires a new life and perhaps love.

Here is the scene development outline:

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

Today:  Let me tell you a little about writing.  Writing isn’t so much a hobby, a career, or a pastime.  Writing is a habit and an obsession.  We who love to write love to write. 

If you love to write, the problem is gaining the skills to write well.  We want to write well enough to have others enjoy our writing.  This is important.  No one writes just for themselves the idea is absolutely irrational and silly.  I can prove why.

In the first place, the purpose of writing is communication—that’s the only purpose.  Writing is the abstract communication of the mind through symbols.  As time goes by, we as writers gain more and better tools and our readers gain more and better appreciation for those tools and skills—even if they have no idea what they are. 

We are in the modern era.  In this time, the action and dialog style along with the push of technology forced novels into the form of third person, past tense, action and dialog style, implying the future.  This is the modern style of the novel.  I also showed how the end of literature created the reflected worldview.  We have three possible worldviews for a novel: the real, the reflected, and the created.  I choose to work in the reflected worldview.

Why don’t we go back to the basics and just writing a novel?  I can tell you what I do, and show you how I go about putting a novel together.  We can start with developing an idea then move into the details of the writing. 

Ideas.  We need ideas.  Ideas allow us to figure out the protagonist and the telic flaw.  Ideas don’t come fully armed from the mind of Zeus.  We need to cultivate ideas. 

1.     Read novels. 

2.     Fill your mind with good stuff—basically the stuff you want to write about. 

3.     Figure out what will build ideas in your mind and what will kill ideas in your mind.

4.     Study.

5.     Teach. 

6.     Make the catharsis. 

7.     Write.

The development of ideas is based on study and research, but it is also based on creativity.  Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

If we have filled our mind with all kinds of information and ideas, we are ready to become creative.  Creativity means the extrapolation of older ideas to form new ones or to present old ideas in a new form.  Literally, we are seeing the world in a new way, or actually, we are seeing some part of the world in a new way. 

The beginning of creativity is study and effort.  We can use this to extrapolate to creativity.  In addition, we need to look at recording ideas and working with ideas.

With that said, where should we go?  Should I delve into ideas and creativity again, or should we just move into the novel again?  Should I develop a new protagonist, which, we know, will result in a new novel.  I’ve got an idea, but it went stale.  Let’s look at the outline for a novel again:

1.      The initial scene

2.     The rising action scenes

3.     The climax scene

4.     The falling action scene(s)

5.     The dénouement scene(s)

   

Why not look at the most important building block for a novel—the scene.  When I first started writing I had no idea about scenes.  The concept only struck me after writing about fifteen or so novels.  This is one of the very important concepts that most writing and English teachers and professors don’t know and can’t teach.  As I’ve written before, if you want an educated and trained teacher about novels, ask how many they have had traditionally published—that’s the measure of success and, to a degree, of knowledge.  The knowledge comes with the experience of writing and proven success.

Now, back to the idea of the scene.  We all know that writing is based on words, then sentences, then paragraphs, but the final and the major building block of the novel is the scene.  As I wrote, I had no idea about this when I began to write.  It came to me slowly as I learned more and more about the craft and as I gained experience in writing novels.  I also have a friend who wrote a couple of books about writing scenes, Mike Klaassen.  His works are worth reading and do reflect much of the current novel writing ideas on scenes.  I agree generally with the main points they and he present, but I have a little less focused approach as a writer. 

What I mean is this.  Many writers who are really into scenes classify them in terms of the scene, the sequel, the transition, and perhaps a few other types.  I’m not into type of scenes as much as the scene itself.  I want every scene to connect to the scenes before and after it and to contain tension and a release.  Tension and release are just names for the rising action to the climax of the scene, but we usually don’t write, think, or speak about rising action and climax in a scene.  To prevent confusion and to make clear exactly what we are looking for in the action, adventure, and excitement of the scene, I call it tension and release.  This just means the scene must have some focus, a plot that is somewhat resolved in the scene itself.  Let’s look at this in more detail, next.

Let’s get into plots a little.  When I was an inexperienced writer, I was taught, and I presumed that every novel had a plot.  This meant, in the mind of most students, teachers, and writers that every novel had a singular plot.  This is crazy talk.  You will find, and we did find that novels are filled with plots.  I’d say that every novel has multiple plots and every scene in every novel has at least it’s own plot.  I’ve been through the list of plots before and looked at the plots in the classics as well as my own writing.  If you aren’t convinced yet, I’m not sure what I can do to help you—just look at any novel and try to find the plot.  You will find many plots.  There should be a major plotline running through the novel, but with many plots in the novel itself.  As I wrote, most of these other plots are part and partial to the scenes. 

Here's an example:  a detective novel might have a crime as the main plot.  The detective protagonist is solving the crime—that’s the major plot.  In a scene, the detective gets sick and has to spend his or her time in bed contemplating the evidence.  That’s an illness plot with a crime plot.  The illness plot might run through a few scenes.  In one, the protagonist starts to get sick, then they are full blown sick, then they are sniffling while on the beat.  The illness plot gives us a tension and release for at least one and possibly three scenes.  Also, there are other plots in the scenes as well.

In the example, the obvious plot is the crime plot that the detective is investigating.  This continues through the scenes, every scene.  Meanwhile, we see the illness plot moving through the scenes.  Now, the point is to build tension and release in each scene.  The crime plot is usually not enough to develop a proper tension and release and even if it were, that’s just boring.  For example, in some scenes, you have the detective seeking information.  There might be a library scene, an interview scene, an interrogation scene, a laboratory scene.  In each of these scenes, there must be a tension and release.  The tension and release is what makes each scene entertaining, exciting, and holds the attention of the reader.  That is the most important part of the scenes, the plots, and the novel.  Well look at that, next—entertainment in the scenes.

As inexperienced writers, we just think, write.  Unfortunately, just thinking to write is not a good way to write.  I know this because that’s what I thought when I started writing novels too.  The keyword for writing isn’t just write—it is entertainment.  This is especially true of scenes.  Each scene must connect into the overall plot and telic flaw of the novel.  Each scene must help drive the novel to the climax and telic flaw resolution, but each scene must be filled to the brim with entertainment. 

Now, in the natural and creative execution of the scene, the entertainment should just naturally come out, right?  Not at all.  I’ve read many manuscripts as well as the self-published writing of many inexperienced authors, and I can tell you, entertainment is the last state of much of the writing.  If this is true, then a great question is how do we get entertainment into each scene.  The answer is plots.

Just like the example of the illness plot in the detective novel, you can design plots within and through scenes to entertain.  This is exactly what I do.  I craft each scene with the point of entertainment.  The scenes connect into the novel structure via the overall plot and telic flaw.  I’ll give you an example, but I should really get to the scene outline soon.  Let’s start with the example, and I’ll move to the scene outline.

The example I’ll use is from Cassadra: Enchantment and the Warriors.  In the initial scene, Sorcha and Deirdre have been assigned for finishing to Saint Malo and the Catholic girl’s school there.  They really resent it, and they have no idea why they are being sent to Saint Malo, except for finishing—a terrible prospect, in their minds. 

The end of the initial scene ha them slated to travel to Saint Malo and enter the school.  The initial scene is filled with tension and release as General Bolang tells them the bad news, and they prepare with Madam Bolang for the trip and the school.  The next scene is their entrance to Saint Malo and their room assignment.  How do you make this scene entertaining?  I added some real spice to the scene.  In the first place, they meet two of the class bullies and bad girls—they aren’t really bad girls, just stuck up and mean.  If that isn’t enough, I send them out to explore the area around their school.  Finally, I have the mean girls inform our heroines the wrong dress for supper. 

Each of these little plots is exciting and interesting on their own, added to the mystery plot of why they are in a finishing school at Saint Malo just adds to the entertainment.  The end result of this scene, that is the output of this second scene is that Sorcha and Deirdre will be going to sleep and their first day of class.  There is much more to this, but I wanted to introduce the idea of scene input and scene output.  The scene outline is next.

Here is the scene development outline:

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

That’s all you need to write a great scene.  I’ll get into the details, but notice: you have a scene input and a scene output.  The output always becomes the input for the next scene.  This means you can never have writer’s block, and you always know where you’re novel is going.  Actually, that’s not entirely true, but it’s very helpful for scene development and for writing a cohesive novel.  I’ll get into this in some depth.

The main point is that with a scene output, you know exactly where the next scene is going.  The scene output is directly connected to the release of the scene—this allows you to write in a very strong and connected way.  I recommend this method of writing.  You will likely find reasons for a disconnected scene in some novels, but this should be a rare occurrence.  Unless you are a short story type writer, your novels should be cohesive, logical, and chronological.  This not only helps with scene development and entertainment, but reduces confusion for the reader.  I’m not sure you remember or know of all the terrible novels of the sixties to the nineties in the Twentieth Century that were forever marred by being nonchronological and irrationally written.  For some reason, the literary illuminate of the time though these were great novels to foist on the people.  Most readers hated them.  They were horrible to read because they were confusing and most of them were irrational. 

The use of the scene input to a scene output for the next scene ensures your scenes are connected chronologically and logically.  I’ll not even begin to explain just how much easier that makes writing.  This doesn’t mean that scenes are just continuance of a previous scene.  It means the scenes follow cohesively and logically.  Until and unless you have read a novel with noncohesive and nonchronological scenes like Game of Thrones, you may not realize how confusing and disorganized this is.  I know some people love Game of Thrones, but the novels are as bad as the Marvel Universe movies for confusion and lack of cohesiveness.  That’s because Martin is a short story author who never learned the lesson of how to write a novel properly—or I should write, he did know, but neglected what he learned and, yes, produced a great bestseller.  But no one else is going there for another generation.  He’s like e.e. cummings—no one will be able to write poetry like he did for about a hundred years, and even then, it’s been done before. 

Martin produced a work that died on the cutting table, made him millions, and showed a generation how not to write a novel.  Just read a little of the very long and boring (to me) books and you will see just how confusing and difficult to understand his writing is.  Not as bad as James Joyce, but cubistic in a chronological and short story sort of fashion.  If you want to write like Martin, just write a couple or more series novels that run at the same time and shuffle the chapters and scenes together.  That will do it.  I wonder if Martin writes chronologically and in order and then does just that because that’s exactly how it looks to me,  In any case, scene output to input allows you to build cohesive scenes in a chronological fashion that are not confusing to your readers (or to you as a writer).  We’ll look more at scene development, next.      

I want to write another book based on Rose and Seoirse, and the topic will be the raising of Ceridwen—at least that’s my plan.  Before I get to that, I want to write another novel about dependency as a theme.  We shall see.

More tomorrow.

For more information, you can visit my author site 
http://www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com  

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic

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