25 August 2021, Writing - part xx691 Writing a Novel, Plots and My Novels, Khione: Enchantment and the Fox
Announcement: Delay, my new novels can be seen on the
internet, but my primary publisher has gone out of business—they couldn’t
succeed in the past business and publishing environment. I’ll keep you
informed, but I need a new publisher.
More information can be found at www.ancientlight.com. Check out my novels—I think
you’ll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire
novel in installments that included commentary on the writing. In the
commentary, in addition to other general information on writing, I explained,
how the novel was constructed, the metaphors and symbols in it, the writing
techniques and tricks I used, and the way I built the scenes. You can look back
through this blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I’m using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I’ll
keep you informed along the way.
Today’s Blog: To see the steps in the publication process, visit my
writing websites http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don’t confuse your readers.
2. Entertain your readers.
3. Ground your readers in the writing.
4. Don’t show (or tell) everything.
4a. Show what can
be seen, heard, felt, smelled, and tasted on the stage of the novel.
5. Immerse yourself in the world of your writing.
These are the steps I use to write a novel including the
five discrete parts of a novel:
1.
Design the initial scene
2. Develop a theme statement (initial setting, protagonist,
protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3. Write the initial scene (identify the output: implied
setting, implied characters, implied action movement)
4. Write the next scene(s) to the climax (rising action)
5. Write the climax scene
6. Write the falling action scene(s)
7.
Write the dénouement scene
Since I'm writing about Khione: Enchantment and the Fox, here is the proposed cover:
I
finished writing my 29th novel, working title, Detective, potential
title Blue Rose: Enchantment and the Detective. The theme statement is: Lady Azure Rose
Wishart, the Chancellor of the Fae, supernatural detective, and all around
dangerous girl, finds love, solves cases, breaks heads, and plays golf.
Here is the cover proposal for Blue
Rose: Enchantment and the Detective.
|
|
Cover
Proposal |
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I am continuing to write on my 30th novel, working
title Red Sonja. I finished my 29th novel, working
title Detective. I’m planning to start on number 31, working
title Shifter.
How to begin a novel.
Number one thought, we need an entertaining idea. I usually encapsulate such an idea with a
theme statement. Since I’m writing a new
novel, we need a new theme statement.
Here is an initial cut.
For novel 30: Red
Sonja, a Soviet spy, infiltrates the X-plane programs at Edwards AFB as a test
pilot’s administrative clerk, learns about freedom, and is redeemed.
For novel 31: Deirdre
and Sorcha are redirected to French finishing school where they discover
difficult mysteries, people, and events.
For Novel 32: Shiggy
Tash finds a lost girl in the isolated Scottish safe house her organization
gives her for her latest assignment: Rose Craigie has nothing, is alone, and
needs someone or something to rescue and acknowledge her as a human being.
Here is the
scene development outline:
1. Scene
input (comes from the previous scene output or is an initial scene)
2. Write the
scene setting (place, time, stuff, and characters)
3. Imagine
the output, creative elements, plot, telic flaw resolution (climax) and develop
the tension and release.
4. Write the
scene using the output and creative elements to build the tension.
5. Write the
release
6. Write the
kicker
Today: Why don’t we go back to the basics and just writing a
novel? I can tell you what I do, and
show you how I go about putting a novel together. We can start with developing an idea then
move into the details of the writing.
To start a
novel, I picture an initial scene. I may
start from a protagonist or just launch into mental development of an initial
scene. I get the idea for an initial
scene from all kinds of sources. To help
get the creative juices flowing, let’s look at the initial scene.
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3. Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
Ideas. We need
ideas. Ideas allow us to figure out the
protagonist and the telic flaw. Ideas
don’t come fully armed from the mind of Zeus.
We need to cultivate ideas.
1.
Read novels.
2. Fill your mind with good stuff—basically the stuff you want
to write about.
3. Figure out what will build ideas in your mind and what will
kill ideas in your mind.
4. Study.
5. Teach.
6. Make the catharsis.
7.
Write.
The development of ideas is based on study and research, but
it is also based on creativity. Creativity
is the extrapolation of older ideas to form new ones or to present old ideas in
a new form. It is a reflection of
something new created with ties to the history, science, and logic (the
intellect). Creativity requires
consuming, thinking, and producing.
If we have filled our mind with all kinds of information and
ideas, we are ready to become creative.
Creativity means the extrapolation of older ideas to form new ones or to
present old ideas in a new form.
Literally, we are seeing the world in a new way, or actually, we are
seeing some part of the world in a new way.
I’ve worked through creativity and the protagonist. The ultimate point is that if you properly
develop your protagonist, you have created your novel. This moves us on to plots and initial
scenes. As I noted, if you have a
protagonist, you have a novel. The
reason is that a protagonist comes with a telic flaw, and a telic flaw provides
a plot and theme. If you have a
protagonist, that gives you a telic flaw, a plot, and a theme. I will also argue this gives you an initial
scene as well.
So, we worked extensively on the protagonist. I gave you many examples great, bad, and
average. Most of these were from
classics, but I also used my own novels and protagonists as examples. Here’s my plan.
1.
The protagonist comes with a telic
flaw – the telic flaw isn’t necessarily a flaw in the protagonist, but rather a
flaw in the world of the protagonist that only the Romantic protagonist can
resolve.
2.
The telic
flaw determines the plot.
3. The telic flaw determines the theme.
4. The telic flaw and the protagonist determines the initial
scene.
5. The protagonist and the telic flaw determines the initial
setting.
6. Plot examples from great classic plots.
7. Plot examples from mediocre classic plots.
8. Plot examples from my novels.
9. Creativity and the telic flaw and plots.
10.
Writer’s block as a problem of continuing
the plot.
Every great or good protagonist comes with their own telic
flaw. I showed how this worked with my
own writing and novels. Let’s go over it
in terms of the plot.
This is all about the telic flaw. Every protagonist and every novel must come
with a telic flaw. They are the same
telic flaw. That telic flaw can be
external, internal or both.
We found that a self-discovery telic flaw or a personal
success telic flaw can potentially take a generic plot. We should be able to get an idea for the plot
purely from the protagonist, telic flaw and setting. All of these are interlaced and bring us our
plot.
For a great plot, the resolution of the telic flaw has to be
a surprise to the protagonist and to the reader. This is both the measure and the goal. As I noted before, for a great plot, the
author needs to make the telic flaw resolution appear to be impossible, but
then it happens. There is much more to
this.
I evaluated the plots from the list of 112 classics and
categorized them according to the following scale:
Overall (o) – These are the three overall plots we defined above:
redemption, achievement, and revelation.
Achievement (a) – There are plots that fall under the idea of the
achievement plot.
Quality (q)
– These are plots based on a personal or character quality.
Setting (s)
– These are plots based on a setting.
Item (i)
– These are plots based on an item.
I looked at each novel and pulled out the plot types, the telic flaw,
plotline, and the theme of the novel. I didn’t make a list of the themes,
but we identified the telic flaw as internal and external and by plot
type. This generally gives the plotline.
Overall (o)
1. Redemption (o) – 17i, 7e, 23ei, 8 – 49%
2. Revelation (o) –2e, 64, 1i – 60%
3. Achievement (o) – 16e, 19ei, 4i, 43 – 73%
Achievement (a)
1. Detective or mystery (a) – 56, 1e – 51%
2. Revenge or vengeance (a) –3ie, 3e, 45 – 46%
3. Zero to hero (a) – 29 – 26%
4. Romance (a) –1ie, 41 – 37%
5. Coming of age (a) –1ei, 25 – 23%
6. Progress of technology (a) – 6 – 5%
7. Discovery (a) – 3ie, 57 – 54%
8. Money (a) – 2e, 26 – 25%
9. Spoiled child (a) – 7 – 6%
10. Legal (a) – 5 – 4%
11. Adultery (qa) – 18 – 16%
12. Self-discovery (a) – 3i, 12 – 13%
13. Guilt or Crime (a) – 32 – 29%
14. Proselytizing (a) – 4 – 4%
15. Reason (a) – 10, 1ie – 10%
16. Escape (a) – 1ie, 23 – 21%
17. Knowledge or Skill (a) – 26 – 23%
18. Secrets (a) – 21 – 19%
Quality (q)
1. Messiah (q) – 10 – 9%
2. Adultery (qa) – 18 – 16%
3. Rejected love (rejection) (q) – 1ei, 21 –
20%
4. Miscommunication (q) – 8 – 7%
5. Love triangle (q) – 14 – 12%
6. Betrayal (q) – 1i, 1ie, 46 – 43%
7. Blood will out or fate (q) –1i, 1e, 26 – 25%
8. Psychological (q) –1i, 45 – 41%
9. Magic (q) – 8 – 7%
10. Mistaken identity (q) – 18 – 16%
11. Illness (q) – 1e, 19 – 18%
12. Anti-hero (q) – 6 – 5%
13. Immorality (q) – 3i, 8 – 10%
14. Satire (q) – 10 – 9%
15. Camaraderie (q) – 19 – 17%
16. Curse (q) – 4 – 4%
17. Insanity (q) – 8 – 7%
18. Mentor (q) – 12 – 11%
Setting (s)
1. End of the World (s) – 3 – 3%
2. War (s) – 20 – 18%
3. Anti-war (s) –2 – 2%
4. Travel (s) –1e, 62 – 56%
5. Totalitarian (s) – 1e, 8 – 8%
6. Horror (s) – 15 – 13%
7. Children (s) – 24 – 21%
8. Historical (s) – 19 – 17%
9. School (s) – 11 – 10%
10. Parallel (s) – 4 – 4%
11. Allegory (s) – 10 – 9%
12. Fantasy world (s) – 5 – 4%
13. Prison (s) – 2 – 2%
Item (i)
1. Article (i) – 1e, 46 – 42%
Here is a list of my novels:
1* |
SF |
A Season of Honor (Honor III) |
1986 |
P 08 |
2 |
1 |
30-Oct |
Nov |
|
2* |
SF |
The Fox’s Honor (Honor II) |
1989 |
P 08 |
3 |
2 |
2-May |
Oct |
|
3 |
SF |
The End of Honor (Honor I) |
1995 |
P 08 |
9 |
3 |
13-Jul |
Jul |
|
4 |
HF |
Antebellum |
1991 |
* |
4 |
4 |
7-Feb |
||
5* |
F |
Aegypt |
1992 |
P 08 |
5 |
5 |
16-Jun |
Jan |
|
6* |
HF |
Centurion |
1995 |
P 08 |
8 |
6 |
1-Feb |
Jan |
|
7a* |
SF |
Athelstan Cying |
1992 |
A |
6 |
7 |
26-Sep |
||
8 15 |
SF |
Twilight Lamb |
2007 |
A |
7b* |
8 |
8-Aug |
||
9 16 |
SF |
Regia Anglorum |
2007 |
A |
7c |
17 |
23-Nov |
||
10* |
SF |
The Second Mission* |
1996 |
P 03 |
10 |
9 |
13-Nov |
Aug |
|
11 |
Fan |
Illidin |
1977 |
I |
1 |
Sep |
|||
12 |
F |
Sister of Light |
1997 |
C |
11 |
10 |
16-Aug |
||
13 |
F |
House |
1994 |
I |
7 |
23-Dec |
|||
14 |
F |
Hestia: Enchantment of the Hearth |
2006 |
* |
13 |
11 |
28-Dec |
||
15 |
Fan |
Aramis |
2006 |
I |
12 |
27-Apr |
|||
16 |
HF |
Japan |
|
I |
14 |
||||
17 |
F |
Sister of Darkness |
2008 |
C |
17 |
12 |
3-Jun |
||
18 |
F |
Shadow of Darkness |
2008 |
A |
18 |
13 |
14-Sep |
||
19 |
F |
Shadow of Light |
2008 |
A |
tt5t |
14 |
24-Oct |
||
20 |
F |
Children of Light and Darkness |
2008 |
A |
20 |
15 |
1-Dec |
||
21 |
F |
Warrior of Light |
2009 |
A |
21 |
16 |
1-Feb |
||
22 |
HF |
Praetorian |
|
|
22 |
||||
23 23 |
SF |
Shadowed Vale |
2009 |
A |
18 |
10-May |
|||
24 24 |
SF |
Ddraig Goch |
2009 |
W |
25-Aug |
||||
25 |
F |
Warrior of Darkness |
2009 |
* |
25 |
19 |
29-Oct |
||
26 |
F |
Dana-ana: Enchantment and the Maiden |
2010 |
* |
26 |
20 |
10-Jun |
||
27 |
F |
Aksinya: Enchantment and the Daemon |
2010 |
A |
27 |
21 |
1-Nov |
||
28 |
F |
Khione: Enchantment and the Fox |
2011 |
* |
28 |
22 |
1-Mar |
||
29 |
F |
Valeska: Enchantment and the Vampire |
2013 |
* |
29 |
23 |
26-Nov |
||
30 |
F |
Lilly: Enchantment and the Computer |
2014 |
* |
30 |
24 |
1-May |
||
31 |
SF |
Escape from Freedom |
2014 |
* |
31 |
25 |
2-Oct |
||
32 |
F |
Essie: Enchantment and the Aos Si |
2015 |
* |
32 |
26 |
1-May |
||
33 |
F |
Sorcha: Enchantment and the Curse |
2016 |
* |
33 |
27 |
1-Mar |
||
34 |
F |
Red Sonja |
2016 |
W |
34 |
XX |
1-Mar |
||
35 |
F |
Deirdre: Enchantment and the School |
2016 |
* |
35 |
28 |
1-Jul |
||
36 |
F |
Blue Rose: Enchantment and the Detective |
2018 |
* |
36 |
29 |
1-Jul |
||
37 |
F |
Cassandra: Enchantment and the Warriors |
2018 |
* |
37 |
|
1-Jul |
||
38 |
F |
Rose: Enchantment and the Flower |
2021 |
* |
38 |
|
1-Mar |
I’m still writing my Enchantment novels. Khione: Enchantment and the Fox is the
fourth novel. This is an interesting
novel. I’ll write more in detail about
it, but I took a character from the end of Hestia, and produced a new
protagonist and an entirely new idea from it.
Hestia: Enchantment of the Hearth is the first of my Enchantment novels. In it, the goddess Hestia is forced into the
human world. The novel is her view of
it. There is more however. I bring in demi-gods who are the children of
the gods and other demi-gods. These are
beings who can be enslaved by holding onto their “earth stuff” an object that
holds their souls. I thought that was a
pretty kool idea. In the end, Angela
gifts each of the demi-gods with their earth stuff thus freeing them from
enslavement and captivity. The
impression I give in the end of the novel is that these creatures are in some
way and strength redeemed physically and spiritually.
Khione: Enchantment and the Fox is about Khione, a being and demi-goddess who accepted her
gift of earth stuff, but was not fully or completely redeemed. This has to do with her history with Hestia
more than anything. Khione was the
demi-goddess who played a bad joke on Hestia in the far past and was cursed
because of it. Because of her curse,
Khione can’t be redeemed, or believes she can’t be redeemed.
Here is some of the information on the novel:
Pearce Wimund brought a puppy home with him. Actually, he and his friend Jason found a
naked girl living on the streets of Boston.
This girl eats cats, has sharp teeth, mobile ears, owns the night, and
moves more quickly than anything they’ve seen before. When she is hit by a bus, Pearce takes her to
his apartment and that opens a Pandora’s box of problems. The girl is Khione, and she believes she is a
fox and a demigoddess. She doesn’t know
about the facilities. She’s never taken
a bath. She can’t speak English
well. She doesn’t eat anything except
meat. She’s never worn clothing. All this would be meaningless except what
Khione says seems to be true and there are people who actually know about her
and are trying to help her thought Pearce.
Pearce has his own problems, but living with a feral fox girl
isn’t one he wants. What is worse,
Khione has latched on to Pearce and won’t let go—she imagines she is in love
with him. Pearce is a good man and not
one who takes advantage of coeds or strange girls who happen to want to share
his bed. Pearce doesn’t exactly want
Khione out of his life, but he doesn’t need her temptation or her
attention. He just wants to be able to
finish his studies at the university.
Plus, Khione has very strange ideas about how humans should interact and
about life.
Pearce discovers the Orthodox Church has been working with beings
such as Khione since the time of Christ.
As unusual as it might sound, they try to bring these creatures into the
fold of the Church and humanity. Khione
isn’t biting, so to speak. She wants
Pearce to prove to her about this God guy, and why she shouldn’t have sex with
anything she wants, whenever she wants.
Pearce feels it is important enough to take on this challenge,
Khione’s challenge.
Let’s evaluate the plots.
Overall (o)
1. Redemption (o) – 17i, 7e, 23ei, 8 – 49% Khione: Enchantment and the Fox is all
about redemption. In this novel, the
protagonist happens to be Pearce and not Khione. Pearce must convince Khione to basically join
civilized humanity. This is a redemption
physically and spiritually for Khione.
Khione and Pearce are also both looking for love.
2. Revelation (o) –2e, 64, 1i – 60% Khione: Enchantment and the Fox is a
revelation about old world and ancient thinking versus modern and civilized
world thinking. The power of this novel
for entertainment and for fun is this contrast.
We see Khione who is a savage and ignorant of the modern world becoming acquainted
and assimilated to the modern world.
3. Achievement (o) – 16e, 19ei, 4i, 43 – 73% The achievement for Pearce is to answer
Khione’s questions about humanity, sexuality, and truth. This is a very interesting approach to a
novel.
Achievement (a)
1. Detective or mystery (a) – 56, 1e – 51% The
mystery, as first, is Khione. This
changes pretty quickly to Khione’s challenge as well as Khione and Pearce’s
relationship. How can this be a mystery—it
is when no one knows exactly what is going on and especially when Khione is
visiting with Pearce’s parents.
2. Revenge or vengeance (a) –3ie, 3e, 45 – 46% This is an interesting and important part of
the novel. Hestia took vengeance on
Khione and cursed her for all time. The curse is so old that Hestia and the
rest of the world have forgotten it, but not Khione. Khione lives daily with the knowledge of her
curse.
3. Zero to hero (a) – 29 – 26% This is for both Pearce and for Khione. They both have to change for this to become
true.
4. Romance (a) –1ie, 41 – 37% Yes, I love the romance aspect between Pearce
and Khione. Pearce is the kind of geeky
guy every girl wants and Khione is the kind of girl every geeky guy would not
want.
5. Coming of age (a) –1ei, 25 – 23% Nope.
6. Progress of technology (a) – 6 – 5% To some degree. Khione is experiencing new technology and the
changes in technology from her ancient viewpoints.
7. Discovery (a) – 3ie, 57 – 54% This entire novel is about discovery from
cover to cover.
8. Money (a) – 2e, 26 – 25% Money plays small part in the novel. It drives many of the smaller plots and
ideas.
9. Spoiled child (a) – 7 – 6% Is Khione spoiled or just cursed. She is the opposite of spoiled, but she
desires so much that she hasn’t or can’t have.
10. Legal (a) – 5 – 4% To
a slight degree.
11. Adultery (qa) – 18 – 16%
Khione’s problem is sex. She has
been cursed to be enslaved for sex since she was young. The idea of adultery doesn’t come up
directly, but the idea of the used woman does a lot.
12. Self-discovery (a) – 3i, 12 – 13% Yes, self-discovery is the nature of this
novel. All the characters are
discovering things about themselves and others.
The others are real revelations about the power and actions of
people—mostly not of a positive nature.
13. Guilt or Crime (a) – 32 – 29%
Yes, this is a major driver in the novel.
14. Proselytizing (a) – 4 – 4%
Nope.
15. Reason (a) – 10, 1ie – 10%
Yes, the resolution all comes through reason.
16. Escape (a) – 1ie, 23 – 21% Nope.
17. Knowledge or Skill (a) – 26 – 23% Knowledge and skills are the tools that are
used and that they are learning.
18. Secrets (a) – 21 – 19%
This novel is filled with secrets and revealed secrets.
Quality (q)
1. Messiah (q) – 10 – 9% Nope.
2. Adultery (qa) – 18 – 16% Yes, this is a problem for Khione. She has been used and abused her entire life.
3. Rejected love (rejection) (q) – 1ei, 21 –
20% A touch with other characters and
with Pearce.
4. Miscommunication (q) – 8 – 7% Khione tricks everyone at first—that is her
nature.
5. Love triangle (q) – 14 – 12% Yes, to a degree.
6. Betrayal (q) – 1i, 1ie, 46 – 43% Not so much, slight.
7. Blood will out or fate (q) –1i, 1e, 26 – 25% Nope.
8. Psychological (q) –1i, 45 – 41% This is a psychological novel on many
levels.
9. Magic (q) – 8 – 7% This novel is really not about magic, but
Khione and Hestia as well as other characters have the ability to make miracles
of a type.
10. Mistaken identity (q) – 18 – 16% Nope.
11. Illness (q) – 1e, 19 – 18%
Yes, Khione is injured more than once as part of the plot drivers.
12. Anti-hero (q) – 6 – 5%
Nope.
13. Immorality (q) – 3i, 8 – 10%
Yes, Khione is amoral and willing to commit immoral acts.
14. Satire (q) – 10 – 9%
Not really.
15. Camaraderie (q) – 19 – 17%
Yes, there is a large degree of moving camaraderie based on associations
and groups.
16. Curse (q) – 4 – 4% Yes,
Khione was cursed by Hestia.
17. Insanity (q) – 8 – 7% Nope.
18. Mentor (q) – 12 – 11% Yes,
very strongly Pearce and Khione.
Setting (s)
1. End of the World (s) – 3 – 3% Nope.
2. War (s) – 20 – 18% Nope.
3. Anti-war (s) –2 – 2% Nope.
4. Travel (s) –1e, 62 – 56% Very little except to visit Pearce’s parents.
5. Totalitarian (s) – 1e, 8 – 8% Nope.
6. Horror (s) – 15 – 13% Not really.
7. Children (s) – 24 – 21% Not really.
8. Historical (s) – 19 – 17% Slightly.
9. School (s) – 11 – 10% Yes, Pearce is in college.
10. Parallel (s) – 4 – 4% Nope.
11. Allegory (s) – 10 – 9%
Nope.
12. Fantasy world (s) – 5 – 4%
Nope.
13. Prison (s) – 2 – 2% Nope.
Item (i)
1. Article (i) – 1e, 46 – 42% Yes, Khione’s earth stuff.
Next, we’ll look at Khione: Enchantment and the Fox
in greater depth.
In the end, we can figure out what makes a work have a great
plot and theme, and apply this to our writing.
The beginning of creativity is study and effort. We can use this to extrapolate to
creativity. In addition, we need to look
at recording ideas and working with ideas.
More
tomorrow.
For more information, you can visit my author site http://www.ldalford.com/, and my individual
novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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