8 December 2016, Writing Ideas
- New Novel, part 971, Publishing, Protagonists, Conclusions, more Themes
and Pathos
Announcement: Delay, my new novels can be seen on the internet, but the publisher
has delayed all their fiction output due to the economy. I'll keep you
informed. More information can be found at www.ancientlight.com. Check out my novels--I think you'll really enjoy
them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing website http://www.ldalford.com/ and select "production
schedule," you will be sent to http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage
of the novel.
5. Immerse yourself in the world of your writing.
All novels have five discrete parts:
1. The initial scene (the
beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
The theme statement
of my 26th novel, working title, Shape, proposed
title, Essie: Enchantment and the Aos Si,
is this: Mrs. Lyons captures a shape-shifting girl in her pantry
and rehabilitates her.
I
finished writing my 27th novel, working title, Claire, potential
title Sorcha: Enchantment and the Curse. This might need some tweaking. The theme statement is: Claire (Sorcha) Davis
accepts Shiggy, a dangerous screw-up, into her Stela branch of the organization
and rehabilitates her.
Here is the cover proposal for Essie:
Enchantment and the Aos Si. Essie is my 26th novel.
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I started writing my 28th novel, working title Red Sonja.
I'm an advocate of using the/a scene
input/output method to drive the rising action--in fact, to write any
novel.
Scene development:
1. Scene input (easy)
2. Scene output (a little
harder)
3. Scene setting (basic stuff)
4. Creativity (creative
elements of the scene)
5. Tension (development of
creative elements to build excitement)
6. Release (climax of creative
elements)
How to begin a novel. Number one thought, we need an entertaining
idea. I usually encapsulate such an idea
with a theme statement. Since I’m
writing a new novel, we need a new theme statement. Here is an initial cut.
Red Sonja, a Soviet spy, infiltrates
the X-plane programs at Edwards AFB as a test pilot’s administrative clerk,
learns about freedom, and is redeemed.
These are the steps I use to write a
novel:
1.
Design the initial scene
2.
Develop a theme statement (initial
setting, protagonist, protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3.
Write the initial scene (identify
the output: implied setting, implied characters, implied action movement)
4.
Write the next scene(s) to the
climax (rising action)
5.
Write the climax scene
6.
Write the falling action scene(s)
7.
Write the dénouement scene
Would you like to write a novel that
a publisher will consider? Would you
like to write a novel that is published?
How about one that sells?
I hadn’t thought much about this
subject, but it became obvious to me that pathos can drive a multitude of themes
and emotions. In general, I’m reaching
for the kind of pathos that makes a reader cry, but then with resolution makes
them smile. Sara Crew is a pathos
character: she is starving, but uses her pence to buy buns for a street urchin.
The reaction of the reader is great
emotion for Sara. Who can’t help but cry
for her? This isn’t sadness, it is an
emotion based on her willingness to sacrifice.
The sacrifice brings the emotion.
However, you can evoke many other emotions and situations from a similar
sacrificial or pathos theme. For example,
the child who is abused. The emotion is
sadness and the reader should be upset (considering a proper emotion and
emotional development (of the reader and the plot)). In this case, the child who offers to be
abused in the place of another produces a similar reaction (in emotion) to the
one for Sara Crew. Now move the scene
forward. The outcome of such a scene
could be, the child is rescued, the child dies, the child is abused, the child’s
sacrifice is ignored, both children are abused.
In each case, the reflective emotion of the scene changes. In the case of rescue, the reader should feel
relief (the same as the child). In the
case of death, the reader will feel horror and anger—the child can feel
nothing. In the case of abuse, the
reader and child should feel anger, sadness, and depression. In addition, with sacrifice, the reader and
the child should feel success and some degree of triumph. If both are abused, the reader and the child
will feel sadness, anger, depression, but with the exultation of the attempted
sacrifice.
If you notice, the reader (except in
the case of death) is to a large degree reflecting the emotions of the
subject. You can play this scenario game
with many different situations and plots.
You can also play this scenario game with other than pathos developing
scenes, but I won’t go there yet. Let’s
stay with pathos. Which outcome do you
like the best? This really depends on the
theme of your novel. In the case of a
horror theme, the death of an abused child might be the plot and goal. I like redemptive themes. I want my characters and readers to feel
relief. To me, the Sara Crew example is
the perfect pathos setup. She is not
rescued—she rescues. The emotion in such
a scene is exquisite. The reader can’t
help but feel the sacrifice, joy, sadness, hunger, and muted triumph of the
character. In addition, this is a long
term plot and theme tension and release setup for the characters and the
reader.
More
tomorrow.
For more information, you can visit my
author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline,
character development, scene, setting, conversation, novel, book, writing,
information, study, marketing, tension, release, creative, idea, logic
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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