3 November 2015, Writing Ideas
- New Novel, part 572, more Complexity Q and A
Announcement: Delay, my new novels can be seen on the internet, but the publisher
has delayed all their fiction output due to the economy. I'll keep you
informed. More information can be found at www.ancientlight.com. Check out my novels--I think you'll really enjoy
them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing website http://www.ldalford.com/ and select "production
schedule," you will be sent to http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
5. Immerse yourself in the world of
your writing.
All novels have five discrete parts:
1. The initial scene (the
beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
The theme statement
of my 26th novel, working title, Shape, is
this: Mrs. Lyons captures a shape-shifting girl in her pantry
and rehabilitates her.
Here is the cover proposal for Escape
from Freedom. Escape is my 25th novel.
|
Cover
Proposal |
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I'm on my first editing run-through of Shape.
I'm
an advocate of using the/a scene input/output method to drive the rising
action--in fact, to write any novel.
Scene development:
1. Scene input (easy)
2. Scene output (a little
harder)
3. Scene setting (basic stuff)
4. Creativity (creative
elements of the scene)
5. Tension (development of
creative elements to build excitement)
6. Release (climax of creative
elements)
I can immediately discern three ways
to invoke creativity:
1. History extrapolation
2. Technological extrapolation
3. Intellectual
extrapolation
Creativity is like
an extrapolation of what has been. It is a reflection of something
new created with ties to the history, science, and logic (the
intellect). Creativity requires consuming, thinking, and producing.
One of my blog readers posed these
questions. I'll use the next few weeks to answer them.
9. Complexity
10. Type of grammar
11. Diction
12. Field of reference or
allusion
13. Tone - how tone is created
through diction, rhythm, sentence construction, sound effects, images created
by similes, syntax/re-arrangement of words in sentence, the inflections of the
silent or spoken voice, etc.
14. Mannerism suggest by
speech
15. Style
16. Distinct manner of writing
or speaking you employ, and why (like Pinter's style includes gaps, silences,
non-sequitors, and fragments while Chekhov's includes 'apparent'
inconclusiveness).
Moving on to 9. 9.
Complexity
Complexity is related to the value
of the unstated or the intentionally understated. Complexity comes out of tension and release.
Number one, no matter what you
intend to write, the work must be entertaining.
Let’s say it again—if you are writing for yourself, stop. There is no purpose in writing for
yourself. Writing is an act of
communication. The purpose for writing
is communication, and the only purpose for fiction is entertainment. This is easily proven. If someone doesn’t read the fiction because
it is not entertaining, they will never get anything out of it. No matter what you wish to do with your
fictional writing, give up ideas of influencing the world. Give up ideas of motivating or manipulating
thought. Give up any ideas of producing
great intellectual literature. If no one
reads it, you have nothing. Therefore,
all fiction writing is about entertainment.
About communication—look at the purpose of writing. Writing is about one human recording ideas
and providing them to another human. If
this were not true, you could write in your own magic script and special
language that no one else understood, and who cares. So, first entertainment—as long as this is
well understood, we can move to complexity.
The only purpose in complexity is
entertainment. If someone in the
audience who reads your novel can understand some idea you placed in it, you
have succeeded, but if it is a major plot point, you might only have one book
fan. Bad job. Let me give you a limited definition of
complexity.
Modern complexity provides figures
of speech, great word paintings, and jokes without drowning the reader in
difficult words or ideas that require the author to explain—or that the author
can explain within the context of the writing without damaging the plot or
theme. This is true and modern
complexity in a novel—unstated, intentionally understated, and driven by
tension and release.
There is nothing wrong with
including very complex ideas (and words) beyond or outside the sphere of your
readers, but you must explain them. If
you must bend the plot or theme to explain a word or idea, you need to
simplify. Don’t worry, most writing is
already too simple. Most authors shouldn’t
even consider making their writing simpler.
I’ll try to make this clear as possible.
More
tomorrow.
For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:
For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline,
character development, scene, setting, conversation, novel, book, writing,
information, study, marketing, tension, release, creative, idea, logic
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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