13 October 2015, Writing Ideas
- New Novel, part 551, Made Up Words Employed Q and A
Announcement: Delay, my new novels can be seen on the internet, but the publisher
has delayed all their fiction output due to the economy. I'll keep you
informed. More information can be found at www.ancientlight.com. Check out my novels--I think you'll really enjoy
them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing website http://www.ldalford.com/ and select "production
schedule," you will be sent to http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
5. Immerse yourself in the world of
your writing.
All novels have five discrete parts:
1. The initial scene (the
beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
The theme statement
of my 26th novel, working title, Shape, is
this: Mrs. Lyons captures a shape-shifting girl in her pantry
and rehabilitates her.
Here is the cover proposal for Lilly:
Enchantment and the Computer. Lilly is my 24th novel.
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I'm on my first editing run-through of Shape.
I'm
an advocate of using the/a scene input/output method to drive the rising
action--in fact, to write any novel.
Scene development:
1. Scene input (easy)
2. Scene output (a little
harder)
3. Scene setting (basic stuff)
4. Creativity (creative
elements of the scene)
5. Tension (development of
creative elements to build excitement)
6. Release (climax of creative
elements)
I can immediately discern three ways
to invoke creativity:
1. History extrapolation
2. Technological extrapolation
3. Intellectual
extrapolation
Creativity is like
an extrapolation of what has been. It is a reflection of something
new created with ties to the history, science, and logic (the
intellect). Creativity requires consuming, thinking, and producing.
One of my blog readers posed these
questions. I'll use the next few weeks to answer them.
7. Words employed
8. Sentence length
9. Complexity
10. Type of grammar
11. Diction
12. Field of reference or
allusion
13. Tone
14. Mannerism suggest by
speech
15. Style
16. Distinct manner of writing
or speaking you employ, and why (like Pinter's style includes gaps, silences,
non-sequitors, and fragments while Chekhov's includes 'apparent'
inconclusiveness).
Moving on to 7. 7.
Words employed
Jack Vance is known as an inventor
of words. Few of his words have become part
of the mainstream or standard English, but he really did a great job at
developing words that fit their proper place and idea. He was very astute at names and place names
as well.
How does an author handle words he
made up? Jack Vance provides a great
example. He either placed the word (or
the name and idea) in a footnote or he defined the word in context. For example, Vance uses the word “frooks” four
times in his novel Armentia Station.
What does frooks mean? He does
not define exactly what a frook is, but a frook is apparently a kind of plant
typical of the planet in question.
Usually, Vance is more descriptive.
He either gives a footnote to define or specifically defines and
describes the thing in context.
I haven’t often used these
techniques in my own writing. In
general, I don’t design new words or appellations for things. I did develop some names for other species in
my Ghost Ship Chronicles.
In general, any and every author
will find themselves inventing, if not words, then names, appellations for
things. Usually, a description is all
that is necessary. There is the answer
to everything. When you provide a name,
you also provide a description. For a
new word or creature, the same applies.
A new name or thing needs, at least, a description.
Beyond the technical, how do I
choose the right word to use in a context?
That is the next question.
More
tomorrow.
For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:
For more information, you can visit my author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline,
character development, scene, setting, conversation, novel, book, writing,
information, study, marketing, tension, release, creative, idea, logic
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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