28 January 2017, Writing Ideas
- New Novel, part x22, Creative Elements in the World of Ancient Light, Sister of Darkness
Announcement: Delay, my new novels can be seen on the internet, but the publisher
has delayed all their fiction output due to the economy. I'll keep you
informed. More information can be found at www.ancientlight.com. Check out my novels--I think you'll really enjoy
them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing website http://www.ldalford.com/ and select "production
schedule," you will be sent to http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage
of the novel.
5. Immerse yourself in the world of your writing.
All novels have five discrete parts:
1. The initial scene (the
beginning)
2. The rising action
3. The climax
4. The falling action
5. The dénouement
I
finished writing my 27th novel, working title, Claire, potential
title Sorcha: Enchantment and the Curse. This might need some tweaking. The theme statement is: Claire (Sorcha) Davis
accepts Shiggy, a dangerous screw-up, into her Stela branch of the organization
and rehabilitates her.
Here is the cover proposal for Sorcha:
Enchantment and the Curse.
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I started writing my 28th novel, working title Red Sonja. I’m also working on my 29th novel,
working title School.
I'm an advocate of using the/a scene
input/output method to drive the rising action--in fact, to write any
novel.
Scene development:
1. Scene input (easy)
2. Scene output (a little
harder)
3. Scene setting (basic stuff)
4. Creativity (creative
elements of the scene: transition from input to output focused on the telic
flaw resolution)
5. Tension (development of
creative elements to build excitement)
6. Release (climax of creative
elements)
How to begin a novel. Number one thought, we need an entertaining
idea. I usually encapsulate such an idea
with a theme statement. Since I’m
writing a new novel, we need a new theme statement. Here is an initial cut.
For novel 28: Red Sonja, a Soviet spy, infiltrates the
X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns
about freedom, and is redeemed.
For novel 29: Sorcha, the abandoned child of an Unseelie
and a human, secretly attends Wycombe Abbey girls’ school where she meets the
problem child Deirdre and is redeemed.
These are the steps I use to write a
novel:
1.
Design the initial scene
2.
Develop a theme statement (initial
setting, protagonist, protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3.
Write the initial scene (identify
the output: implied setting, implied characters, implied action movement)
4.
Write the next scene(s) to the
climax (rising action)
5.
Write the climax scene
6.
Write the falling action scene(s)
7.
Write the dénouement scene
Here is the beginning of the method
from the outline:
1.
Scene input (comes from the previous
scene output or is an initial scene)
2.
Write the scene setting (place,
time, stuff, and characters)
3.
Imagine the output, creative
elements, plot, telic flaw resolution (climax) and develop the tension and
release.
4.
Write the scene using the output and
creative elements to build the tension.
5.
Write the release
6.
Write the kicker
To me, the most interesting themes
are about worlds, people, and life that goes on around us that is hidden or
unrealized. I have developed this type
of world and theme and used it to build creative elements for my plots and
scenes. I’ll use my own novels as
examples for this. The next novel in the
Ancient Light series is Sister of Darkness. This novel should be available in the next
year. It is supposed to be published as
a three-in-one with Aegypt and Sister of Light.
The world of Ancient Light revolves around the idea of two ancient Egyptian goddesses
who have been brought back into the 20th Century. In Sister
of Darkness, the major creative elements become World War II, the Osiris Offering
Tablet, Lumiere’ (Paul and Leora’s daughter), and British Intelligence.
Additionally, I begin to feed in new
creative elements in the supernatural part of this world. It is still our world, but the hidden part of
our world. For example, Leora, the
Goddess of Light, discovers the Gaelic and British gods and goddesses are still
existent and are trying to protect Britain from the spiritual elements of the
World War. Leora meets the major gods and
goddesses of Britain. She also meets
King George who knows about these beings.
These are all ties of the real world we know and see in history with the
world we imagine can exist in time and space.
These elements make up the creative elements of the plot and the scenes
of the novel. All of these are cascading
creative elements. For example, Lumiere’
is captured by the servants of the Goddess of Darkness and brought to
Germany. The reason is that Lumiere’ had
and used the Osiris Offering Tablet.
This tablet, a creative element, represents the power of the Goddess of
Darkness. In the scope of the novel, the
Goddess of Darkness teaches Lumiere’ to use the tablet. This is a touch of the supernatural. These creative elements touch each other and
expand to new creative elements. The
Goddess of Darkness’ servants are creative elements on their own. One of them, the head servant is Oba, who
plays a part in future novels. In this
novel, he is Lumiere’s’ jailor and protector.
Another example, Lumiere’s kidnapping results in her parents working
with British Intelligence to find her.
That is a creative element. The
problem is that the work of Paul and Leora with British Intelligence can’t just
be to find their daughter. This is part
of their plan, but only a tiny part of the importance of the mission that Paul,
Leora, and their friend, Major Lyons embark on.
These creative elements lead to other creative elements and so on.
My point is this, the author
develops a world through the creative elements of the novel. These creative elements form the novel, but
they also develop the entertainment in the novel. The creativity and the development of these
elements are what make a novel worth reading. They also capture the imagination
of readers and publishers. I’ll look at
the creative elements in the world of my unpublished/uncontracted novels next.
More
tomorrow.
For more information, you can visit my
author site http://www.ldalford.com/, and my individual novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline,
character development, scene, setting, conversation, novel, book, writing,
information, study, marketing, tension, release, creative, idea, logic
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
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