12 March 2020, Writing - part xx161
Writing a Novel, What does the Reader not Desire?
Announcement: Delay, my new novels can be seen on the internet, but my primary
publisher has gone out of business—they couldn’t succeed in the past business
and publishing environment. I'll keep you informed, but I need a new publisher. More
information can be found at www.ancientlight.com.
Check out my novels--I think you'll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing websites http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage
of the novel.
5. Immerse yourself in the world of your writing.
These are the steps I use to write a
novel including the five discrete parts of a novel:
1.
Design the initial scene
2.
Develop a theme statement (initial
setting, protagonist, protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3.
Write the initial scene (identify
the output: implied setting, implied characters, implied action movement)
4.
Write the next scene(s) to the
climax (rising action)
5.
Write the climax scene
6.
Write the falling action scene(s)
7.
Write the dénouement scene
I
finished writing my 29th novel, working title, Detective, potential
title Blue Rose: Enchantment and the Detective. The theme statement is: Lady Azure Rose
Wishart, the Chancellor of the Fae, supernatural detective, and all around
dangerous girl, finds love, solves cases, breaks heads, and plays golf.
Here is the cover proposal for Blue
Rose: Enchantment and the Detective.
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I am continuing to write on my 30th novel, working
title Red Sonja. I finished my 29th novel, working
title Detective. I’m planning to start on number 31, working
title Shifter.
How to begin a novel. Number one thought, we need an entertaining
idea. I usually encapsulate such an idea
with a theme statement. Since I’m
writing a new novel, we need a new theme statement. Here is an initial cut.
For novel 30: Red Sonja, a Soviet spy, infiltrates the
X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns
about freedom, and is redeemed.
For novel 31: Deirdre and Sorcha are redirected to French
finishing school where they discover difficult mysteries, people, and events.
Here
is the scene development outline:
1.
Scene input (comes from the previous scene output or is an initial scene)
2.
Write the scene setting (place, time, stuff, and characters)
3.
Imagine the output, creative elements, plot, telic flaw resolution (climax) and
develop the tension and release.
4.
Write the scene using the output and creative elements to build the tension.
5.
Write the release
6.
Write the kicker
Today: Why don’t we go back
to the basics and just writing a novel?
I can tell you what I do, and show you how I go about putting a novel
together. We can start with developing
an idea then move into the details of the writing.
To
start a novel, I picture an initial scene.
I may start from a protagonist or just launch into mental development of
an initial scene. I get the idea for an
initial scene from all kinds of sources.
To help get the creative juices flowing, let’s look at the initial
scene.
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3.
Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
Ideas. We need ideas. Ideas allow us to figure out the protagonist
and the telic flaw. Ideas don’t come
fully armed from the mind of Zeus. We
need to cultivate ideas.
1.
Read novels.
2.
Fill your mind with good
stuff—basically the stuff you want to write about.
3.
Figure out what will build ideas in
your mind and what will kill ideas in your mind.
4.
Study.
5.
Teach.
6.
Make the catharsis.
7.
Write.
The development of ideas is based on
study and research, but it is also based on creativity. Creativity is the extrapolation of older
ideas to form new ones or to present old ideas in a new form. It is a reflection of something new created
with ties to the history, science, and logic (the intellect). Creativity requires consuming, thinking, and
producing.
If we have filled our mind with all
kinds of information and ideas, we are ready to become creative. Creativity means the extrapolation of older
ideas to form new ones or to present old ideas in a new form. Literally, we are seeing the world in a new
way, or actually, we are seeing some part of the world in a new way.
So, modern characters must look like
the reader’s impression of the protagonist.
This is an interesting problem as culture and society change as does the
impression of the readers.
As we look for creative ideas, and I
believe creative ideas begin with creative characters, we should look at just
what excites and interests us. How can
we project what we like and enjoy into a great character.
The reader doesn’t necessarily have
to like, be like, or live through the protagonist, but the reader must agree
with the decisions of the protagonist.
The reasons for the protagonist’s actions must seem reasonable to the
reader. However, there are circumstances
where the author might want to present the protagonist making bad decisions—this
is the journey to zero, but I’m not sure it is a good idea.
If you remember the concept of
pathos—in pathos we want the reader to experience emotions not necessarily reflected
in the protagonist or characters. The
reader feels the pathos. The reader also
must feel the pathos or emotion in a positive fashion for the protagonist. I wrote that pathos occurs when the problems
of the protagonist are undeserved—they are not caused by the protagonist. For example, if the protagonist is
impoverished, they are not impoverished because they won’t work, squandered
their inheritance, or ran away from their good parents. If it is the protagonist’s fault, there can’t
be much pathos.
So, here you have a problem with bad
protagonist decisions and the zero state of the protagonist. Let’s look back at Sara Crew from A Little Princess for an example. Sara Crew goes from a happy wealthy child to
an impoverished orphan because her father squanders his wealth and dies. She bears no fault at all. She is along for the ride. Her father generates little pathos, perhaps a
little, but in spite of Sara’s love and the gentle handling of the author, he
is still a silly boy child who loses his fortune and dies. The example and point in this is that in
bringing Sara to zero, it was none of her fault. No bad decisions loomed over her development. This makes readers happy.
How about another example. Menolly the song mistress from Dragonsong and Dragonsinger runs away from home.
This is a deliberate act and decision.
This is also a movement of the character toward zero. It is basically the last step to zero for the
protagonist because the next scenes begin her ascent toward hero. What the author does is provide both
incentive and reasons for Menolly running away.
The author shows us in excruciating and beautiful detail how her parents
punish and restrict her from making music.
They allow her to do work that eventually results in injury and they
allow the injury to heal poorly to prevent Menolly from playing. In Menolly’s world, running away from your
hold is seen as the equivalent to banishment and death. The author presents such a compelling case
that the reader can’t help but agree with Menolly’s decision to run away. This is what I presented yesterday—the author
needs to show us why the protagonist made the decisions. The author is always looking to the reader
for agreement. As I wrote, the reader
needs to feel that the protagonist would make the same decisions as they. Or put in a different way, the protagonist’s
decisions are the decisions the reader would make. The author carves this out in the writing,
then there is the negative example and explaination.
Harry Potty becomes a highly
dislikable character in the middle novels.
The reason for this is obvious—he makes decisions the reader would never
make. The rejects his friends and
mistreats them. These are deliberate
decisions that Harry makes and the author writes. They aren’t like Sara Crew’s unfortunate
descent into zero. These are deliberate
decisions that make us dislike the protagonist.
It’s a ugly time for the writer and boring reading, but a great example
for us in writing.
In regard to moving the protagonist
to a zero state—I recommend that the actions of the protagonist should have no
place in it. You can put the protagonist
in a difficult situation. For example,
the protagonist has a choice of placing investments into two risky ventures and
choses the wrong one for the right reasons.
Or perhaps the protagonist makes a choice of air transportation while
their parents drive and the parents are killed in a car accident. (I threw that in because the opposite is
usually true—the protagonist goes by ground and the flyers are killed. This is ironic since aviation is one million
times safer than driving an automobile.)
In any case, the decisions of your protagonist need to be reasoned
and/or sculpted by the author to make sense.
I do have a negative example that is
used well by the author from Menolly’s stories where the protagonist makes an
unfortunate and uncharacteristic decision.
Perhaps that will be insightful.
Let’s look at the other suggestions
and see how we can use them to develop entertaining writing.
The beginning of creativity is study
and effort. We can use this to
extrapolate to creativity. In addition,
we need to look at recording ideas and working with ideas.
More
tomorrow.
For more information, you can visit my
author site http://www.ldalford.com/,
and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic
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