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Monday, January 10, 2022

Writing - part xx830 Writing a Novel, Using Item Plots in Scenes, Example Three

 10 January 2022, Writing - part xx830 Writing a Novel, Using Item Plots in Scenes, Example Three

Announcement: Delay, my new novels can be seen on the internet, but my primary publisher has gone out of business—they couldn’t succeed in the past business and publishing environment.  I’ll keep you informed, but I need a new publisher.  More information can be found at www.ancientlight.com.  Check out my novels—I think you’ll really enjoy them.

Introduction: I wrote the novel Aksinya: Enchantment and the Daemon. This was my 21st novel and through this blog, I gave you the entire novel in installments that included commentary on the writing. In the commentary, in addition to other general information on writing, I explained, how the novel was constructed, the metaphors and symbols in it, the writing techniques and tricks I used, and the way I built the scenes. You can look back through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.

I’m using this novel as an example of how I produce, market, and eventually (we hope) get a novel published. I’ll keep you informed along the way.

Today’s Blog: To see the steps in the publication process, visit my writing websites http://www.sisteroflight.com/.

The four plus one basic rules I employ when writing:

1. Don’t confuse your readers.

2. Entertain your readers.

3. Ground your readers in the writing.

4. Don’t show (or tell) everything.

     4a. Show what can be seen, heard, felt, smelled, and tasted on the stage of the novel.

5. Immerse yourself in the world of your writing.

These are the steps I use to write a novel including the five discrete parts of a novel:

 

1.      Design the initial scene

2.      Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.      Develop the initial setting

c.      Develop the characters

d.      Identify the telic flaw (internal and external)

3.      Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.      Write the next scene(s) to the climax (rising action)

5.      Write the climax scene

6.      Write the falling action scene(s)

7.      Write the dénouement scene

I finished writing my 29th novel, working title, Detective, potential title Blue Rose: Enchantment and the Detective.  The theme statement is: Lady Azure Rose Wishart, the Chancellor of the Fae, supernatural detective, and all around dangerous girl, finds love, solves cases, breaks heads, and plays golf.  

Here is the cover proposal for Blue Rose: Enchantment and the Detective




Cover Proposal

The most important scene in any novel is the initial scene, but eventually, you have to move to the rising action. I am continuing to write on my 30th novel, working title Red Sonja.  I finished my 29th novel, working title Detective.  I’m planning to start on number 31, working title Shifter

How to begin a novel.  Number one thought, we need an entertaining idea.  I usually encapsulate such an idea with a theme statement.  Since I’m writing a new novel, we need a new theme statement.  Here is an initial cut.

 

For novel 30:  Red Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns about freedom, and is redeemed.

 

For novel 31:  Deirdre and Sorcha are redirected to French finishing school where they discover difficult mysteries, people, and events. 

 

For Novel 32:  Shiggy Tash finds a lost girl in the isolated Scottish safe house her organization gives her for her latest assignment: Rose Craigie has nothing, is alone, and needs someone or something to rescue and acknowledge her as a human being.

 

Here is the scene development outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

          

Today:  Why don’t we go back to the basics and just writing a novel?  I can tell you what I do, and show you how I go about putting a novel together.  We can start with developing an idea then move into the details of the writing. 

 

To start a novel, I picture an initial scene.  I may start from a protagonist or just launch into mental development of an initial scene.  I get the idea for an initial scene from all kinds of sources.  To help get the creative juices flowing, let’s look at the initial scene. 

 

1.      Meeting between the protagonist and the antagonist or the protagonist’s helper

2.      Action point in the plot

3.      Buildup to an exciting scene

4.      Indirect introduction of the protagonist

 

Ideas.  We need ideas.  Ideas allow us to figure out the protagonist and the telic flaw.  Ideas don’t come fully armed from the mind of Zeus.  We need to cultivate ideas. 

 

1.      Read novels. 

2.      Fill your mind with good stuff—basically the stuff you want to write about. 

3.      Figure out what will build ideas in your mind and what will kill ideas in your mind.

4.      Study.

5.      Teach. 

6.      Make the catharsis. 

7.      Write.

 

The development of ideas is based on study and research, but it is also based on creativity.  Creativity is the extrapolation of older ideas to form new ones or to present old ideas in a new form.  It is a reflection of something new created with ties to the history, science, and logic (the intellect).  Creativity requires consuming, thinking, and producing.

 

If we have filled our mind with all kinds of information and ideas, we are ready to become creative.  Creativity means the extrapolation of older ideas to form new ones or to present old ideas in a new form.  Literally, we are seeing the world in a new way, or actually, we are seeing some part of the world in a new way. 

 

I’ve worked through creativity and the protagonist.  The ultimate point is that if you properly develop your protagonist, you have created your novel.  This moves us on to plots and initial scenes.  As I noted, if you have a protagonist, you have a novel.  The reason is that a protagonist comes with a telic flaw, and a telic flaw provides a plot and theme.  If you have a protagonist, that gives you a telic flaw, a plot, and a theme.  I will also argue this gives you an initial scene as well. 

 

So, we worked extensively on the protagonist.  I gave you many examples great, bad, and average.  Most of these were from classics, but I also used my own novels and protagonists as examples.  Here’s my plan.

 

1.      The protagonist comes with a telic flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a flaw in the world of the protagonist that only the Romantic protagonist can resolve.

2.      The telic flaw determines the plot.

3.      The telic flaw determines the theme.

4.      The telic flaw and the protagonist determines the initial scene.

5.      The protagonist and the telic flaw determines the initial setting.

6.      Plot examples from great classic plots.

7.      Plot examples from mediocre classic plots.

8.      Plot examples from my novels.

9.      Creativity and the telic flaw and plots.

10.  Writer’s block as a problem of continuing the plot.

 

Every great or good protagonist comes with their own telic flaw.  I showed how this worked with my own writing and novels.  Let’s go over it in terms of the plot.

 

This is all about the telic flaw.  Every protagonist and every novel must come with a telic flaw.  They are the same telic flaw.  That telic flaw can be external, internal or both.

 

We found that a self-discovery telic flaw or a personal success telic flaw can potentially take a generic plot.  We should be able to get an idea for the plot purely from the protagonist, telic flaw and setting.  All of these are interlaced and bring us our plot.

 

For a great plot, the resolution of the telic flaw has to be a surprise to the protagonist and to the reader.  This is both the measure and the goal.  As I noted before, for a great plot, the author needs to make the telic flaw resolution appear to be impossible, but then it becomes inevitable in the climax.  There is much more to this. 

 

I evaluated the plots from the list of 112 classics and categorized them according to the following scale:

 

Overall (o) – These are the three overall plots we defined above: redemption, achievement, and revelation.

 

Achievement (a) – There are plots that fall under the idea of the achievement plot. 

 

Quality (q) – These are plots based on a personal or character quality.

 

Setting (s) – These are plots based on a setting.

 

Item (i) – These are plots based on an item.

I looked at each novel and pulled out the plot types, the telic flaw, plotline, and the theme of the novel.  I didn’t make a list of the themes, but we identified the telic flaw as internal and external and by plot type.  This generally gives the plotline. 

Overall (o)

1.     Redemption (o) – 17i, 7e, 23ei, 8 – 49%

2.     Revelation (o) –2e, 64, 1i – 60%

3.     Achievement (o) – 16e, 19ei, 4i, 43 – 73%

Achievement (a)

1.     Detective or mystery (a) – 56, 1e – 51%

2.     Revenge or vengeance (a) –3ie, 3e, 45 – 46%

3.     Zero to hero (a) – 29 – 26%

4.     Romance (a) –1ie, 41 – 37%

5.     Coming of age (a) –1ei, 25 – 23%

6.     Progress of technology (a) – 6 – 5%

7.     Discovery (a) – 3ie, 57 – 54%

8.     Money (a) – 2e, 26 – 25%

9.     Spoiled child (a) – 7 – 6%

10.  Legal (a) – 5 – 4%

11.  Adultery (qa) – 18 – 16%

12.  Self-discovery (a) – 3i, 12 – 13%

13.  Guilt or Crime (a) – 32 – 29%

14.  Proselytizing (a) – 4 – 4%

15.  Reason (a) – 10, 1ie – 10%

16.  Escape (a)  – 1ie, 23 – 21%

17.  Knowledge or Skill (a) – 26 – 23%

18.  Secrets (a) – 21 – 19%

Quality (q)

1.     Messiah (q) – 10 – 9%

2.     Adultery (qa) – 18 – 16%

3.     Rejected love (rejection) (q) – 1ei, 21 – 20%

4.     Miscommunication (q) – 8 – 7%

5.     Love triangle (q) – 14 – 12%

6.     Betrayal (q) – 1i, 1ie, 46 – 43%

7.     Blood will out or fate (q) –1i, 1e, 26 – 25%

8.     Psychological (q) –1i, 45 – 41%

9.     Magic (q) – 8 – 7%

10.  Mistaken identity (q) – 18 – 16%

11.  Illness (q) – 1e, 19 – 18%

12.  Anti-hero (q) – 6 – 5%

13.  Immorality (q) – 3i, 8 – 10%

14.  Satire (q) – 10 – 9%

15.  Camaraderie (q) – 19 – 17%

16.  Curse (q) – 4 – 4%

17.  Insanity (q) – 8 – 7%

18.  Mentor (q) – 12 – 11%

Setting (s)

1.     End of the World (s) – 3 – 3%

2.     War (s) – 20 – 18%

3.     Anti-war (s) –2 – 2%

4.     Travel (s) –1e, 62 – 56%

5.     Totalitarian (s) – 1e, 8 – 8%

6.     Horror (s) – 15 – 13%

7.     Children (s) – 24 – 21%

8.     Historical (s) – 19 – 17%

9.     School (s) – 11 – 10%

10.  Parallel (s) – 4 – 4%

11.  Allegory (s) – 10 – 9%

12.  Fantasy world (s) – 5 – 4%

13.  Prison (s) – 2 – 2%

Item (i)

1.     Article (i) – 1e, 46 – 42%

So, what is it about writer’s block?  Many if not most authors and writers will complain about writer’s block.  When I was a younger author, I would get writer’s block very often, but I’ve discovered something very important about writer’s block.  Writer’s block is a function of the plot and not the protagonist.  The correction or resolution of writer’s block comes from centering our writing on the protagonist instead of the plot.  This is what I’d really like to get into as a topic.  Here is an outline of how we will approach this.

 

1.      Problems with a plot focus

2.      Correcting with a protagonist focus

3.      How to figure out a plot with a protagonist focus

4.      Writing development

5.      Fixing or blowing through problems with writing

6.      How to write to prevent writer’s block

7.      The Scene Outline

8.      Exercises

9.      Examples

10.  Conclusions

 

The novel is the revelation of the protagonist and the scenes, not the plots, are the process of that revelation.  In fact, the plots are really part of the scenes.  Now, some plots interact beyond and between one scene, but this is the real point we should address.  What really is the plot and how is the plot connected to the scene and the telic flaw.

 

I didn’t want to address the scenes yet, so let’s start with the plot(s).  In the first place, we have a telic flaw. This is the problem the protagonist must resolve.  In a comedy, the protagonist overcomes the telic flaw, while in the tragedy, the telic flaw overcomes the protagonist.  Where is the plot?  That’s a great question.

 

Almost every novel is a revelation of the protagonist.  The author uses various plots and nudges the novel toward the telic flaw resolution.  What about these plots, and how can we create, invent, and/or use them?

 

Except for the protagonist, the telic flaw is the most important point of any novel.  It’s so important that most people don’t even know what it is, yet it is the key point of every novel, and as I’ve noted over and over, the telic flaw is a characteristic of the protagonist.  The protagonist owns the telic flaw.  Just like Harry Potty and Voldermort. Voldermort happens to be the overall antagonist as well as the telic flaw of all the Harry Potty novels.  Then there are the plots.

 

Now, the plot or plots are the means of the telic flaw resolution and they are the means of tension and release development in the scenes.  They are also the means of the development of the rising action to the climax of the novel.  They are parts, but look at the other parts.

 

Mainly, we have the scenes.  The scenes are cohesive parts of a novel.  They are the building blocks of a novel.  Yes, scenes are made of paragraphs, sentences, and words, but you can’t have a novel without scenes.  As I noted in the outline of writing a novel:

 

1.      Design the initial scene

2.      Develop a theme statement (initial setting, protagonist, protagonist’s helper or antagonist, action statement)

a.      Research as required

b.      Develop the initial setting

c.      Develop the characters

d.      Identify the telic flaw (internal and external)

3.      Write the initial scene (identify the output: implied setting, implied characters, implied action movement)

4.      Write the next scene(s) to the climax (rising action)

5.      Write the climax scene

6.      Write the falling action scene(s)

7.      Write the dénouement scene

 

So, I have a telic flaw, and I know there are scenes.  Each scene is filled with tension and release.  The tension and release are the plot(s).  In fact, the tension and release are the plots.  This is the trick, and this is where we want to go.  We need to develop tension and release in the scenes and this happens to be the plots. 

 

In the development of a scene, we start with the output of the previous scene.  The author then needs to design the output of that scene.  For example, in the Harry Potty travel scenes, the output of the previous scene is that Harry Potty must go from London to Hogwarts.  That becomes the input for the travel scene.  The output for the travel scene is that Harry arrives at Hogwarts.  Anything else is purely for tension and release.  The author then provides other plots in the scene to create tension and release. 

 

The focus of writing any novel is the scene.  The scene is all about tension and release.  The tension and release comes from the plots.  This is how we bring the plots into the scenes and into a novel.  This means that as an author, we have the scene input and output of the scene, we need to choose plots to then write and install in the scene.

 

We have five types of plots: overall, achievement, setting, quality, and item.  From these plots, we note that, in the scene, achievement, quality, and item can be set into many scenes.  Setting can be used as the setting of the scene, however, there is generally less control over these plots.  In other words, when we move into the scene, the setting is usually already set.

 

The other types of plots give us the opportunity to build tension and release in a scene.  In general, it is difficult to demonstrate this without delving deeply into examples.  Instead, let’s review the potential plots and see how we might use them. 

We choose plots based on three things.  First, is the input and output of the scene.  Second, is the telic flaw resolution.  Third, is the tension and release of the scene.  

Setting (s)

1.     End of the World (s) – 3 – 3%

2.     War (s) – 20 – 18%

3.     Anti-war (s) –2 – 2%

4.     Travel (s) –1e, 62 – 56%

5.     Totalitarian (s) – 1e, 8 – 8%

6.     Horror (s) – 15 – 13%

7.     Children (s) – 24 – 21%

8.     Historical (s) – 19 – 17%

9.     School (s) – 11 – 10%

10.  Parallel (s) – 4 – 4%

11.  Allegory (s) – 10 – 9%

12.  Fantasy world (s) – 5 – 4%

13.  Prison (s) – 2 – 2%

Item (i)

1.     Article (i) – 1e, 46 – 42%

Achievement plots are easy to apply to scenes and to overall novels.  Some quality plots lend themselves very well to scenes and some do not.  Still, just like the achievement plots, we can pick and choose them based on our overall plot(s) to power the novel and our scenes.  Then, there are setting plots.

As I mentioned before, we want to pick our plots first based on the input and output of the scene, second, the telic flaw resolution, and third, the tension and release of the scene.

We looked at all the setting types of plots we identified from the classics, and low and behold, we found that them can in most instances be used in a scene.  I think this, in itself is very interesting. 

Now, about the most versatile of all the plots, the item plot.  Item plots are all Chekov’s Guns.  In fact any item you bring up directly in a scene is a Chekov’s Gun.  What does that mean?  As Chekov pronounced: if you introduce a gun in the first act, you must use it in the second.  His point is one of the most important dictums of modern writing—nothing is extraneous in a play, and by extension nothing should be extraneous in a novel.  Everything the author brings into the setting, scene, and storyline should have some purpose in the resolution of the telic flaw.  Items are special in this way.

For the author both caution and yet generous use are in order.  Just look at Harry Potty.  Rowling is throwing in all kinds of item plots.  A magic item here, a magic item there, and magic item on the stair.  This use of items is a great means of entertainment.  Generally, she weaves these items into the telic flaw resolution.  Sometimes we are left hanging and most of the times, she can’t or won’t explain enough about them, but that’s her style and the writing usually can’t handle the rigors of a close look, especially where magic is concerned.

I use item plots all the time.  They are an excellent means of entertainment, and they can spice up or just entertain like few other plots.  Although we don’t need to for this type of plot, take a look at that scene development outline again. 

Here is the scene development outline:

 

1. Scene input (comes from the previous scene output or is an initial scene)

2. Write the scene setting (place, time, stuff, and characters)

3. Imagine the output, creative elements, plot, telic flaw resolution (climax) and develop the tension and release.

4. Write the scene using the output and creative elements to build the tension.

5. Write the release

6. Write the kicker

Again, notice in step two, items (stuff) is part of the scene setting.  Perhaps this is the best time to talk about scene setting.  Scene setting doesn’t mean the author barfs all the stuff, people, and descriptions on the stage all at once.  Just as the author shouldn’t tell us anything or everything about our protagonist or any other character all at once.  We need to see what is on the stage of the novel in the scene setting.  Show the readers what the protagonist cam see (or the characters).  Definitely don’t tell us about anything on the stage of the novel.  Show us what we can see.

     An old pistol weathered beyond apparent use sat on the table.

     A 9mm parabellum Baretta pistol with a slight sheen of gun old lay on the sideboard.

     A large sharp edged Buck knife lay on the kitchen table.

For the magical crowd:

     A long ebony wand lay on the counter.

Notice none of this tells you anything about the items.  These are descriptions.  They show you the items, but nothing more.  If we want anything more about them, we need to use dialog or narrative to show more about them.  Then we use them in the second act.

Okay, novels don’t have acts.  The point is that then once we introduce them we use them.  Chekov was making a point.  That’s why he used the example a a gun and shooting.  This is the obvious expectation to your viewers for introducing a gun—you shoot it.  What Chekov meant to express is that you use it.

That’s the point.  If the gun can’t fire or appears to not be able to fire, perhaps you do shoot it, but a gun that can’t fire can’t be shot.  Perhaps that’s the point of the use of the gun.  The classic comedy skit is that the gun is used as a hammer and goes off.  The classical modern silliness is the character can’t fire the gun, so he or she throws it.

Perhaps a better and less obvious use would be to build showing like this:

     Fred sat as far away from the pistol as physically possible.  Shiggy sat directly in front of it and lifted her eyes, an obvious gesture asking permission.  She punctuated her look with, “May I examine it?”

     Grant nodded.

     Shiggy picked up the pistol as though it was the most normal thing for her in the world.  She carefully kept her finger away from the trigger, checked the safety, ejected the clip, then pulled back the slide to ensure it was unloaded.  When she was certain of the safety of the weapon, she lifted it up in a professional firing stance and aimed down the sights at the side wall, “Very nice.  The sights are those modern iridium ones.  How accurate is it?”

Okay, that’s enough, but do you get the picture that Shiggy is very proficient with pistols?  On the other hand Fred has no desire to get near a pistol.  The purpose of the pistol may be just to show this little truth about Fred and Shiggy.  Notice also, I didn’t tell you anything about the pistol or the people.  Their actions and worlds told you all kinds of information.

I guess I should close out this section with some examples of the item plot.  I’ll see what I can do.

This example comes from my novel, Regia Anglorum.  This is a science fiction novel, and part of my Ghostship Chronicles.  Alex caused Nikita’s injuries, and she is getting him back for the problems he caused her.          

                          During the third shift, Alex was a little morose, but he did his work and trained on the shuttle well.  He was almost getting the basics of the simple first shuttle mission.  Nikita took him through it slowly.  That was Master Larsen’s advice.  Alex wanted to learn, but the shuttle was not an easy thing to study very quickly at thirteen.

            The Protania cabin was lonely and quiet for Nikita.  She really missed Natana and Den.  They wouldn’t be back for a sevenday, so she thought, she better get used to it.  This was a real change of mind for her.  She had never been lonely before.  It was an unusual feeling for her.  Then, she realized, that for the next two ship’s days her best friends would also be gone, and that really put her in the dumps.

            At the next second shift, when Nikita stepped into the classroom, she was not in the best of moods.  Alex slinked in right behind her.  The classroom was being surveilled from Training Master Shear’s office.  Nikita and Alex prayed, said the pledge, and sang the ship’s anthem.  After that, their assignments began to download to their computers.

            Nikita’s first assignment was to use the holo interface to input a complex navigational solution she had worked on for most of her cabinwork.  She set up the holo interface and started to input the problem.  She couldn’t do it.  The problem and its solution required two hands, and she couldn’t make the necessary manipulations with only one hand.  That made it impossible for her to complete the assignment.  She couldn’t complete it.  She became more and more frustrated.  Finally, Nikita searched around the classroom and strode over to Alex’s desk.  Her chest heaved, and her cheeks were flushed.  She stood there unmoving until Alex looked up.

            Alex took one look at her and gulped, “Wh…what do you want?”

            I can’t input my assignment with one hand—it’s impossible, and it’s your fault.  I want you to make me a holo input that will allow me to use one hand to input the solution.”

            “Wh…what?  You think I can put something together just like that?”

            “I don’t care how long it takes you to do it.  I can’t complete my first assignment of the day.  If I can’t complete the first one, how can I get to any of the others?”

            Alex shrugged.

            “You caused this, Alex.  I don’t deserve this.  You need to make this right, for me.”

            “I’ll try to do it, for you, Nikita, but I can’t build it here.  I’ll have to try to make it during the next shift.”

            “We have a reduced shift today.”

            “Okay, okay, when school lets out, I’ll start work on it, but you’ll have to help me.  I’ve never designed a holo interface before.”

            “What am I supposed to do until then?”

            “I don’t know.”

            A voice came across the intercom, “Nikita Protania.  You are not allowed to speak to other students during this assignment period.”

            Nikita stepped back toward her desk, “Please, Training Master Shear, I can’t physically complete the first assignment.  I have a solution, but I can’t input it.  Would you please cue the next assignment for me?”

            “Oh, yes dear.  Your current first assignment will move to the next shift.  Please continue.”

            “Thank you, Training Master Shear.”

            “You’re welcome, dear.” 

            School ended at lunch.  Alex and Nikita left together and went to the mall to eat.  They had some fun kid’s food at one of the shops and then Alex led her to his cabin.  The cabin was one corridor level below Nikita’s.  Alex opened the door for her, “My dad is on watch at the bridge, and my mom is out.  My little brother is still at school….”

            “You have a little brother?”

            “Yeah, Nathan.  Looks like he’ll be in Command too.”

            “That’s great.  Oh sorry.  I mean sorry about that.”

            “It’s okay.  Come on to my room.”  Alex led Nikita to his small cabin.  It was like hers but filled with boy stuff and every type of electronic and mechanical component imaginable.  It was like a small lab.  In fact, Alex told her, “This is my lab.  I can build almost anything here.  How much money do you have?”

            “I don’t know, some.”

            “Well I hope it’s enough.  The components for what you want cost quite a bit.”

            “My parents left me a whole lot in a special account.  I can use that.”

            “Good.  I’m going to pull a regular holo interface from the library supply.  I hope your account can stand it.”

            Nikita gave him her parent’s special account information.  The cost of the holo interface almost cleaned it out.

            “Told you it was expensive,” Alex smirked.

            “I’ll just eat with you for the next sevenday.”

            Alex stared at her.

            “You can’t let me starve, can you?”
            His look said he might.  They went down to supply pickup and returned with the regular holo interface.  When they were situated again in Alex’s room, Alex took a deep breath and broke into the guts of the holo interface and its programming.  Nikita tired her best to explain exactly what she needed, and Alex seemed to understand her explanations right away.  He couldn’t do it himself.  He had no idea exactly what Nikita had to input, but he understood exactly her requirements.  He had to make some fundamental changes to the device to force it to work the way Nikita wanted, and he had to nearly rewrite the devices entire programming.  Nikita could help a lot with that part.  After the end of the second shift and the first half of the third, Alex had rewired, redesigned, and reprogrammed the holo input device more times than he wanted to count, but it was finally working the way Nikita thought it should.  He watched with fascination while she manipulated the mathematics with her one good hand.  She input her skipped morning assignment.  It took her a while, but eventually the shape turned green.  Nikita smiled, “Thank you very much, Alex.  This will work.  I know it will.”

            They left his cabin for shuttle maintenance.  There they ate lunch and Nikita supervised Alex’s work.  She trained him in shuttle for the last part of the watch.

            At the beginning of their next second shift, the school day began as usual.  Nikita set up the holo interface Alex had built for her.  In moments she had the solution input.  It turned green and she began to run simulations.  She almost danced around her desk.  She yelled to him across the room, “Thanks Alex, you are the best inventor.  You really are.”

            Alex colored.  No one had told him that before.  He wondered if his skills might have some purpose after all.  He returned slowly to his current assignment.

This is not a children’s novel though some of the characters and the protagonist is a child.  The situation is very complex including the tension between forward and aft of cargo crewmembers.  Perhaps I should mention the ship is a family trader which means a very large ship where the crew members all work at interstellar trade.  The class gets to go planet side, but Nikita is injured, and Alex is being punished.   This is a super fun book.  The single handed holo interface is the item in the item plot.

 

In the end, we can figure out what makes a work have a great plot and theme, and apply this to our writing.     

      

The beginning of creativity is study and effort.  We can use this to extrapolate to creativity.  In addition, we need to look at recording ideas and working with ideas.    

    

More tomorrow.

For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:

http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com  

fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic

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