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Monday, July 26, 2021

Writing - part xx661 Writing a Novel, Plots and My Novels, Athelstan Cying

 26 July 2021, Writing - part xx661 Writing a Novel, Plots and My Novels, Athelstan Cying

Announcement: Delay, my new novels can be seen on the internet, but my primary publisher has gone out of business—they couldn’t succeed in the past business and publishing environment.  I’ll keep you informed, but I need a new publisher.  More information can be found at www.ancientlight.com.  Check out my novels—I think you’ll really enjoy them.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.

I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.

Today’s Blog: To see the steps in the publication process, visit my writing websites http://www.sisteroflight.com/.

The four plus one basic rules I employ when writing:

1. Don’t confuse your readers.

2. Entertain your readers.

3. Ground your readers in the writing.

4. Don’t show (or tell) everything.

     4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

5. Immerse yourself in the world of your writing.

These are the steps I use to write a novel including the five discrete parts of a novel:

 

1.     Design the initial scene

2.     Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.     Develop the initial setting

c.      Develop the characters

d.     Identify the telic flaw (internal and external)

3.     Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.     Write the next scene(s) to the climax (rising action)

5.     Write the climax scene

6.     Write the falling action scene(s)

7.     Write the dénouement scene

    Here is the proposed cover for Athelstan Cying:



I finished writing my 29th novel, working title, Detective, potential title Blue Rose: Enchantment and the Detective.  The theme statement is: Lady Azure Rose Wishart, the Chancellor of the Fae, supernatural detective, and all around dangerous girl, finds love, solves cases, breaks heads, and plays golf.  

Here is the cover proposal for Blue Rose: Enchantment and the Detective



Cover Proposal

The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I am continuing to write on my 30th novel, working title Red Sonja.  I finished my 29th novel, working title Detective.  I’m planning to start on number 31, working title Shifter

How to begin a novel.  Number one thought, we need an entertaining idea.  I usually encapsulate such an idea with a theme statement.  Since I’m writing a new novel, we need a new theme statement.  Here is an initial cut.

 

For novel 30:  Red Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns about freedom, and is redeemed.

 

For novel 31:  Deirdre and Sorcha are redirected to French finishing school where they discover difficult mysteries, people, and events. 

 

For Novel 32:  Shiggy Tash finds a lost girl in the isolated Scottish safe house her organization gives her for her latest assignment: Rose Craigie has nothing, is alone, and needs someone or something to rescue and acknowledge her as a human being.

 

Here is the scene development outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

          

Today:  Why don’t we go back to the basics and just writing a novel?  I can tell you what I do, and show you how I go about putting a novel together.  We can start with developing an idea then move into the details of the writing. 

 

To start a novel, I picture an initial scene.  I may start from a protagonist or just launch into mental development of an initial scene.  I get the idea for an initial scene from all kinds of sources.  To help get the creative juices flowing, let’s look at the initial scene. 

 

1.     Meeting between the protagonist and the antagonist or the protagonist’s helper

2.     Action point in the plot

3.     Buildup to an exciting scene

4.     Indirect introduction of the protagonist

 

Ideas.  We need ideas.  Ideas allow us to figure out the protagonist and the telic flaw.  Ideas don’t come fully armed from the mind of Zeus.  We need to cultivate ideas. 

 

1.     Read novels. 

2.     Fill your mind with good stuff—basically the stuff you want to write about. 

3.     Figure out what will build ideas in your mind and what will kill ideas in your mind.

4.     Study.

5.     Teach. 

6.     Make the catharsis. 

7.     Write.

 

The development of ideas is based on study and research, but it is also based on creativity.  Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

 

If we have filled our mind with all kinds of information and ideas, we are ready to become creative.  Creativity means the extrapolation of older ideas to form new ones or to present old ideas in a new form.  Literally, we are seeing the world in a new way, or actually, we are seeing some part of the world in a new way. 

 

I’ve worked through creativity and the protagonist.  The ultimate point is that if you properly develop your protagonist, you have created your novel.  This moves us on to plots and initial scenes.  As I noted, if you have a protagonist, you have a novel.  The reason is that a protagonist comes with a telic flaw, and a telic flaw provides a plot and theme.  If you have a protagonist, that gives you a telic flaw, a plot, and a theme.  I will also argue this gives you an initial scene as well. 

 

So, we worked extensively on the protagonist.  I gave you many examples great, bad, and average.  Most of these were from classics, but I also used my own novels and protagonists as examples.  Here’s my plan.

 

1.     The protagonist comes with a telic flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a flaw in the world of the protagonist that only the Romantic protagonist can resolve.

2.     The telic flaw determines the plot.

3.     The telic flaw determines the theme.

4.     The telic flaw and the protagonist determines the initial scene.

5.     The protagonist and the telic flaw determines the initial setting.

6.     Plot examples from great classic plots.

7.     Plot examples from mediocre classic plots.

8.     Plot examples from my novels.

9.     Creativity and the telic flaw and plots.

10.  Writer’s block as a problem of continuing the plot.

 

Every great or good protagonist comes with their own telic flaw.  I showed how this worked with my own writing and novels.  Let’s go over it in terms of the plot.

 

This is all about the telic flaw.  Every protagonist and every novel must come with a telic flaw.  They are the same telic flaw.  That telic flaw can be external, internal or both.

 

We found that a self-discovery telic flaw or a personal success telic flaw can potentially take a generic plot.  We should be able to get an idea for the plot purely from the protagonist, telic flaw and setting.  All of these are interlaced and bring us our plot.

 

For a great plot, the resolution of the telic flaw has to be a surprise to the protagonist and to the reader.  This is both the measure and the goal.  As I noted before, for a great plot, the author needs to make the telic flaw resolution appear to be impossible, but then it happens.  There is much more to this. 

 

I evaluated the plots from the list of 112 classics and categorized them according to the following scale:

 

Overall (o) – These are the three overall plots we defined above: redemption, achievement, and revelation.

 

Achievement (a) – There are plots that fall under the idea of the achievement plot. 

 

Quality (q) – These are plots based on a personal or character quality.

 

Setting (s) – These are plots based on a setting.

 

Item (i) – These are plots based on an item.

I looked at each novel and pulled out the plot types, the telic flaw, plotline, and the theme of the novel.  I didn’t make a list of the themes, but we identified the telic flaw as internal and external and by plot type.  This generally gives the plotline. 

 Overall (o)

1.     Redemption (o) – 17i, 7e, 23ei, 8 – 49%

2.     Revelation (o) –2e, 64, 1i – 60%

3.     Achievement (o) – 16e, 19ei, 4i, 43 – 73%

Achievement (a)

1.     Detective or mystery (a) – 56, 1e – 51%

2.     Revenge or vengeance (a) –3ie, 3e, 45 – 46%

3.     Zero to hero (a) – 29 – 26%

4.     Romance (a) –1ie, 41 – 37%

5.     Coming of age (a) –1ei, 25 – 23%

6.     Progress of technology (a) – 6 – 5%

7.     Discovery (a) – 3ie, 57 – 54%

8.     Money (a) – 2e, 26 – 25%

9.     Spoiled child (a) – 7 – 6%

10.  Legal (a) – 5 – 4%

11.  Adultery (qa) – 18 – 16%

12.  Self-discovery (a) – 3i, 12 – 13%

13.  Guilt or Crime (a) – 32 – 29%

14.  Proselytizing (a) – 4 – 4%

15.  Reason (a) – 10, 1ie – 10%

16.  Escape (a)  – 1ie, 23 – 21%

17.  Knowledge or Skill (a) – 26 – 23%

18.  Secrets (a) – 21 – 19%

Quality (q)

1.     Messiah (q) – 10 – 9%

2.     Adultery (qa) – 18 – 16%

3.     Rejected love (rejection) (q) – 1ei, 21 – 20%

4.     Miscommunication (q) – 8 – 7%

5.     Love triangle (q) – 14 – 12%

6.     Betrayal (q) – 1i, 1ie, 46 – 43%

7.     Blood will out or fate (q) –1i, 1e, 26 – 25%

8.     Psychological (q) –1i, 45 – 41%

9.     Magic (q) – 8 – 7%

10.  Mistaken identity (q) – 18 – 16%

11.  Illness (q) – 1e, 19 – 18%

12.  Anti-hero (q) – 6 – 5%

13.  Immorality (q) – 3i, 8 – 10%

14.  Satire (q) – 10 – 9%

15.  Camaraderie (q) – 19 – 17%

16.  Curse (q) – 4 – 4%

17.  Insanity (q) – 8 – 7%

18.  Mentor (q) – 12 – 11%

Setting (s)

1.     End of the World (s) – 3 – 3%

2.     War (s) – 20 – 18%

3.     Anti-war (s) –2 – 2%

4.     Travel (s) –1e, 62 – 56%

5.     Totalitarian (s) – 1e, 8 – 8%

6.     Horror (s) – 15 – 13%

7.     Children (s) – 24 – 21%

8.     Historical (s) – 19 – 17%

9.     School (s) – 11 – 10%

10.  Parallel (s) – 4 – 4%

11.  Allegory (s) – 10 – 9%

12.  Fantasy world (s) – 5 – 4%

13.  Prison (s) – 2 – 2%

Item (i)

1.     Article (i) – 1e, 46 – 42%

Here is a list of my novels:

 

1*

SF

A Season of Honor (Honor III)

1986

P 08

2

1

30-Oct

Nov

2*

SF

The Fox’s Honor (Honor II)

1989

P 08

3

2

2-May

Oct

3

SF

The End of Honor (Honor I)

1995

P 08

9

3

13-Jul

Jul

4

HF

Antebellum

1991

*

4

4

7-Feb

5*

F

Aegypt

1992

P 08

5

5

16-Jun

Jan

6*

HF

Centurion

1995

P 08

8

6

1-Feb

Jan

7a*

SF

Athelstan Cying

1992

A

6

7

26-Sep

8 15

SF

Twilight Lamb

2007

A

7b*

8

8-Aug

9 16

SF

Regia Anglorum

2007

A

7c

17

23-Nov

10*

SF

The Second Mission*

1996

P 03

10

9

13-Nov

Aug

11

Fan

Illidin

1977

I

1

Sep

12

F

Sister of Light

1997

C

11

10

16-Aug

13

F

House

1994

I

7

23-Dec

14

F

Hestia: Enchantment of the Hearth

2006

*

13

11

28-Dec

15

Fan

Aramis

2006

I

12

27-Apr

16

HF

Japan

 

I

14

17

F

Sister of Darkness

2008

C

17

12

3-Jun

18

F

Shadow of Darkness

2008

A

18

13

14-Sep

19

F

Shadow of Light

2008

A

tt5t

14

24-Oct

20

F

Children of Light and Darkness

2008

A

20

15

1-Dec

21

F

Warrior of Light

2009

A

21

16

1-Feb

22

HF

Praetorian

 

 

22

23 23

SF

Shadowed Vale

2009

A

18

10-May

24 24

SF

Ddraig Goch

2009

W

25-Aug

25

F

Warrior of Darkness

2009

*

25

19

29-Oct

26

F

Dana-ana: Enchantment and the Maiden

2010

*

26

20

10-Jun

27

F

Aksinya: Enchantment and the Daemon

2010

A

27

21

1-Nov

28

F

Khione: Enchantment and the Fox

2011

*

28

22

1-Mar

29

F

Valeska: Enchantment and the Vampire

2013

*

29

23

26-Nov

30

F

Lilly: Enchantment and the Computer

2014

*

30

24

1-May

31

SF

Escape from Freedom

2014

*

31

25

2-Oct

32

F

Essie: Enchantment and the Aos Si

2015

*

32

26

1-May

33

F

Sorcha: Enchantment and the Curse

2016

*

33

27

1-Mar

34

F

Red Sonja

2016

W

34

XX

1-Mar

35

F

Deirdre: Enchantment and the School

2016

*

35

28

1-Jul

36

F

Blue Rose: Enchantment and the Detective

2018

*

36

29

1-Jul

37

F

Cassandra: Enchantment and the Warriors

2018

*

37

 

1-Jul

38

F

Rose: Enchantment and the Flower

2021

*

38

 

1-Mar

 

Athelstan Cying is the first novel in my second series of science fiction novels.  I call this series, The Ghost Ship Chronicles.  I hope it will be published at some time. 

 

I used the science fiction universe of The Chronicles of the Dragon and the Fox further into the future.  I also wanted to write an entertaining novel about a screwup who is taken over by a competent soul, so to speak.  Here is some of the information on the novel:

 

In the family trading vessel Twilight Lamb, Den Protania is a failure.  Not just any failure, although his father is the captain, Den was already kicked out of both command and astrogation, and now he isn’t doing too well in shuttle section.  Den has no desire to work to achieve anything, yet he envies everyone who is more successful than he.  He especially resents Natana Kern, the Twilight Lamb’s youngest master astrogator and a journeyman in psyonics.  Natana succeeds in every area Den cannot, and he hates her because of it.  When the Twilight Lamb detects a derelict courier vessel, Athelstan Cying along their flight path, Natana mans pilotage and Den is part of the salvage team.  Both of their lives are about to change forever…      

Aboard the Athelstan Cying, a being has lingered a millennia—long dead, yet aware and extant.  The Athelstan Cying houses the spirit of an Imperial commander, a psyonic master.  When the Twilight Lamb comes within range of the Athelstan Cying, the Cying begins a preprogrammed attack plan.  The spirit can barely stop the attack, and Twilight Lamb’s salvage crew boards her—including Den.  Den, of course, doesn’t follow protocol.  He explores the vessel without waiting for his partner, the shuttle master.  The Athelstan Cying fought in a space battle long ago and one of the cabins was breached.  Although the being tries to warn Den, Den opens the cabin door and is impaled on the structure of the ship.  The spirit attempts to save Den, and when Den’s soul departs the body, it is locked inside.  The being uses its knowledge to stabilize the body and saves it from certain death.  Now, for better or worse, he has become Den Protania.

The new Den Protania is very aware of his precarious position on the Twilight Lamb.  His life depends on the truth of Den’s change remaining a secret.  His problems are aggravated when the ship’s council rightly blames him for the accident, and charges him a debt that will take decades to reduce even for a master.  Still worse, Natana Kern, as a psyionic journeyman, is assigned to help Den’s recovery.

During Den’s first session with Natana, he experiences a flashback to his ancient life that she is drawn into.  She realizes he is not the Den Protania she once knew, but what can she do?  Would anyone believe her?  Can such a thing really be true?  When she was inside his mind, Natana realized the new Den’s power, compassion, and honor.  They mutually call a truce and in exchange for training in psyonics, Natana agrees to help Den redeem his life in the eyes of the Twilight Lamb’s family.

Den and Natana maintain an uncomfortable peace as he integrates into the ship’s family, works to reduce his enormous debt, and tries to determine who from the past he really was.  Whatever the future brings the world for Den and Natana has radically changed. 

I wanted to bring a person from the past back into the modern world of the Family Trader Ships and into the future universe of The Chronicles of the Dragon and the Fox this made the previous times one of myth and the modern times one paralleling an increase in technology.

 

The names of all of the novels are ship’s names.  Athelstan Cying is the name of the derelict that is discovered and explored in the first novel.

 

Let’s evaluate the plots.

Overall (o)

1.     Redemption (o) – 17i, 7e, 23ei, 8 – 49%  Oh yeah, Den Protania needs redemption.  The soul from the Athelstan Cying needs redemption.  When Den Protania’s body is taken over, the physical Den still needs redemption and the new owner just might be able to accomplish that.   

2.     Revelation (o) –2e, 64, 1i – 60%  This is a detailed revelation novel about the being who is now Den Protania, the past, the current times and universe, and the potential enemies who are using old psychic technology.   

3.     Achievement (o) – 16e, 19ei, 4i, 43 – 73%  This single novel turned into five novels because the achievement was always the unknown need for the being who was able to remain alive and redeem Den Protania.  This achievement became large and also moved across generations and families.

Achievement (a)

1.     Detective or mystery (a) – 56, 1e – 51% This is a huge mystery novel in science fiction.  The question is just who is the being and what is his purpose?

2.     Revenge or vengeance (a) –3ie, 3e, 45 – 46%  There is a very large vengeance plot starting with Natana and moving to other members of the crew. Den Protania burned so many bridges that the new Den must rebuild one at a time. 

3.     Zero to hero (a) – 29 – 26%  This is ultimately a zero to hero for the new Den.

4.     Romance (a) –1ie, 41 – 37%  Oh yes, Natana Kern and Den had something going until Den ruined it in the past, that’s a mystery, and the new Den is completely the man Natana can love.    

5.     Coming of age (a) –1ei, 25 – 23%  No.

6.     Progress of technology (a) – 6 – 5%  There is a very strong progress of technology from the old empire to the new confederation.  This is something the new Den explores in the novel.

7.     Discovery (a) – 3ie, 57 – 54%  There is a huge discovery plot with Den and who he is as well as the new universe he has come into.

8.     Money (a) – 2e, 26 – 25%  Money and human value are enormous plots in this novel.  The Family Trader Ships equate everything with productivity.  Den has worn out his credit and his welcome.

9.     Spoiled child (a) – 7 – 6%  To a large degree, the original Den is a spoiled child who the new Den must clean up for.

10.  Legal (a) – 5 – 4%  Not really.

11.  Adultery (qa) – 18 – 16%  Yeap, Natana gets tired of waiting and causes an accidental problem for them both that blows out of proportion.  It isn’t as much adultery (that’s what the Family Traders would probably call it) as it is sexual liaison without meeting societal and cultural requirements.

12.  Self-discovery (a) – 3i, 12 – 13%  There is a strong self discovery plot with Den and Natana as well as others.

13.  Guilt or Crime (a) – 32 – 29%  Yes, this is very strong based on the adultery as well as some of the old Den’s activities.   

14.  Proselytizing (a) – 4 – 4%  Nope.

15.  Reason (a) – 10, 1ie – 10%  Yes, the new Den must figure out ways to build status and credibility with the people the old Den harmed.

16.  Escape (a)  – 1ie, 23 – 21%  Not really.

17.  Knowledge or Skill (a) – 26 – 23%  Knowledge and skills are the basis of this novel.  The new Den harnesses the skills the old Den never used or used ineffectively.

18.  Secrets (a) – 21 – 19%  Huge secrets.  The entire life and existence of the new Den is a secret.  The activities of Natana and Den are secrets.  There are secrets on secrets.

Quality (q)

1.     Messiah (q) – 10 – 9%  Nope.

2.     Adultery (qa) – 18 – 16%  Nope.

3.     Rejected love (rejection) (q) – 1ei, 21 – 20%  Yes, a little, it’s part of the old Den’s MOA.

4.     Miscommunication (q) – 8 – 7%  Not really.

5.     Love triangle (q) – 14 – 12%  Nope.

6.     Betrayal (q) – 1i, 1ie, 46 – 43%  The old Den betrayed everyone. The new Den must win their hearts and minds.

7.     Blood will out or fate (q) –1i, 1e, 26 – 25%  Nope.

8.     Psychological (q) –1i, 45 – 41%  This is a huge psychological novel on many levels.  The firs is the new vs the old Den.  The second is how this affects the new Den.  The third is how this affects Natana.  Finally how everything affects the crew—they know nothing, but they see the new Den and wonder.

9.     Magic (q) – 8 – 7%  Nope.

10.  Mistaken identity (q) – 18 – 16%  You might describe this as a mistaken identity plot in some ways.

11.  Illness (q) – 1e, 19 – 18%  Yes, Den is injured and heals which drives the rest of the plots and the entire telic flaw of the novel.

12.  Anti-hero (q) – 6 – 5%  Nope.

13.  Immorality (q) – 3i, 8 – 10%  A touch with Natana’s desire and their secrets.

14.  Satire (q) – 10 – 9%  Not really.

15.  Camaraderie (q) – 19 – 17%  Yes, this is an enormous part of the revitalization of Den Protania.

16.  Curse (q) – 4 – 4%  Nope.

17.  Insanity (q) – 8 – 7%  Nope.

18.  Mentor (q) – 12 – 11%  Yes, this might be my first protagonist’s helper novel.  Natana is the mentor and the protagonist’s helper.

Setting (s)

1.     End of the World (s) – 3 – 3%  Nope.

2.     War (s) – 20 – 18%  In the past.

3.     Anti-war (s) –2 – 2%  Nope.

4.     Travel (s) –1e, 62 – 56%  Yes, the family traders are all about travel and trade in space.

5.     Totalitarian (s) – 1e, 8 – 8%  Nope.

6.     Horror (s) – 15 – 13%  Not really.

7.     Children (s) – 24 – 21%  Nope.

8.     Historical (s) – 19 – 17%  Note really.

9.     School (s) – 11 – 10%  Education and testing, but kind of a little.  More like adult training.

10.  Parallel (s) – 4 – 4%  Nope.

11.  Allegory (s) – 10 – 9%  Nope.

12.  Fantasy world (s) – 5 – 4%  Nope.

13.  Prison (s) – 2 – 2%  Nope.

Item (i)

1.  Article (i) – 1e, 46 – 42%  The ships themselves are items in the plot and are plots to themselves.  

 

We’ll look at the plots together next.

 

In the end, we can figure out what makes a work have a great plot and theme, and apply this to our writing.     

      

The beginning of creativity is study and effort.  We can use this to extrapolate to creativity.  In addition, we need to look at recording ideas and working with ideas.    

    

More tomorrow.

For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com  

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic

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