29 July 2021, Writing - part xx664 Writing a Novel, Plots and My Novels, more om Twilight Lamb
Announcement: Delay, my new novels can be seen on the
internet, but my primary publisher has gone out of business—they couldn’t
succeed in the past business and publishing environment. I’ll keep you
informed, but I need a new publisher.
More information can be found at www.ancientlight.com. Check out my novels—I think
you’ll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire
novel in installments that included commentary on the writing. In the
commentary, in addition to other general information on writing, I explained,
how the novel was constructed, the metaphors and symbols in it, the writing
techniques and tricks I used, and the way I built the scenes. You can look back
through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I’m using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I’ll
keep you informed along the way.
Today’s Blog: To see the steps in the publication process, visit my
writing websites http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don’t confuse your readers.
2. Entertain your readers.
3. Ground your readers in the writing.
4. Don’t show (or tell) everything.
4a. Show what can
be seen, heard, felt, smelled, and tasted on the stage of the novel.
5. Immerse yourself in the world of your writing.
These are the steps I use to write a novel including the
five discrete parts of a novel:
1.
Design the initial scene
2. Develop a theme statement (initial setting, protagonist,
protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3. Write the initial scene (identify the output: implied
setting, implied characters, implied action movement)
4. Write the next scene(s) to the climax (rising action)
5. Write the climax scene
6. Write the falling action scene(s)
7.
Write the dénouement scene
Since we are looking at Twilight Lamb, here is the proposed cover:
I
finished writing my 29th novel, working title, Detective, potential
title Blue Rose: Enchantment and the Detective. The theme statement is: Lady Azure Rose
Wishart, the Chancellor of the Fae, supernatural detective, and all around
dangerous girl, finds love, solves cases, breaks heads, and plays golf.
Here is the cover proposal for Blue
Rose: Enchantment and the Detective.
|
|
Cover
Proposal |
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I am continuing to write on my 30th novel, working
title Red Sonja. I finished my 29th novel, working
title Detective. I’m planning to start on number 31, working
title Shifter.
How to begin a novel.
Number one thought, we need an entertaining idea. I usually encapsulate such an idea with a
theme statement. Since I’m writing a new
novel, we need a new theme statement.
Here is an initial cut.
For novel 30: Red
Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test
pilot’s administrative clerk, learns about freedom, and is redeemed.
For novel 31: Deirdre
and Sorcha are redirected to French finishing school where they discover
difficult mysteries, people, and events.
For Novel 32: Shiggy
Tash finds a lost girl in the isolated Scottish safe house her organization
gives her for her latest assignment: Rose Craigie has nothing, is alone, and
needs someone or something to rescue and acknowledge her as a human being.
Here is the
scene development outline:
1. Scene
input (comes from the previous scene output or is an initial scene)
2. Write the
scene setting (place, time, stuff, and characters)
3. Imagine
the output, creative elements, plot, telic flaw resolution (climax) and develop
the tension and release.
4. Write the
scene using the output and creative elements to build the tension.
5. Write the
release
6. Write the
kicker
Today: Why don’t we go back to the basics and just writing a
novel? I can tell you what I do, and
show you how I go about putting a novel together. We can start with developing an idea then
move into the details of the writing.
To start a
novel, I picture an initial scene. I may
start from a protagonist or just launch into mental development of an initial
scene. I get the idea for an initial
scene from all kinds of sources. To help
get the creative juices flowing, let’s look at the initial scene.
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3. Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
Ideas. We need
ideas. Ideas allow us to figure out the
protagonist and the telic flaw. Ideas
don’t come fully armed from the mind of Zeus.
We need to cultivate ideas.
1.
Read novels.
2. Fill your mind with good stuff—basically the stuff you want
to write about.
3. Figure out what will build ideas in your mind and what will
kill ideas in your mind.
4. Study.
5. Teach.
6. Make the catharsis.
7.
Write.
The development of ideas is based on study and research, but
it is also based on creativity. Creativity
is the extrapolation of older ideas to form new ones or to present old ideas in
a new form. It is a reflection of
something new created with ties to the history, science, and logic (the
intellect). Creativity requires
consuming, thinking, and producing.
If we have filled our mind with all kinds of information and
ideas, we are ready to become creative.
Creativity means the extrapolation of older ideas to form new ones or to
present old ideas in a new form.
Literally, we are seeing the world in a new way, or actually, we are
seeing some part of the world in a new way.
I’ve worked through creativity and the protagonist. The ultimate point is that if you properly
develop your protagonist, you have created your novel. This moves us on to plots and initial
scenes. As I noted, if you have a
protagonist, you have a novel. The
reason is that a protagonist comes with a telic flaw, and a telic flaw provides
a plot and theme. If you have a
protagonist, that gives you a telic flaw, a plot, and a theme. I will also argue this gives you an initial
scene as well.
So, we worked extensively on the protagonist. I gave you many examples great, bad, and
average. Most of these were from
classics, but I also used my own novels and protagonists as examples. Here’s my plan.
1.
The protagonist comes with a telic
flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a
flaw in the world of the protagonist that only the Romantic protagonist can
resolve.
2.
The telic
flaw determines the plot.
3. The telic flaw determines the theme.
4. The telic flaw and the protagonist determines the initial
scene.
5. The protagonist and the telic flaw determines the initial
setting.
6. Plot examples from great classic plots.
7. Plot examples from mediocre classic plots.
8. Plot examples from my novels.
9. Creativity and the telic flaw and plots.
10.
Writer’s block as a problem of continuing
the plot.
Every great or good protagonist comes with their own telic
flaw. I showed how this worked with my
own writing and novels. Let’s go over it
in terms of the plot.
This is all about the telic flaw. Every protagonist and every novel must come
with a telic flaw. They are the same
telic flaw. That telic flaw can be
external, internal or both.
We found that a self-discovery telic flaw or a personal
success telic flaw can potentially take a generic plot. We should be able to get an idea for the plot
purely from the protagonist, telic flaw and setting. All of these are interlaced and bring us our
plot.
For a great plot, the resolution of the telic flaw has to be
a surprise to the protagonist and to the reader. This is both the measure and the goal. As I noted before, for a great plot, the
author needs to make the telic flaw resolution appear to be impossible, but
then it happens. There is much more to
this.
I evaluated the plots from the list of 112 classics and
categorized them according to the following scale:
Overall (o) – These are the three overall plots we defined above:
redemption, achievement, and revelation.
Achievement (a) – There are plots that fall under the idea of the
achievement plot.
Quality (q)
– These are plots based on a personal or character quality.
Setting (s)
– These are plots based on a setting.
Item (i)
– These are plots based on an item.
I looked at each novel and pulled out the plot types, the telic flaw,
plotline, and the theme of the novel. I didn’t make a list of the themes,
but we identified the telic flaw as internal and external and by plot
type. This generally gives the plotline.
Overall (o)
1. Redemption (o) – 17i, 7e, 23ei, 8 – 49%
2. Revelation (o) –2e, 64, 1i – 60%
3. Achievement (o) – 16e, 19ei, 4i, 43 – 73%
Achievement (a)
1. Detective or mystery (a) – 56, 1e – 51%
2. Revenge or vengeance (a) –3ie, 3e, 45 – 46%
3. Zero to hero (a) – 29 – 26%
4. Romance (a) –1ie, 41 – 37%
5. Coming of age (a) –1ei, 25 – 23%
6. Progress of technology (a) – 6 – 5%
7. Discovery (a) – 3ie, 57 – 54%
8. Money (a) – 2e, 26 – 25%
9. Spoiled child (a) – 7 – 6%
10. Legal (a) – 5 – 4%
11. Adultery (qa) – 18 – 16%
12. Self-discovery (a) – 3i, 12 – 13%
13. Guilt or Crime (a) – 32 – 29%
14. Proselytizing (a) – 4 – 4%
15. Reason (a) – 10, 1ie – 10%
16. Escape (a) – 1ie, 23 – 21%
17. Knowledge or Skill (a) – 26 – 23%
18. Secrets (a) – 21 – 19%
Quality (q)
1. Messiah (q) – 10 – 9%
2. Adultery (qa) – 18 – 16%
3. Rejected love (rejection) (q) – 1ei, 21 –
20%
4. Miscommunication (q) – 8 – 7%
5. Love triangle (q) – 14 – 12%
6. Betrayal (q) – 1i, 1ie, 46 – 43%
7. Blood will out or fate (q) –1i, 1e, 26 – 25%
8. Psychological (q) –1i, 45 – 41%
9. Magic (q) – 8 – 7%
10. Mistaken identity (q) – 18 – 16%
11. Illness (q) – 1e, 19 – 18%
12. Anti-hero (q) – 6 – 5%
13. Immorality (q) – 3i, 8 – 10%
14. Satire (q) – 10 – 9%
15. Camaraderie (q) – 19 – 17%
16. Curse (q) – 4 – 4%
17. Insanity (q) – 8 – 7%
18. Mentor (q) – 12 – 11%
Setting (s)
1. End of the World (s) – 3 – 3%
2. War (s) – 20 – 18%
3. Anti-war (s) –2 – 2%
4. Travel (s) –1e, 62 – 56%
5. Totalitarian (s) – 1e, 8 – 8%
6. Horror (s) – 15 – 13%
7. Children (s) – 24 – 21%
8. Historical (s) – 19 – 17%
9. School (s) – 11 – 10%
10. Parallel (s) – 4 – 4%
11. Allegory (s) – 10 – 9%
12. Fantasy world (s) – 5 – 4%
13. Prison (s) – 2 – 2%
Item (i)
1. Article (i) – 1e, 46 – 42%
Here is a list of my novels:
1* |
SF |
A Season of Honor (Honor III) |
1986 |
P 08 |
2 |
1 |
30-Oct |
Nov |
|
2* |
SF |
The Fox’s Honor (Honor II) |
1989 |
P 08 |
3 |
2 |
2-May |
Oct |
|
3 |
SF |
The End of Honor (Honor I) |
1995 |
P 08 |
9 |
3 |
13-Jul |
Jul |
|
4 |
HF |
Antebellum |
1991 |
* |
4 |
4 |
7-Feb |
||
5* |
F |
Aegypt |
1992 |
P 08 |
5 |
5 |
16-Jun |
Jan |
|
6* |
HF |
Centurion |
1995 |
P 08 |
8 |
6 |
1-Feb |
Jan |
|
7a* |
SF |
Athelstan Cying |
1992 |
A |
6 |
7 |
26-Sep |
||
8 15 |
SF |
Twilight Lamb |
2007 |
A |
7b* |
8 |
8-Aug |
||
9 16 |
SF |
Regia Anglorum |
2007 |
A |
7c |
17 |
23-Nov |
||
10* |
SF |
The Second Mission* |
1996 |
P 03 |
10 |
9 |
13-Nov |
Aug |
|
11 |
Fan |
Illidin |
1977 |
I |
1 |
Sep |
|||
12 |
F |
Sister of Light |
1997 |
C |
11 |
10 |
16-Aug |
||
13 |
F |
House |
1994 |
I |
7 |
23-Dec |
|||
14 |
F |
Hestia: Enchantment of the Hearth |
2006 |
* |
13 |
11 |
28-Dec |
||
15 |
Fan |
Aramis |
2006 |
I |
12 |
27-Apr |
|||
16 |
HF |
Japan |
|
I |
14 |
||||
17 |
F |
Sister of Darkness |
2008 |
C |
17 |
12 |
3-Jun |
||
18 |
F |
Shadow of Darkness |
2008 |
A |
18 |
13 |
14-Sep |
||
19 |
F |
Shadow of Light |
2008 |
A |
tt5t |
14 |
24-Oct |
||
20 |
F |
Children of Light and Darkness |
2008 |
A |
20 |
15 |
1-Dec |
||
21 |
F |
Warrior of Light |
2009 |
A |
21 |
16 |
1-Feb |
||
22 |
HF |
Praetorian |
|
|
22 |
||||
23 23 |
SF |
Shadowed Vale |
2009 |
A |
18 |
10-May |
|||
24 24 |
SF |
Ddraig Goch |
2009 |
W |
25-Aug |
||||
25 |
F |
Warrior of Darkness |
2009 |
* |
25 |
19 |
29-Oct |
||
26 |
F |
Dana-ana: Enchantment and the Maiden |
2010 |
* |
26 |
20 |
10-Jun |
||
27 |
F |
Aksinya: Enchantment and the Daemon |
2010 |
A |
27 |
21 |
1-Nov |
||
28 |
F |
Khione: Enchantment and the Fox |
2011 |
* |
28 |
22 |
1-Mar |
||
29 |
F |
Valeska: Enchantment and the Vampire |
2013 |
* |
29 |
23 |
26-Nov |
||
30 |
F |
Lilly: Enchantment and the Computer |
2014 |
* |
30 |
24 |
1-May |
||
31 |
SF |
Escape from Freedom |
2014 |
* |
31 |
25 |
2-Oct |
||
32 |
F |
Essie: Enchantment and the Aos Si |
2015 |
* |
32 |
26 |
1-May |
||
33 |
F |
Sorcha: Enchantment and the Curse |
2016 |
* |
33 |
27 |
1-Mar |
||
34 |
F |
Red Sonja |
2016 |
W |
34 |
XX |
1-Mar |
||
35 |
F |
Deirdre: Enchantment and the School |
2016 |
* |
35 |
28 |
1-Jul |
||
36 |
F |
Blue Rose: Enchantment and the Detective |
2018 |
* |
36 |
29 |
1-Jul |
||
37 |
F |
Cassandra: Enchantment and the Warriors |
2018 |
* |
37 |
|
1-Jul |
||
38 |
F |
Rose: Enchantment and the Flower |
2021 |
* |
38 |
|
1-Mar |
Twilight Lamb is
the second novel in my second series of science fiction novels. I call this series, The Ghost Ship
Chronicles. I hope it will be
published at some time.
I used the science fiction universe of The Chronicles of
the Dragon and the Fox further into the future. I also wanted to write an entertaining novel about
a screwup who is taken over by a competent soul, so to speak. When I started writing Athelstan Cying
I had no idea how long the novel would become or where the plotline would
really take it. This is part of the problem
of writing with to a plotline, but this is also part of the problem of writing an
ambitious idea and concept. Twilight
Lamb is really the direct follow-on to Athelstan Cying. Here is some of the information on the novel:
Den and Natana Protania are blessed and
cursed. Both are psyonic masters and experts in the operation and
management of Family Trader spacecraft. They are newly and happily
married with a stellar future on the Family Trading Ship, Twilight Lamb.
But both share horrible secrets, and a potentially deadly future.
A standard year ago, the Twilight Lamb salvaged
an ancient Imperial courier ship, the Athelstan Cying. Onboard, Den
Protania broke protocol and mortally injured himself. As he died, Den
encountered a spirit who tried to save him. The being could not save
Den’s spirit, but he stabilized his body and was trapped as Den Protania.
Natana Kern shared Den’s secret and helped the new Den reclaim his place in the
Twilight Lamb. They wove a friendship that soon became something
more.
In his ancient past, Den had been a psyonic
master. Natana learned everything she could from him. On the
planet, Neuterra, Natana and Den stumbled on a group, the Athenian Charter that
used psyonic tools for political and criminal activity. The group
kidnapped and experimented on Den and Natana. While Den and Natana were
captives, the Athenian Charter introduced a super computer symbiot into
Natana’s brain. The Athenian Charter hoped to use the device to control
Natana. Instead, coupled with Natana’s intellect, it became a powerful tool
that Den and Natana used to escape their captors. Den and Natana share a
second secret: Natana’s computational capabilities and their source.
Den and Natana discovered a worthy enemy—the
Athenian Charter is accumulating the power to enslave millions. They have
raided ancient archeological sites for psyonic equipment from the Human
Galactic Empire and the Reps. To have any hope of countering the Athenian
Charter, Den and Natana must recover as much information as possible about them.
While still on Neuterra, they execute a foray on the Athenian Charter and the
Neuterran archeological sites. Den is injured, but fortunately, the
security of the Twilight Lamb recovers them. Their actions are seen as
revenge for their kidnapping and luckily little comes of it.
Den has gained more trust from the ship’s council and is made the
leader of an Emergency Procedures and Special Capabilities team. Den
trains his team well, and when the Twilight Lamb receives a distress call from
the new space liner, Regia Anglorum, his team is sent to stabilize the reactors
and get the ship back under control. While Den’s team works, the
passengers are shuttled over to the Twilight Lamb. Unfortunately, the
Regia Anglorum is a pirated ship. The Athenian Charter is using the Regia
Anglorum as a decoy to take over the Twilight Lamb. In this age, the key
to control of the Confederation of Human Space is the Family Trading
Ships. Some of the passengers are pirates who use modern weapons and
ancient military psyonic control devices to take over the Twilight Lamb.
Now, Den, Natana, and their team must use every resource they have to recapture
the Twilight Lamb—before their families are slaughtered.
I wanted to bring a person from the past back into the
modern world of the Family Trader Ships and into the future universe of The
Chronicles of the Dragon and the Fox this made the previous times one of
myth and the modern times one paralleling an increase in technology.
The names of all of the novels are ship’s names. Twilight Lamb is the name of the Family
Trader ship that finds the derelict in the first novel.
Let’s evaluate the plots.
Overall (o)
1. Redemption (o) – 17i, 7e, 23ei, 8 – 49% Oh yeah, Den Protania needs redemption. The soul from the Athelstan Cying needs
redemption. When Den Protania’s body is
taken over, the physical Den still needs redemption and the new owner just
might be able to accomplish that. This
is a continuation of Athelstan Cying.
In other words, the redemption of Den Protania has not been completed.
2. Revelation (o) –2e, 64, 1i – 60% This is a detailed revelation novel about the
being who is now Den Protania, the past, the current times and universe, and
the potential enemies who are using old psychic technology. Twilight Lamb continues this
revelation.
3. Achievement (o) – 16e, 19ei, 4i, 43 – 73% This single novel turned into five novels
because the achievement was always the unknown need for the being who was able
to remain alive and redeem Den Protania.
The achievement changed from immediate survival to the knowledge of and
fight against a group that only Den and Natana can fight.
Achievement (a)
1. Detective or mystery (a) – 56, 1e – 51% The
achievement has changed from immediate survival and Den Protania to the
politics of the Confederation.
2. Revenge or vengeance (a) –3ie, 3e, 45 – 46% This changed from the ship, which now supports
Den to the universe around them.
3. Zero to hero (a) – 29 – 26% This is ultimately a zero to hero for the new
Den.
4. Romance (a) –1ie, 41 – 37% Natana has gained Den’s love, but part of the
problem is their acceptance and teamwork from the previous novel.
5. Coming of age (a) –1ei, 25 – 23% No.
6. Progress of technology (a) – 6 – 5% There is a very strong progress of technology
from the old empire to the new confederation.
This is something the new Den explores in the novel.
7. Discovery (a) – 3ie, 57 – 54% There is a huge discovery plot with Den and who
he is as well as the new universe he has come into.
8. Money (a) – 2e, 26 – 25% Money and human value are enormous plots in
this novel. The Family Trader Ships
equate everything with productivity. Den
has worn out his credit and his welcome.
9. Spoiled child (a) – 7 – 6% To a large degree, the original Den is a
spoiled child who the new Den must clean up for.
10. Legal (a) – 5 – 4% There
is some degree of legal antics due to the Family Trader culture and systems.
11. Adultery (qa) – 18 – 16%
Not in this novel.
12. Self-discovery (a) – 3i, 12 – 13% There is a strong self discovery plot with Den
and Natana as well as others.
13. Guilt or Crime (a) – 32 – 29%
Yes, the new antagonist, the Athenian Charter tries to attack Den and
Natana.
14. Proselytizing (a) – 4 – 4%
Nope.
15. Reason (a) – 10, 1ie – 10%
Yes, the new Den must figure out ways to build status and credibility
with the people the old Den harmed.
16. Escape (a) – 1ie, 23 – 21% Yes, with the high jacking of the Twilight
Lamb.
17. Knowledge or Skill (a) – 26 – 23% Knowledge and skills are the basis of this
novel. The new Den harnesses the skills
the old Den never used or used ineffectively.
18. Secrets (a) – 21 – 19%
Huge secrets. The entire life and
existence of the new Den is a secret.
The activities of Natana and Den are secrets. There are secrets on secrets.
Quality (q)
1. Messiah (q) – 10 – 9% Nope.
2. Adultery (qa) – 18 – 16% Nope.
3. Rejected love (rejection) (q) – 1ei, 21 –
20% Nope.
4. Miscommunication (q) – 8 – 7% Not really.
5. Love triangle (q) – 14 – 12% Nope.
6. Betrayal (q) – 1i, 1ie, 46 – 43% The old Den betrayed everyone. The new Den
must win their hearts and minds.
7. Blood will out or fate (q) –1i, 1e, 26 – 25% Nope.
8. Psychological (q) –1i, 45 – 41% This is a huge psychological novel on many
levels. The firs is the new vs the old
Den. The second is how this affects the
new Den. The third is how this affects
Natana. Finally how everything affects
the crew—they know nothing, but they see the new Den and wonder.
9. Magic (q) – 8 – 7% Nope.
10. Mistaken identity (q) – 18 – 16% Nope.
11. Illness (q) – 1e, 19 – 18%
Yes, Den is injured at the beginning.
12. Anti-hero (q) – 6 – 5%
Nope.
13. Immorality (q) – 3i, 8 – 10%
Nope.
14. Satire (q) – 10 – 9%
Not really.
15. Camaraderie (q) – 19 – 17%
Yes, this is an enormous part of the revitalization of Den Protania.
16. Curse (q) – 4 – 4% Nope.
17. Insanity (q) – 8 – 7% Nope.
18. Mentor (q) – 12 – 11% Yes,
this might be my first protagonist’s helper novel. Natana remains the mentor and the protagonist’s
helper.
Setting (s)
1. End of the World (s) – 3 – 3% Nope.
2. War (s) – 20 – 18% In the past.
3. Anti-war (s) –2 – 2% Nope.
4. Travel (s) –1e, 62 – 56% Yes, the family traders are all about travel
and trade in space.
5. Totalitarian (s) – 1e, 8 – 8% Nope.
6. Horror (s) – 15 – 13% Not really.
7. Children (s) – 24 – 21% Nope.
8. Historical (s) – 19 – 17% Not really.
9. School (s) – 11 – 10% Education and testing, but kind of a little. More like adult training.
10. Parallel (s) – 4 – 4% Nope.
11. Allegory (s) – 10 – 9%
Nope.
12. Fantasy world (s) – 5 – 4%
Nope.
13. Prison (s) – 2 – 2% Nope.
Item (i)
1. Article (i) – 1e, 46 – 42% The ships themselves are items in the plot
and are plots to themselves.
Twilight Lamb
is a very entertaining novel. I wrote it
while I was still dwelling on plotlines, but the focus was the
protagonist.
At the end of Athelstan Cying I introduced an
antagonist to the world of Den and Natana.
That antagonist is the Athenian Charter.
This is a group who is using ancient psionic weapons to try to control
the Confederation of Human Space. Their
means of taking control is through the Family Traders.
Each Family Trader ship has been granted the votes and
powers of a planet in the Confederation.
The reasons for this are grounded in the previous wars of the Human
Galactic Empire and the Republic.
Eventually, through trade power, the independent Family Trader ships
were able to choke off the power of the Republic which led to the Confederation
and the power granted to them.
The easiest means to control of the Confederation is to
affect the power balance between the Family Trader ships and the planets. Using psionic means has allowed the Athenian
Charter to gather control in many of the political bodies and politics of the
Confederation. By taking out Family
Trader ships, they can gain political advantage over the entire Confederation.
Den and Natana may be the only people who are capable of
confronting this menace to the Confederation.
The reason is that the Athenian Charter is based on the use of
artificial means of psionic control. Den
and Natana as well as the other psionic Family Traders are natural
psionics. This puts into play the achievement
plot of this novel and the other novels.
This is also why I named each of the novels after ships. Each of the ships have their own story to
tell in the larger scope of the universe and the overall Ghost Ship
Chronicles.
I almost see these novels like I do Antebellum. They are centered on a ship rather than on a
place on a planet. The ships themselves
are all different and the plots and problems caused are both corporate and
individual.
At the end of Twilight Lamb, Den and Natana are both
heroes and face a very bright future, but their goals are to fight the Athenian
Charter and now they are tasked with leading and shepherding a new ship and crew. That’s where the next novels comes in, Regia
Anglorum.
Next we’ll look at Regia Anglorum.
In the end, we can figure out what makes a work have a great
plot and theme, and apply this to our writing.
The beginning of creativity is study and effort. We can use this to extrapolate to
creativity. In addition, we need to look
at recording ideas and working with ideas.
More
tomorrow.
For more information, you can visit my author site http://www.ldalford.com/, and my individual
novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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