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Monday, August 30, 2021

Writing - part xx697 Writing a Novel, Plots and My Novels, more on Lilly: Enchantment and the Computer

 30 August 2021, Writing - part xx697 Writing a Novel, Plots and My Novels, more on Lilly: Enchantment and the Computer

Announcement: Delay, my new novels can be seen on the internet, but my primary publisher has gone out of business—they couldn’t succeed in the past business and publishing environment.  I’ll keep you informed, but I need a new publisher.  More information can be found at www.ancientlight.com.  Check out my novels—I think you’ll really enjoy them.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.

I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.

Today’s Blog: To see the steps in the publication process, visit my writing websites http://www.sisteroflight.com/.

The four plus one basic rules I employ when writing:

1. Don’t confuse your readers.

2. Entertain your readers.

3. Ground your readers in the writing.

4. Don’t show (or tell) everything.

     4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

5. Immerse yourself in the world of your writing.

These are the steps I use to write a novel including the five discrete parts of a novel:

 

1.      Design the initial scene

2.      Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.      Develop the initial setting

c.      Develop the characters

d.      Identify the telic flaw (internal and external)

3.      Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.      Write the next scene(s) to the climax (rising action)

5.      Write the climax scene

6.      Write the falling action scene(s)

7.      Write the dénouement scene

    Since I'm writing about Lilly: Enchantment and the Computer, here is the proposed cover:



I finished writing my 29th novel, working title, Detective, potential title Blue Rose: Enchantment and the Detective.  The theme statement is: Lady Azure Rose Wishart, the Chancellor of the Fae, supernatural detective, and all around dangerous girl, finds love, solves cases, breaks heads, and plays golf.  

Here is the cover proposal for Blue Rose: Enchantment and the Detective



Cover Proposal

The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I am continuing to write on my 30th novel, working title Red Sonja.  I finished my 29th novel, working title Detective.  I’m planning to start on number 31, working title Shifter

How to begin a novel.  Number one thought, we need an entertaining idea.  I usually encapsulate such an idea with a theme statement.  Since I’m writing a new novel, we need a new theme statement.  Here is an initial cut.

 

For novel 30:  Red Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns about freedom, and is redeemed.

 

For novel 31:  Deirdre and Sorcha are redirected to French finishing school where they discover difficult mysteries, people, and events. 

 

For Novel 32:  Shiggy Tash finds a lost girl in the isolated Scottish safe house her organization gives her for her latest assignment: Rose Craigie has nothing, is alone, and needs someone or something to rescue and acknowledge her as a human being.

 

Here is the scene development outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

          

Today:  Why don’t we go back to the basics and just writing a novel?  I can tell you what I do, and show you how I go about putting a novel together.  We can start with developing an idea then move into the details of the writing. 

 

To start a novel, I picture an initial scene.  I may start from a protagonist or just launch into mental development of an initial scene.  I get the idea for an initial scene from all kinds of sources.  To help get the creative juices flowing, let’s look at the initial scene. 

 

1.      Meeting between the protagonist and the antagonist or the protagonist’s helper

2.      Action point in the plot

3.      Buildup to an exciting scene

4.      Indirect introduction of the protagonist

 

Ideas.  We need ideas.  Ideas allow us to figure out the protagonist and the telic flaw.  Ideas don’t come fully armed from the mind of Zeus.  We need to cultivate ideas. 

 

1.      Read novels. 

2.      Fill your mind with good stuff—basically the stuff you want to write about. 

3.      Figure out what will build ideas in your mind and what will kill ideas in your mind.

4.      Study.

5.      Teach. 

6.      Make the catharsis. 

7.      Write.

 

The development of ideas is based on study and research, but it is also based on creativity.  Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

 

If we have filled our mind with all kinds of information and ideas, we are ready to become creative.  Creativity means the extrapolation of older ideas to form new ones or to present old ideas in a new form.  Literally, we are seeing the world in a new way, or actually, we are seeing some part of the world in a new way. 

 

I’ve worked through creativity and the protagonist.  The ultimate point is that if you properly develop your protagonist, you have created your novel.  This moves us on to plots and initial scenes.  As I noted, if you have a protagonist, you have a novel.  The reason is that a protagonist comes with a telic flaw, and a telic flaw provides a plot and theme.  If you have a protagonist, that gives you a telic flaw, a plot, and a theme.  I will also argue this gives you an initial scene as well. 

 

So, we worked extensively on the protagonist.  I gave you many examples great, bad, and average.  Most of these were from classics, but I also used my own novels and protagonists as examples.  Here’s my plan.

 

1.      The protagonist comes with a telic flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a flaw in the world of the protagonist that only the Romantic protagonist can resolve.

2.      The telic flaw determines the plot.

3.      The telic flaw determines the theme.

4.      The telic flaw and the protagonist determines the initial scene.

5.      The protagonist and the telic flaw determines the initial setting.

6.      Plot examples from great classic plots.

7.      Plot examples from mediocre classic plots.

8.      Plot examples from my novels.

9.      Creativity and the telic flaw and plots.

10.  Writer’s block as a problem of continuing the plot.

 

Every great or good protagonist comes with their own telic flaw.  I showed how this worked with my own writing and novels.  Let’s go over it in terms of the plot.

 

This is all about the telic flaw.  Every protagonist and every novel must come with a telic flaw.  They are the same telic flaw.  That telic flaw can be external, internal or both.

 

We found that a self-discovery telic flaw or a personal success telic flaw can potentially take a generic plot.  We should be able to get an idea for the plot purely from the protagonist, telic flaw and setting.  All of these are interlaced and bring us our plot.

 

For a great plot, the resolution of the telic flaw has to be a surprise to the protagonist and to the reader.  This is both the measure and the goal.  As I noted before, for a great plot, the author needs to make the telic flaw resolution appear to be impossible, but then it happens.  There is much more to this. 

 

I evaluated the plots from the list of 112 classics and categorized them according to the following scale:

 

Overall (o) – These are the three overall plots we defined above: redemption, achievement, and revelation.

 

Achievement (a) – There are plots that fall under the idea of the achievement plot. 

 

Quality (q) – These are plots based on a personal or character quality.

 

Setting (s) – These are plots based on a setting.

 

Item (i) – These are plots based on an item.

I looked at each novel and pulled out the plot types, the telic flaw, plotline, and the theme of the novel.  I didn’t make a list of the themes, but we identified the telic flaw as internal and external and by plot type.  This generally gives the plotline. 

 Overall (o)

1.     Redemption (o) – 17i, 7e, 23ei, 8 – 49%

2.     Revelation (o) –2e, 64, 1i – 60%

3.     Achievement (o) – 16e, 19ei, 4i, 43 – 73%

Achievement (a)

1.     Detective or mystery (a) – 56, 1e – 51%

2.     Revenge or vengeance (a) –3ie, 3e, 45 – 46%

3.     Zero to hero (a) – 29 – 26%

4.     Romance (a) –1ie, 41 – 37%

5.     Coming of age (a) –1ei, 25 – 23%

6.     Progress of technology (a) – 6 – 5%

7.     Discovery (a) – 3ie, 57 – 54%

8.     Money (a) – 2e, 26 – 25%

9.     Spoiled child (a) – 7 – 6%

10.  Legal (a) – 5 – 4%

11.  Adultery (qa) – 18 – 16%

12.  Self-discovery (a) – 3i, 12 – 13%

13.  Guilt or Crime (a) – 32 – 29%

14.  Proselytizing (a) – 4 – 4%

15.  Reason (a) – 10, 1ie – 10%

16.  Escape (a)  – 1ie, 23 – 21%

17.  Knowledge or Skill (a) – 26 – 23%

18.  Secrets (a) – 21 – 19%

Quality (q)

1.     Messiah (q) – 10 – 9%

2.     Adultery (qa) – 18 – 16%

3.     Rejected love (rejection) (q) – 1ei, 21 – 20%

4.     Miscommunication (q) – 8 – 7%

5.     Love triangle (q) – 14 – 12%

6.     Betrayal (q) – 1i, 1ie, 46 – 43%

7.     Blood will out or fate (q) –1i, 1e, 26 – 25%

8.     Psychological (q) –1i, 45 – 41%

9.     Magic (q) – 8 – 7%

10.  Mistaken identity (q) – 18 – 16%

11.  Illness (q) – 1e, 19 – 18%

12.  Anti-hero (q) – 6 – 5%

13.  Immorality (q) – 3i, 8 – 10%

14.  Satire (q) – 10 – 9%

15.  Camaraderie (q) – 19 – 17%

16.  Curse (q) – 4 – 4%

17.  Insanity (q) – 8 – 7%

18.  Mentor (q) – 12 – 11%

Setting (s)

1.     End of the World (s) – 3 – 3%

2.     War (s) – 20 – 18%

3.     Anti-war (s) –2 – 2%

4.     Travel (s) –1e, 62 – 56%

5.     Totalitarian (s) – 1e, 8 – 8%

6.     Horror (s) – 15 – 13%

7.     Children (s) – 24 – 21%

8.     Historical (s) – 19 – 17%

9.     School (s) – 11 – 10%

10.  Parallel (s) – 4 – 4%

11.  Allegory (s) – 10 – 9%

12.  Fantasy world (s) – 5 – 4%

13.  Prison (s) – 2 – 2%

Item (i)

1.     Article (i) – 1e, 46 – 42%

Here is a list of my novels:

 

1*

SF

A Season of Honor (Honor III)

1986

P 08

2

1

30-Oct

Nov

2*

SF

The Fox’s Honor (Honor II)

1989

P 08

3

2

2-May

Oct

3

SF

The End of Honor (Honor I)

1995

P 08

9

3

13-Jul

Jul

4

HF

Antebellum

1991

*

4

4

7-Feb

5*

F

Aegypt

1992

P 08

5

5

16-Jun

Jan

6*

HF

Centurion

1995

P 08

8

6

1-Feb

Jan

7a*

SF

Athelstan Cying

1992

A

6

7

26-Sep

8 15

SF

Twilight Lamb

2007

A

7b*

8

8-Aug

9 16

SF

Regia Anglorum

2007

A

7c

17

23-Nov

10*

SF

The Second Mission*

1996

P 03

10

9

13-Nov

Aug

11

Fan

Illidin

1977

I

1

Sep

12

F

Sister of Light

1997

C

11

10

16-Aug

13

F

House

1994

I

7

23-Dec

14

F

Hestia: Enchantment of the Hearth

2006

*

13

11

28-Dec

15

Fan

Aramis

2006

I

12

27-Apr

16

HF

Japan

 

I

14

17

F

Sister of Darkness

2008

C

17

12

3-Jun

18

F

Shadow of Darkness

2008

A

18

13

14-Sep

19

F

Shadow of Light

2008

A

tt5t

14

24-Oct

20

F

Children of Light and Darkness

2008

A

20

15

1-Dec

21

F

Warrior of Light

2009

A

21

16

1-Feb

22

HF

Praetorian

 

 

22

23 23

SF

Shadowed Vale

2009

A

18

10-May

24 24

SF

Ddraig Goch

2009

W

25-Aug

25

F

Warrior of Darkness

2009

*

25

19

29-Oct

26

F

Dana-ana: Enchantment and the Maiden

2010

*

26

20

10-Jun

27

F

Aksinya: Enchantment and the Daemon

2010

A

27

21

1-Nov

28

F

Khione: Enchantment and the Fox

2011

*

28

22

1-Mar

29

F

Valeska: Enchantment and the Vampire

2013

*

29

23

26-Nov

30

F

Lilly: Enchantment and the Computer

2014

*

30

24

1-May

31

SF

Escape from Freedom

2014

*

31

25

2-Oct

32

F

Essie: Enchantment and the Aos Si

2015

*

32

26

1-May

33

F

Sorcha: Enchantment and the Curse

2016

*

33

27

1-Mar

34

F

Red Sonja

2016

W

34

XX

1-Mar

35

F

Deirdre: Enchantment and the School

2016

*

35

28

1-Jul

36

F

Blue Rose: Enchantment and the Detective

2018

*

36

29

1-Jul

37

F

Cassandra: Enchantment and the Warriors

2018

*

37

 

1-Jul

38

F

Rose: Enchantment and the Flower

2021

*

38

 

1-Mar

 

I’m still writing my Enchantment novels.  Lilly: Enchantment and the Computer is the sixth novel in the series.  There are no vampires in Lilly: Enchantment and the Computer

 

I’ll write in more detail about Lilly: Enchantment and the Computer tomorrow, but ultimately, this is a novel about different religions and Christianity.  The point is not to devalue Christianity, but to show how Christianity can use the symbols and trappings of other religions to achieve the same results.  This may sound esoteric, but the novel is all about entertainment. 

 

Ultimately Lilly: Enchantment and the Computer is about Lilly and Dane.  Lilly is a fractured person.  Dane not so much.

 

Here is some of the information on the novel:

 

Dane Vale saw the girl come into FastMart about once a week. She was filthy and always looked hungry. She bought food, not with dollars, but with FastMart bucks you earned from purchases at the convenience store. She always used a different account and phone number, but because her password was correct, he didn’t think much of it. That changed when she used the phone number and password of another customer in line. Dane had to rescue her. That was Dane’s introduction to Lilly Lin Grant.

Lilly Lin was a genius. She was only sixteen, but had a full ride scholarship to his University. It oddly didn’t include room and board. For some reason, she suddenly was signed up for every advanced level class Dane was in. For some reason, she followed him everywhere he went on campus. Dane’s sister, Phelia, said Lilly was infatuated with Dane. He didn’t know much about women at all—he couldn’t understand why the genius, Lilly Lin wanted to hang around with him.

There was much more to Lilly Lin than met the eye. She could hack as easily as a person could type. She wrote software at the assembly code level. She made her own operating system and tricked out her junk laptop. Dane traded Lilly three squares for her operating system, computer enhancements, and her class notes. She shared her Spartan meals with an old homeless Japanese man. Since Dane helped Lilly get a job at the FastMart and fed her, he was suddenly part of Lilly’s gift of offerings. The old man appeared in the evening near a Shinto torii that Dane could never find without Lilly or during the day. Dane wasn’t certain if the man or the torii really existed.

The old man invited Lilly and Dane through the torii—they entered a Shinto shrine that could not be part of the world in Seattle. The old man claimed to be a Japanese kami, the Japanese god of metal. He was tired of existence and confused by the modern world. He had brought his shrine to Seattle because he hoped to find purpose in a new place, but there he only found unbelief and a young woman who would bring him offerings. He wanted Lilly to assume his duties as kami and Dane to become the kannushi, the priest of the shrine.

Dane and Lilly found themselves in possession of a Shinto shrine. Lilly discovered she had powers over metal. Dane was responsible for the shrine itself.

The old kami was gone, but Lilly and Dane now face the pantheon of Japanese gods and goddesses who are skeptical of a human made a goddess with her inexperienced kannushi. They must use their new-found powers to keep the shrine successful and purposeful in spite of its place. Dane must also contend with Lilly who is infatuated with him and now endued with memories and ideas from a different culture. He was struggling with her attention before—now she demands much more from him.

Let’s evaluate the plots.

Overall (o)

1.     Redemption (o) – 17i, 7e, 23ei, 8 – 49%  Lilly: Enchantment and the Computer is ultimately about the place of religion in the life of regular people.  There is much more in this novel, but most specifically, it is about the physical redemption of Lilly and the emotional redemption of Dane.  It isn’t quite the same as the other novels in this series.              

2.     Revelation (o) –2e, 64, 1i – 60%  The life of Lilly and Dane both separate and together are worth revelation.  There is also a very strong component of revelation of Shintoism and Native American religion.  This is a very fun novel about people and belief.      

3.     Achievement (o) – 16e, 19ei, 4i, 43 – 73%  The major points of achievement in this novel are first Lilly’s success.  Lilly is a computer genius with plans, but she really doesn’t have it all together.  Dane has much of his life together, but suddenly he finds Lilly dependent on him.  The achievement of Lilly’s freedom, her educational success, and the success of the Shinto Shrine they have inherited becomes very important.   

Achievement (a)

1.     Detective or mystery (a) – 56, 1e – 51% The initial mystery is all about Lilly.  Later this changes to what has happened to Lilly and to Dane.     

2.     Revenge or vengeance (a) –3ie, 3e, 45 – 46%  The gods of Japan are out to check on this new goddess, Lilly.  Their revenge or the specific revenge of one of the gods who feels Lilly’s shrine is encroaching on his power is a problem.  Additionally, Lilly has problems with a Native American deity who wants to play, but is the opposite of Lilly’s personality.  

3.     Zero to hero (a) – 29 – 26%  Dane and Lilly qualify for zero to hero in this novel.

4.     Romance (a) –1ie, 41 – 37%  Lilly pursues Dane.  Dane is along for the ride.    

5.     Coming of age (a) –1ei, 25 – 23%  To a slight degree with Lilly and with Dane’s sister.

6.     Progress of technology (a) – 6 – 5%  Nope.

7.     Discovery (a) – 3ie, 57 – 54%  This entire novel is about discovery from cover to cover.

8.     Money (a) – 2e, 26 – 25%  Money plays a large part in this novel.  The initial problem is that Lilly has nothing and is living on the streets.  Eventually, money becomes a consuming problem Dane and Lily must resolve.    

9.     Spoiled child (a) – 7 – 6%  Lilly is the opposite of a spoiled child.  She is a child who needs to be spoiled.  

10.  Legal (a) – 5 – 4%  Yes, legal stuff becomes a very important point in the novel. 

11.  Adultery (qa) – 18 – 16%  Nope. 

12.  Self-discovery (a) – 3i, 12 – 13%  Yes, self-discovery is a very important part of this novel.  First, the self-discovery of Lilly and her part in the world.  Second, the revelation of the Shinto Shrine and the purpose for them.  Third, the integration of Lilly into Dane’s life and family.

13.  Guilt or Crime (a) – 32 – 29%  Yes, Lilly learns that her small crimes require some degree of penance and payback.

14.  Proselytizing (a) – 4 – 4%  Nope.

15.  Reason (a) – 10, 1ie – 10%  Yes, the resolution all comes through reason.

16.  Escape (a)  – 1ie, 23 – 21%  Yes, Dane is captured and requires release.

17.  Knowledge or Skill (a) – 26 – 23%  Knowledge and skills are the tools that are used and that they are learning.

18.  Secrets (a) – 21 – 19%  This novel is filled with secrets and revealed secrets.

Quality (q)

1.     Messiah (q) – 10 – 9%  Nope.

2.     Adultery (qa) – 18 – 16%  Nope.

3.     Rejected love (rejection) (q) – 1ei, 21 – 20%  Only a touch with Lilly and Dane as well as Dane’s sister has problems letting her brother go.

4.     Miscommunication (q) – 8 – 7%  Yes, with Lilly which causes problems at the end of the novel.

5.     Love triangle (q) – 14 – 12%  Nope.

6.     Betrayal (q) – 1i, 1ie, 46 – 43%  Yes, the impression of betrayal is a real problem for Lilly and Dane.

7.     Blood will out or fate (q) –1i, 1e, 26 – 25%  Nope.

8.     Psychological (q) –1i, 45 – 41%  This is a psychological novel on many levels. 

9.     Magic (q) – 8 – 7%  This novel is really not about magic, but Lilly as well as other characters have the ability to make miracles of a type.

10.  Mistaken identity (q) – 18 – 16%  Nope.

11.  Illness (q) – 1e, 19 – 18%  Nope.

12.  Anti-hero (q) – 6 – 5%  Nope.

13.  Immorality (q) – 3i, 8 – 10%  Nope.

14.  Satire (q) – 10 – 9%  Not really.

15.  Camaraderie (q) – 19 – 17%  Yes, there is a large degree of moving camaraderie based on associations and groups.

16.  Curse (q) – 4 – 4%  Nope. 

17.  Insanity (q) – 8 – 7%  Nope.

18.  Mentor (q) – 12 – 11%  Yes, very strongly with Dane for Lilly.

Setting (s)

1.     End of the World (s) – 3 – 3%  Nope.

2.     War (s) – 20 – 18%  Nope.

3.     Anti-war (s) –2 – 2%  Nope.

4.     Travel (s) –1e, 62 – 56%  A little around the Pacific Northwest.

5.     Totalitarian (s) – 1e, 8 – 8%  Nope.

6.     Horror (s) – 15 – 13%  Nope.

7.     Children (s) – 24 – 21%  Not really.

8.     Historical (s) – 19 – 17%  Yes, it’s modern era.

9.     School (s) – 11 – 10%  Nope.

10.  Parallel (s) – 4 – 4%  Nope.

11.  Allegory (s) – 10 – 9%  Nope.

12.  Fantasy world (s) – 5 – 4%  Nope.

13.  Prison (s) – 2 – 2%  Nope.

Item (i)

1.  Article (i) – 1e, 46 – 42%  Yes, the Shrine.

 

Lilly: Enchantment and the Computer started as a novel about a pathos generating modern character.  I chose a super genius girl who happened to be a math and computer genius, but who has personal issues.  The initial scene is what drove the novel:  Lilly tries to use hacked credits and gets caught.  The person who saved her was Dane, and Dane is an unusual young man.  Obviously, this is a setup for Dane and Lilly.  There is more.

 

My novels are not just novels about normal people not even normal abused super geniuses.  Lilly’s kindness and street smarts had gained the attention of a Japanese Kami who was searching for enlightenment and meaning.  After losing worshipers in the modern era, a Japanese Kami (god) had decided to bring his main shrine over to America.  He settled it in the Seattle area, but wasn’t having very good success there.  He chose Lilly as his successor, and a better successor, he couldn’t have chosen.

Lilly is the child of an abusive druggy prostitute.  She was used and abused for money and for favors by her mother until she could escape.  Lilly understands abuse and the needs of those who are hurting and hungry.  Her views aren’t exactly popular because they have nothing to do with charity and everything to do with discipline and action.  Thus, Lilly is chosen to be the new Kami of the metal shrine, and Dane is the priest of Lilly.

 

At the same time both Lilly and Dane are strong Christians.  You might ask, how can Shintoism and a Kami as well as a Shinto shrine live with Christianity.  You might historically observe the practice of Christianity in Japan as well as other cultures.  Even in the West, the cultures of the nations and their institutions were infiltrated by Christianity.  The practice of the early Jews and Greeks who became the first Christians was only shadows of the practice of the Germans, French, Anglo-Saxons, and other Europeans as they became Christians.  This is the question that Lilly asks.

 

In addition, as I’ve shown in much of my writing, I take the position of the reflected worldview to express the current and parallel worldview.  That is, in my reflected worldview, the ancient gods and goddesses existed and still exist.  Their purpose was to point humanity to the real God and eventually His savior.  This is the world I write about because it is entertaining to me an fun to write about.  I just like to fit the ancient world into the present. 

 

Thus, in my view and reflected worldview, a Japanese Kami can worship and understand the Christian and Jewish God and the Christ.  The Shinto shrine can become a place of worship just as the temples and sacred places of the ancient Greeks, Jews, and Europeans did.  This is the question I ask in Lilly: Enchantment and the Computer.  Lilly asks it herself.

 

Then there is just the delicious development of Lilly from an abused and homeless person to a person of incredible, but limited power who is trying to build up a great place for worship and community in the world.

 

Then there is Coyote.  Because I was writing about the USA and places in the USA, I had to bring in the ancient gods and in this case, goddess of the Native Americans.  Part of the fun was showing how such a being might react and act in the modern world.  But also, there is a very strong community of Native American people who accepted Christianity but who still hold to many ancient ideas of community.  I thought this would be fun, and indeed it is.

 

I think you can imagine, the diligent and meticulous Lilly who is a Japanese Kami with computer abilities confronted with the wily trickster Coyote.  This is just fun thinking about it.  It is even more fun in a novel about such connections and things.

 

The exploration of the Japanese within the context of American comparisons is also very fun.  This is one of the main reasons I wanted to write a novel like this.  I’ve been planning to write a novel about Japan in around 1000 AD, the problem is the culture is so foreign to most English readers that it might be an almost impossible undertaking.  On the other hand, placing Japanese structures and religion as well as philosophy in the setting of the USA allows direct comparisons and interactions as well as dialog that explains each piece in and logical way.  This is communication and historical immersion in the perfect sense.    

 

Next, we’ll look at Escape from Freedom.

 

In the end, we can figure out what makes a work have a great plot and theme, and apply this to our writing.     

      

The beginning of creativity is study and effort.  We can use this to extrapolate to creativity.  In addition, we need to look at recording ideas and working with ideas.    

    

More tomorrow.

For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com  

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic

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