20 February 2020, Writing
- part xx140 Writing a Novel, Highly Visual
Announcement: Delay, my new novels can be seen on the internet, but my primary
publisher has gone out of business—they couldn’t succeed in the past business
and publishing environment. I'll keep you informed, but I need a new publisher. More
information can be found at www.ancientlight.com.
Check out my novels--I think you'll really enjoy them.
Introduction: I wrote the novel Aksinya: Enchantment and the Daemon.
This was my 21st novel and through this blog, I gave you the entire novel in
installments that included commentary on the writing. In the commentary, in
addition to other general information on writing, I explained, how the novel
was constructed, the metaphors and symbols in it, the writing techniques and
tricks I used, and the way I built the scenes. You can look back through this
blog and read the entire novel beginning with http://www.pilotlion.blogspot.com/2010/10/new-novel-part-3-girl-and-demon.html.
I'm using this novel as an example
of how I produce, market, and eventually (we hope) get a novel published. I'll
keep you informed along the way.
Today's Blog: To see the steps in the publication process, visit my
writing websites http://www.sisteroflight.com/.
The four plus one basic rules I
employ when writing:
1. Don't confuse your readers.
2. Entertain your readers.
3. Ground your readers in the
writing.
4. Don't show (or tell) everything.
4a. Show what can be seen, heard, felt, smelled, and tasted on the stage
of the novel.
5. Immerse yourself in the world of your writing.
These are the steps I use to write a
novel including the five discrete parts of a novel:
1.
Design the initial scene
2.
Develop a theme statement (initial
setting, protagonist, protagonist’s helper or antagonist, action statement)
a.
Research as required
b.
Develop the initial setting
c.
Develop the characters
d.
Identify the telic flaw (internal
and external)
3.
Write the initial scene (identify
the output: implied setting, implied characters, implied action movement)
4.
Write the next scene(s) to the
climax (rising action)
5.
Write the climax scene
6.
Write the falling action scene(s)
7.
Write the dénouement scene
I
finished writing my 29th novel, working title, Detective, potential
title Blue Rose: Enchantment and the Detective. The theme statement is: Lady Azure Rose
Wishart, the Chancellor of the Fae, supernatural detective, and all around
dangerous girl, finds love, solves cases, breaks heads, and plays golf.
Here is the cover proposal for Blue
Rose: Enchantment and the Detective.
|
|
Cover
Proposal
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The most important scene in any
novel is the initial scene, but eventually, you have to move to the rising
action. I am continuing to write on my 30th novel, working
title Red Sonja. I finished my 29th novel, working
title Detective. I’m planning to start on number 31, working
title Shifter.
How to begin a novel. Number one thought, we need an entertaining
idea. I usually encapsulate such an idea
with a theme statement. Since I’m
writing a new novel, we need a new theme statement. Here is an initial cut.
For novel 30: Red Sonja, a Soviet spy, infiltrates the
X-plane programs at Edwards AFB as a test pilot’s administrative clerk, learns
about freedom, and is redeemed.
For novel 31: Deirdre and Sorcha are redirected to French
finishing school where they discover difficult mysteries, people, and events.
Here
is the scene development outline:
1.
Scene input (comes from the previous scene output or is an initial scene)
2.
Write the scene setting (place, time, stuff, and characters)
3.
Imagine the output, creative elements, plot, telic flaw resolution (climax) and
develop the tension and release.
4.
Write the scene using the output and creative elements to build the tension.
5.
Write the release
6.
Write the kicker
Today: Why don’t we go back
to the basics and just writing a novel?
I can tell you what I do, and show you how I go about putting a novel
together. We can start with developing
an idea then move into the details of the writing.
To
start a novel, I picture an initial scene.
I may start from a protagonist or just launch into mental development of
an initial scene. I get the idea for an
initial scene from all kinds of sources.
To help get the creative juices flowing, let’s look at the initial
scene.
1.
Meeting between the protagonist and the antagonist or the
protagonist’s helper
2.
Action point in the plot
3.
Buildup to an exciting scene
4.
Indirect introduction of the
protagonist
Ideas. We need ideas. Ideas allow us to figure out the protagonist
and the telic flaw. Ideas don’t come
fully armed from the mind of Zeus. We
need to cultivate ideas.
1.
Read novels.
2.
Fill your mind with good
stuff—basically the stuff you want to write about.
3.
Figure out what will build ideas in
your mind and what will kill ideas in your mind.
4.
Study.
5.
Teach.
6.
Make the catharsis.
7.
Write.
The development of ideas is based on
study and research, but it is also based on creativity. Creativity is the extrapolation of older
ideas to form new ones or to present old ideas in a new form. It is a reflection of something new created
with ties to the history, schience, and logic (the intellect). Creativity requires consuming, thinking, and
producing.
If we have filled our mind with all
kinds of information and ideas, we are ready to become creative. Creativity means the extrapolation of older
ideas to form new ones or to present old ideas in a new form. Literally, we are seeing the world in a new
way, or actually, we are seeing some part of the world in a new way. Let’s look at an example.
The writer must create like an
artist with the manipulation of writing (language) in the world through hard
work to present something that is not natural, common, or previously existing
in the world, and adds beauty to the world and humanity.
Art must add beauty (entertainment)
to the world and humanity. It must be
entertaining or it isn’t fiction. There
are characteristics that make writing entertaining. Here’s a list from Jeff Lyons at https://www.writersdigest.com/online-editor/write-better-the-7-qualities-of-high-concept-stories
1. High level of entertainment value
2. High degree of originality
3. Born from a “what if” question
4. Highly visual
5. Clear emotional focus
6. Inclusion of some truly unique
element
7. Mass audience appeal (to a broad
general audience, or a large niche market).
I have no idea what a high concept
story is. I’m not into high concept stories,
I’m into fiction that is entertaining—and sellable. So let’s redefine “high concept” as sellable,
to readers and to publishers. I’ll go
for that. With apologies to Jeff, let me
look at this list because I agree with his list. Let’s see how this looks.
Number four, highly visual. Here’s what Jeff writes:
High-concept stories have a visual quality about them that is
palpable. When you read or hear about a high-concept story, your mind starts
conjuring images and you can see the story unfold. High-concept books tend to
make for great film adaptations, and this is why. Books with cinematic imagery are almost always high-concept
stories.
Highly visual means appropriate settings
and description. Settings and
descriptions is perhaps the most egregious problem with most modern writers and
writing. In fact, I’m not certain how
some of novels get published with such incomplete description and
settings.
Some authors are excellent at
description and setting, but most are very poor. Arlo Guthrie Jr., one of the greatest modern
authors wrote the Field Guide to Fiction
Writing. If you don’t have a copy of
this book, but need to get one. My
mentor, Roz Young, recommended the book to me.
In the era before Amazon, finding an out of print book like this was
difficult. I made a copy of the one Roz
had.
Arlo Guthrie’s fiction is also noteworthy
both for its clarity of structure (setting and description) and its subject
matter (early American mountain men). A
side note, Guthrie properly saw the great American expansion was conducted
first by the mountain man and not the cowboy or the settler. This was a forgotten part or American history
before Guthrie gave it a face in his novels.
We realize that all Guthrie was doing is channeling Fennimore Cooper—the
original American writer. Cooper’s
protagonist was also a mountain man, Natty Bumpo. Funny how literature comes back around to the
truth of history.
In any case, Guthrie and Cooper are
wonderful at settings and descriptions.
Here’s what Guthrie advises. A
writer should use at least 300 words to describe every setting and major
character that is introduced. The author
should use 100 words for a miner setting or minor character when they are
introduced. This is a minimum, but I’ll
add, don’t use more than 500 words for any character or setting. More than 500 just becomes tedious. My experience with most authors is they don’t
use five words to describe a setting or character. This ruins your writing.
Highly visual means the reader has
enough words to visualize the settings and characters. This means 300 and 100 words of
description. What it means functionally
is that the author provides sufficient description for the reader to see the
setting and characters as described by the author in their imagination. Too few words means the reader can’t
visualize the characters or settings. Too
many words means the imagination of the reader wasn’t properly engaged. As I noted from Guthrie, 300 words is about
perfect. This allows the imagination of
the reader to engage and visualize the settings and characters. Too many provides too much direction. Too little leave the reader’s imagination
improperly engaged.
This also has relation to suspension
of disbelief. Not enough words prevents
the reader from entering the suspension of disbelief. Too many words drives the reader out of a
suspension of disbelief.
Whatever you do, follow Arlo Guthrie’s
advice: use 300 words for major characters and settings and 100 words for minor
characters and settings.
Let’s look at the other suggestions
and see how we can use them to develop entertaining writing.
The beginning of creativity is study
and effort. We can use this to
extrapolate to creativity. In addition,
we need to look at recording ideas and working with ideas.
More
tomorrow.
For more information, you can visit my
author site http://www.ldalford.com/, and my individual
novel websites:
http://www.ancientlight.com/
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
http://www.aegyptnovel.com/
http://www.centurionnovel.com
http://www.thesecondmission.com/
http://www.theendofhonor.com/
http://www.thefoxshonor.com
http://www.aseasonofhonor.com
fiction, theme, plot, story, storyline, character development, scene, setting, conversation, novel, book, writing, information, study, marketing, tension, release, creative, idea, logic
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