16 February 2020, Writing
- part xx136 Writing a Novel, Art is adding Beauty
Announcement: Delay, my new novels can be seen on the internet, but my primary
publisher has gone out of business—they couldn’t succeed in the past business
and publishing environment. I'll keep you informed, but I need a new publisher. More
information can be found at www.ancientlight.com.
Check out my novels--I think you'll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing websites http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage
of the novel.
5. Immerse yourself in the world of your writing.
These are the steps I use to write a
novel including the five discrete parts of a novel:
1.
Design the initial scene
2.
Develop a theme statement (initial
setting, protagonist, protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3.
Write the initial scene (identify
the output: implied setting, implied characters, implied action movement)
4.
Write the next scene(s) to the
climax (rising action)
5.
Write the climax scene
6.
Write the falling action scene(s)
7.
Write the dénouement scene
I
finished writing my 29th novel, working title, Detective, potential
title Blue Rose: Enchantment and the Detective. The theme statement is: Lady Azure Rose
Wishart, the Chancellor of the Fae, supernatural detective, and all around
dangerous girl, finds love, solves cases, breaks heads, and plays golf.
Here is the cover proposal for Blue
Rose: Enchantment and the Detective.
The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I am continuing to write on my 30th novel, working
title Red Sonja. I finished my 29th novel, working
title Detective. I’m planning to start on number 31, working
title Shifter.
How to begin a novel. Number one thought, we need an entertaining
idea. I usually encapsulate such an idea
with a theme statement. Since I’m
writing a new novel, we need a new theme statement. Here is an initial cut.
For novel 30: Red Sonja, a Soviet spy, infiltrates the
X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns
about freedom, and is redeemed.
For novel 31: Deirdre and Sorcha are redirected to French
finishing school where they discover difficult mysteries, people, and events.
Here
is the scene development outline:
1.
Scene input (comes from the previous scene output or is an initial scene)
2.
Write the scene setting (place, time, stuff, and characters)
3.
Imagine the output, creative elements, plot, telic flaw resolution (climax) and
develop the tension and release.
4.
Write the scene using the output and creative elements to build the tension.
5.
Write the release
6.
Write the kicker
Today: Why don’t we go back
to the basics and just writing a novel?
I can tell you what I do, and show you how I go about putting a novel
together. We can start with developing
an idea then move into the details of the writing.
To
start a novel, I picture an initial scene.
I may start from a protagonist or just launch into mental development of
an initial scene. I get the idea for an
initial scene from all kinds of sources.
To help get the creative juices flowing, let’s look at the initial
scene.
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3.
Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
Ideas. We need ideas. Ideas allow us to figure out the protagonist
and the telic flaw. Ideas don’t come
fully armed from the mind of Zeus. We
need to cultivate ideas.
1.
Read novels.
2.
Fill your mind with good
stuff—basically the stuff you want to write about.
3.
Figure out what will build ideas in
your mind and what will kill ideas in your mind.
4.
Study.
5.
Teach.
6.
Make the catharsis.
7.
Write.
The development of ideas is based on
study and research, but it is also based on creativity. Creativity is the extrapolation of older
ideas to form new ones or to present old ideas in a new form. It is a reflection of something new created
with ties to the history, science, and logic (the intellect). Creativity requires consuming, thinking, and
producing.
If we have filled our mind with all
kinds of information and ideas, we are ready to become creative. Creativity means the extrapolation of older
ideas to form new ones or to present old ideas in a new form. Literally, we are seeing the world in a new
way, or actually, we are seeing some part of the world in a new way. Let’s look at an example.
The writer must create like an
artist with the manipulation of writing (language) in the world through hard
work to present something that is not natural, common, or previously existing
in the world, and adds beauty to the world and humanity.
Art must add beauty to the world and
humanity. It must be beautiful or it isn’t
art. Just like it must be entertaining
or it isn’t fiction. I guess you could
write if it isn’t entertaining, it isn’t art.
This would accommodate all art forms.
Many people have been erroneously
taught that there is no definition of art.
Of course there is. For example
here is a definition from the dictionary:
The expression or
application of human creative skill and imagination, typically in a visual form
such as painting or sculpture, producing works to be appreciated primarily for
their beauty or emotional power.
Notice that this definition doesn’t
really include writing, plays, film, or architecture. Notice also that this is a pretty bad
definition. For example, the application
of human creative skill and imagination is science and engineering. Science and engineering isn’t really the
opposite of art, but it is usually viewed as an opposite of art. Art is usually considered nonutilitarian. Crafts are usually considered a mixture of
the utilitarian and art.
This definition doesn’t consider
effort, the non-natural, the uncommon, and the existing. For example, without this, I could simply
state that a sunset is art. I can assure
you, a sunset is not art. A sunset is common,
natural, requires no human work or action, it is previously existing. It is certainly beautiful, but beauty isn’t
art.
Part of the definition is right—human
creative skill and imagination. The
problem is the focus of that human creative skill and imagination. As I noted, it must add beauty to the world
and humanity. I can assure you, if you
use this definition, you can easily define and determine good art. You can equally define good writing and
determine good writing. The question is
what is beauty? Here is a definition:
A combination of
qualities, such as shape, color, or form, that pleases the aesthetic senses,
especially the sight.
As I wrote, I like to put
entertainment in place of beauty when writing about fiction. Obviously, the definition of beauty is
written from the aesthetic of sight.
This is both wrong and incorrect.
Beauty can be revealed through all senses including touch, smell (food,
cooking, natural smells) and taste (food and cooking), hearing (music), in
addition to sight.
Also, obviously, in sight, qualities
such as shape, color, and/or form are those that define the beauty. For each of the other senses, we need to find
other qualities. For example for hearing
(music), you might include tonality, meter, rhythm, and volume just to name a
few. Likewise, in writing, we need
another set of qualities that define the beauty (or entertainment) of the writing.
This is exactly what we have been
looking at as ideas in writing. Fiction
is all about entertainment. What makes
writing entertaining? We’ve looked at
pathos (emotion evoked in the reader), writing skills (quality of writing),
tension and release in scenes, characters, settings, action, and dialog. There are characteristics that make writing entertaining. Here’s another list from Jeff Lyons at https://www.writersdigest.com/online-editor/write-better-the-7-qualities-of-high-concept-stories
1.High level of entertainment value
2.High degree of originality
3.Born from a “what if” question
4.Highly visual
5.Clear emotional focus
6.Inclusion of some truly unique
element
7.Mass audience appeal (to a broad
general audience, or a large niche market).
You notice he put entertainment
first. I like his list, and I want to
look at it more closely.
The beginning of creativity is study
and effort. We can use this to
extrapolate to creativity. In addition,
we need to look at recording ideas and working with ideas.
More
tomorrow.
For more information, you can visit my
author site http://www.ldalford.com/, and my individual
novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic
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