27 January 2017, Writing Ideas
- New Novel, part x21, Creative Elements in the World of Ancient Light, Sister of Light
Announcement: Delay, my new novels can be seen on the internet, but the publisher
has delayed all their fiction output due to the economy. I'll keep you
informed. More information can be found at www.ancientlight.com. Check out my novels--I think you'll really enjoy
them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing website http://www.ldalford.com/ and select "production
schedule," you will be sent to http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage
of the novel.
5. Immerse yourself in the world of your writing.
All novels have five discrete parts:
1. The initial scene (the
beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
I
finished writing my 27th novel, working title, Claire, potential
title Sorcha: Enchantment and the Curse. This might need some tweaking. The theme statement is: Claire (Sorcha) Davis
accepts Shiggy, a dangerous screw-up, into her Stela branch of the organization
and rehabilitates her.
Here is the cover proposal for Sorcha:
Enchantment and the Curse.
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I started writing my 28th novel, working title Red Sonja. I’m also working on my 29th novel,
working title School.
I'm an advocate of using the/a scene
input/output method to drive the rising action--in fact, to write any
novel.
Scene development:
1. Scene input (easy)
2. Scene output (a little
harder)
3. Scene setting (basic stuff)
4. Creativity (creative
elements of the scene: transition from input to output focused on the telic
flaw resolution)
5. Tension (development of
creative elements to build excitement)
6. Release (climax of creative
elements)
How to begin a novel. Number one thought, we need an entertaining
idea. I usually encapsulate such an idea
with a theme statement. Since I’m
writing a new novel, we need a new theme statement. Here is an initial cut.
For novel 28: Red Sonja, a Soviet spy, infiltrates the
X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns
about freedom, and is redeemed.
For novel 29: Sorcha, the abandoned child of an Unseelie
and a human, secretly attends Wycombe Abbey girls’ school where she meets the
problem child Deirdre and is redeemed.
These are the steps I use to write a
novel:
1.
Design the initial scene
2.
Develop a theme statement (initial
setting, protagonist, protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3.
Write the initial scene (identify
the output: implied setting, implied characters, implied action movement)
4.
Write the next scene(s) to the
climax (rising action)
5.
Write the climax scene
6.
Write the falling action scene(s)
7.
Write the dénouement scene
Here is the beginning of the method
from the outline:
1.
Scene input (comes from the previous
scene output or is an initial scene)
2.
Write the scene setting (place,
time, stuff, and characters)
3.
Imagine the output, creative
elements, plot, telic flaw resolution (climax) and develop the tension and
release.
4.
Write the scene using the output and
creative elements to build the tension.
5.
Write the release
6.
Write the kicker
To me, the most interesting themes
are about worlds, people, and life that goes on around us that is hidden or
unrealized. I have developed this type
of world and theme and used it to build creative elements for my plots and
scenes. I’ll use my own novels as
examples for this. The next novel in the
Ancient Light series is Sister of Light. This novel should be available in the next
year. It is supposed to be published as
a three-in-one with Aegypt and Sister of Darkness.
As I mentioned yesterday, the world
of Ancient Light revolves around the
idea of two ancient Egyptian goddesses who have been brought back into the 20th
Century. The purpose of the novel, other
than to entertain, is to entertain through this juxtaposition of ancient Egypt,
ancient goddesses, modern history, and the French Foreign Legion. These are broadly the creative elements that
move through all the Ancient Light novels.
In Sister of Light, the world expands to Paris in 1926. Paris is a creative element. Paul and Leora, the Goddess of Light, were married
at the end of Aegypt. That is a creative element. The idea of a dark skinned Egyptian woman
marrying a French officer is not well accepted in early Twentieth Century
Europe. This is another creative
element. Paul’s parents come on the
scene. This is also a creative
element. Further, we learn that Leora
can’t handle lack of sunlight well. Paul
plans an assignment to the United States of America to get Leroa to a place of
greater sunlight. This is an important creative
element that plays through this and the next novel—actually all the novels to
one degree or another. In Sister of Light, we also mix
children. These are creative elements. Additionally, Paul is sent on an important classified
mission as the world moves toward war.
One of the major creative elements in the novel is this mission and Paul’s
disappearance. There is more, much much
more, all creative elements that drive the plot and scenes of the novel. These creative elements are those that build
the scenes and provide entertainment in the novel. As I noted there are many more creative
elements woven into the novel. These
creative elements all derive in some way from the original creative elements
that form the theme and the plot of the novel.
That is the idea of two Egyptian goddesses brought into the Twentieth
Century. The world of Sister of Light is the same historical
world the readers are used to, the only difference is this tiny add—that of
beings who were ancient goddesses. This
is also the unique flavor of the novel that drives the entertainment. If you look at is this way, a tiny concept
drives an entire novel and the elements of entertainment in it.
More
tomorrow.
For more information, you can visit my
author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline,
character development, scene, setting, conversation, novel, book, writing,
information, study, marketing, tension, release, creative, idea, logic
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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